Files
libremetaverse/Programs/Simian/Extensions/RenderingPluginMesher.cs
John Hurliman 70fe1f8f2a [Simian]
* Initial framework support for multiple simulators. Currently only the first region config is loaded, but the framework is there
* Big reorganization of config and data files
* Started renaming extensions that handle LLUDP packets to start with the LL prefix. Work in progress
* Initial SSL support

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2482 52acb1d6-8a22-11de-b505-999d5b087335
2009-03-12 23:02:42 +00:00

56 lines
1.5 KiB
C#

using System;
using System.Collections.Generic;
using ExtensionLoader;
using OpenMetaverse;
using OpenMetaverse.Rendering;
namespace Simian
{
public class RenderingPluginMesher : IExtension<Simian>, IMeshingProvider
{
Simian server;
IRendering Renderer;
public RenderingPluginMesher()
{
}
public bool Start(Simian server)
{
this.server = server;
// FIXME: Use the list in Simian.ini
// Search for a the best available OpenMetaverse.Rendering plugin
List<string> renderers = RenderingLoader.ListRenderers(AppDomain.CurrentDomain.BaseDirectory);
string renderer = renderers.Find(
delegate(string current) { return current.Contains("OpenMetaverse.Rendering.GPL.dll"); });
if (String.IsNullOrEmpty(renderer))
{
if (renderers.Count > 0)
{
renderer = renderers[0];
}
else
{
Logger.Log("No suitable OpenMetaverse.Rendering plugins found", Helpers.LogLevel.Error);
return false;
}
}
Renderer = RenderingLoader.LoadRenderer(renderer);
return true;
}
public void Stop()
{
}
public SimpleMesh GenerateSimpleMesh(Primitive prim, DetailLevel lod)
{
return Renderer.GenerateSimpleMesh(prim, lod);
}
}
}