158 lines
6.3 KiB
C#
158 lines
6.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading;
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namespace OpenMetaverse.TestClient
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{
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public class ChangePermsCommand : Command
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{
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AutoResetEvent GotPermissionsEvent = new AutoResetEvent(false);
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Dictionary<UUID, Primitive> Objects = new Dictionary<UUID, Primitive>();
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PermissionMask Perms = PermissionMask.None;
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private bool PermsSent;
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private int PermCount;
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public ChangePermsCommand(TestClient testClient)
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{
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testClient.Objects.ObjectProperties += Objects_OnObjectProperties;
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Name = "changeperms";
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Description = "Recursively changes all of the permissions for child and task inventory objects. Usage prim-uuid [copy] [mod] [xfer]";
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Category = CommandCategory.Objects;
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}
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public override string Execute(string[] args, UUID fromAgentID)
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{
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UUID rootID;
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var localIDs = new List<uint>();
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// Reset class-wide variables
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PermsSent = false;
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Objects.Clear();
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Perms = PermissionMask.None;
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PermCount = 0;
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if (args.Length < 1 || args.Length > 4)
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return "Usage prim-uuid [copy] [mod] [xfer]";
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if (!UUID.TryParse(args[0], out rootID))
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return "Usage prim-uuid [copy] [mod] [xfer]";
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for (int i = 1; i < args.Length; i++)
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{
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switch (args[i].ToLower())
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{
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case "copy":
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Perms |= PermissionMask.Copy;
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break;
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case "mod":
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Perms |= PermissionMask.Modify;
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break;
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case "xfer":
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Perms |= PermissionMask.Transfer;
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break;
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default:
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return "Usage prim-uuid [copy] [mod] [xfer]";
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}
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}
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Logger.DebugLog($"Using PermissionMask: {Perms}", Client);
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// Find the requested prim
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var rootPrim = Client.Network.CurrentSim.ObjectsPrimitives.Find(prim => prim.ID == rootID);
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if (rootPrim == null)
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{
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return $"Cannot find requested prim {rootID}";
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}
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Logger.DebugLog($"Found requested prim {rootPrim.ID}", Client);
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if (rootPrim.ParentID != 0)
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{
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// This is not actually a root prim, find the root
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if (!Client.Network.CurrentSim.ObjectsPrimitives.TryGetValue(rootPrim.ParentID, out rootPrim))
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{
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return "Cannot find root prim for requested object";
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}
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Logger.DebugLog($"Set root prim to {rootPrim.ID}", Client);
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}
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// Find, find all the child objects linked to this root
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var childPrims = Client.Network.CurrentSim.ObjectsPrimitives.FindAll(prim => prim.ParentID == rootPrim.LocalID);
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// Build a dictionary of primitives for referencing later
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Objects[rootPrim.ID] = rootPrim;
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foreach (var p in childPrims)
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Objects[p.ID] = p;
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// Build a list of all the localIDs to set permissions for
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localIDs.Add(rootPrim.LocalID);
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localIDs.AddRange(childPrims.Select(t => t.LocalID));
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// Go through each of the three main permissions and enable or disable them
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#region Set Linkset Permissions
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PermCount = 0;
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Client.Objects.SetPermissions(Client.Network.CurrentSim, localIDs, PermissionWho.NextOwner,
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PermissionMask.Modify, (Perms & PermissionMask.Modify) == PermissionMask.Modify);
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PermsSent = true;
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if (!GotPermissionsEvent.WaitOne(TimeSpan.FromSeconds(30), false))
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return "Failed to set the modify bit, permissions in an unknown state";
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PermCount = 0;
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Client.Objects.SetPermissions(Client.Network.CurrentSim, localIDs, PermissionWho.NextOwner,
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PermissionMask.Copy, (Perms & PermissionMask.Copy) == PermissionMask.Copy);
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PermsSent = true;
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if (!GotPermissionsEvent.WaitOne(TimeSpan.FromSeconds(30), false))
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return "Failed to set the copy bit, permissions in an unknown state";
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PermCount = 0;
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Client.Objects.SetPermissions(Client.Network.CurrentSim, localIDs, PermissionWho.NextOwner,
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PermissionMask.Transfer, (Perms & PermissionMask.Transfer) == PermissionMask.Transfer);
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PermsSent = true;
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if (!GotPermissionsEvent.WaitOne(TimeSpan.FromSeconds(30), false))
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return "Failed to set the transfer bit, permissions in an unknown state";
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#endregion Set Linkset Permissions
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// Check each prim for task inventory and set permissions on the task inventory
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int taskItems = 0;
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foreach (Primitive prim in Objects.Values)
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{
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if ((prim.Flags & PrimFlags.InventoryEmpty) != 0) continue;
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List<InventoryBase> items = Client.Inventory.GetTaskInventory(prim.ID, prim.LocalID, TimeSpan.FromSeconds(30));
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if (items == null) continue;
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foreach (var item in items.Where(i => !(i is InventoryFolder)).Cast<InventoryItem>())
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{
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item.Permissions.NextOwnerMask = Perms;
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Client.Inventory.UpdateTaskInventory(prim.LocalID, item);
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++taskItems;
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}
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}
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return $"Set permissions to {Perms} on {localIDs.Count} objects and {taskItems} inventory items";
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}
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void Objects_OnObjectProperties(object sender, ObjectPropertiesEventArgs e)
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{
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if (!PermsSent) { return; }
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if (Objects.ContainsKey(e.Properties.ObjectID))
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{
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// FIXME: Confirm the current operation against properties.Permissions.NextOwnerMask
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++PermCount;
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if (PermCount >= Objects.Count)
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GotPermissionsEvent.Set();
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}
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}
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}
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}
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