git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@279 52acb1d6-8a22-11de-b505-999d5b087335
793 lines
34 KiB
C#
793 lines
34 KiB
C#
/*
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* Copyright (c) 2006, Second Life Reverse Engineering Team
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* All rights reserved.
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*
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* - Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* - Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* - Neither the name of the Second Life Reverse Engineering Team nor the names
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* of its contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Timers;
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using System.Collections;
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using libsecondlife.Packets;
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namespace libsecondlife
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{
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/// <summary>
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/// A parcel retrieved from the dataserver such as results from the
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/// "For-Sale" listings
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/// </summary>
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public class DirectoryParcel
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{
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/// <summary></summary>
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public LLUUID ID;
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/// <summary></summary>
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public LLUUID OwnerID;
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/// <summary></summary>
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public LLUUID SnapshotID;
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/// <summary></summary>
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public ulong RegionHandle;
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/// <summary></summary>
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public string Name;
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/// <summary></summary>
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public string SimName;
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/// <summary></summary>
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public string Desc;
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/// <summary></summary>
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public int SalePrice;
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/// <summary></summary>
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public int ActualArea;
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/// <summary></summary>
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public LLVector3 GlobalPosition;
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/// <summary></summary>
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public LLVector3 SimPosition;
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/// <summary></summary>
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public float Dwell;
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/// <summary>
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///
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/// </summary>
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public DirectoryParcel()
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{
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GlobalPosition = new LLVector3();
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SimPosition = new LLVector3();
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}
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}
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/// <summary>
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/// Parcel information retrieved from a simulator
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/// </summary>
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public class Parcel
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{
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/// <summary></summary>
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public int RequestResult;
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/// <summary></summary>
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public int SequenceID;
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/// <summary></summary>
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public bool SnapSelection;
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/// <summary></summary>
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public int SelfCount;
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/// <summary></summary>
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public int OtherCount;
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/// <summary></summary>
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public int PublicCount;
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/// <summary></summary>
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public int LocalID;
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/// <summary></summary>
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public LLUUID OwnerID;
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/// <summary></summary>
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public bool IsGroupOwned;
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/// <summary></summary>
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public uint AuctionID;
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/// <summary></summary>
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public bool ReservedNewbie;
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/// <summary></summary>
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public int ClaimDate;
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/// <summary></summary>
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public int ClaimPrice;
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/// <summary></summary>
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public int RentPrice;
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/// <summary></summary>
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public LLVector3 AABBMin;
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/// <summary></summary>
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public LLVector3 AABBMax;
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/// <summary></summary>
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public byte[] Bitmap;
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/// <summary></summary>
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public int Area;
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/// <summary></summary>
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public byte Status;
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/// <summary></summary>
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public int SimWideMaxObjects;
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/// <summary></summary>
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public int SimWideTotalObjects;
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/// <summary></summary>
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public int MaxObjects;
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/// <summary></summary>
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public int TotalObjects;
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/// <summary></summary>
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public int OwnerObjects;
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/// <summary></summary>
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public int GroupObjects;
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/// <summary></summary>
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public int OtherObjects;
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/// <summary></summary>
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public float ParcelObjectBonus;
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/// <summary></summary>
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public int OtherCleanTime;
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/// <summary></summary>
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public uint ParcelFlags;
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/// <summary></summary>
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public int SalePrice;
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/// <summary></summary>
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public string Name;
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/// <summary></summary>
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public string Desc;
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/// <summary></summary>
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public string MusicURL;
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/// <summary></summary>
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public string MediaURL;
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/// <summary></summary>
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public LLUUID MediaID;
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/// <summary></summary>
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public byte MediaAutoScale;
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/// <summary></summary>
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public LLUUID GroupID;
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/// <summary></summary>
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public int PassPrice;
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/// <summary></summary>
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public float PassHours;
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/// <summary></summary>
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public byte Category;
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/// <summary></summary>
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public LLUUID AuthBuyerID;
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/// <summary></summary>
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public LLUUID SnapshotID;
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/// <summary></summary>
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public LLVector3 UserLocation;
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/// <summary></summary>
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public LLVector3 UserLookAt;
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/// <summary></summary>
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public byte LandingType;
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/// <summary></summary>
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public float Dwell;
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// Using Sim instead of Region since it references both
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private Simulator Sim;
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private void init()
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{
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OwnerID = new LLUUID();
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AABBMin = new LLVector3();
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AABBMax = new LLVector3();
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Bitmap = new byte[512];
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MediaID = new LLUUID();
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GroupID = new LLUUID();
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AuthBuyerID = new LLUUID();
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SnapshotID = new LLUUID();
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UserLocation = new LLVector3();
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UserLookAt = new LLVector3();
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}
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/// <summary>
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///
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/// </summary>
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public Parcel()
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{
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init();
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="simulator"></param>
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public Parcel(Simulator simulator)
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{
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Sim = simulator;
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init();
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="client"></param>
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public void GetDwell(SecondLife client)
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{
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ParcelDwellRequestPacket request = new ParcelDwellRequestPacket();
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request.AgentData.AgentID = client.Network.AgentID;
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request.AgentData.SessionID = client.Network.SessionID;
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request.Data.LocalID = LocalID;
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request.Data.ParcelID = new LLUUID();
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Sim.SendPacket((Packet)request, true);
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="client"></param>
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/// <param name="forGroup"></param>
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/// <param name="groupID"></param>
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/// <returns></returns>
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public bool Buy(SecondLife client, bool forGroup, LLUUID groupID)
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{
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//Packet buyPacket = Packets.Parcel.ParcelBuy(client.Protocol, LocalID, forGroup, groupID, true, client.Avatar.ID, client.Network.SessionID);
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//Sim.SendPacket(buyPacket, true);
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return false;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="client"></param>
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/// <returns></returns>
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public bool Reclaim(SecondLife client)
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{
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//Packet reclaimPacket = Packets.Parcel.ParcelReclaim(client.Protocol, LocalID, client.Avatar.ID, client.Network.SessionID);
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//Sim.SendPacket(reclaimPacket, true);
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return false;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="client"></param>
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/// <param name="groupID"></param>
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/// <returns></returns>
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public bool Deed(SecondLife client, LLUUID groupID)
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{
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//Packet deedPacket = Packets.Parcel.ParcelDeedToGroup(client.Protocol, LocalID, groupID, client.Avatar.ID, client.Network.SessionID);
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//Sim.SendPacket(deedPacket, true);
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return false;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="client"></param>
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public void Update(SecondLife client)
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{
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//Packet updatePacket = Packets.Parcel.ParcelPropertiesUpdate(client.Protocol, client.Avatar.ID, client.Network.SessionID, this);
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//Sim.SendPacket(updatePacket, true);
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="client"></param>
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/// <param name="returnType"></param>
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/// <param name="otherCleanTime"></param>
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public void ReturnObjects(SecondLife client, int returnType, int otherCleanTime)
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{
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//Packet returnPacket = Packets.Parcel.ParcelReturnObjects(client.Protocol, client.Avatar.ID, client.Network.SessionID, LocalID,
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// returnType, otherCleanTime);
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//Sim.SendPacket(returnPacket, true);
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="client"></param>
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/// <param name="returnType"></param>
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/// <param name="otherCleanTime"></param>
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/// <param name="ownerID"></param>
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public void ReturnObjects(SecondLife client, int returnType, int otherCleanTime, LLUUID ownerID)
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{
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//Packet returnPacket = Packets.Parcel.ParcelReturnObjects(client.Protocol, client.Avatar.ID, client.Network.SessionID, LocalID,
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// returnType, otherCleanTime, ownerID);
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//Sim.SendPacket(returnPacket, true);
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}
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}
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/// <summary>
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///
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/// </summary>
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public class ParcelManager
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{
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/// <summary></summary>
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public ArrayList ParcelsForSale;
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private SecondLife Client;
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private bool ReservedNewbie;
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private bool ForSale;
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private bool Auction;
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private bool Finished;
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private Timer DirLandTimer;
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private bool DirLandTimeout;
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private bool ParcelInfoTimeout;
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private DirectoryParcel ParcelInfoParcel;
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/// <summary>
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///
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/// </summary>
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/// <param name="client"></param>
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public ParcelManager(SecondLife client)
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{
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Client = client;
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ParcelsForSale = new ArrayList();
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// Setup the callbacks
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Client.Network.RegisterCallback(PacketType.DirLandReply, new PacketCallback(DirLandReplyHandler));
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Client.Network.RegisterCallback(PacketType.ParcelInfoReply, new PacketCallback(ParcelInfoReplyHandler));
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Client.Network.RegisterCallback(PacketType.ParcelProperties, new PacketCallback(ParcelPropertiesHandler));
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Client.Network.RegisterCallback(PacketType.ParcelDwellReply, new PacketCallback(ParcelDwellReplyHandler));
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ParcelInfoParcel = new DirectoryParcel();
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="packet"></param>
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/// <param name="simulator"></param>
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public void ParcelDwellReplyHandler(Packet packet, Simulator simulator)
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{
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ParcelDwellReplyPacket dwell = (ParcelDwellReplyPacket)packet;
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if (dwell.Data.Dwell != 0.0F && simulator.Region.Parcels.ContainsKey(dwell.Data.LocalID))
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{
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((Parcel)simulator.Region.Parcels[dwell.Data.LocalID]).Dwell = dwell.Data.Dwell;
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}
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="parcel"></param>
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/// <returns></returns>
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public bool RequestParcelInfo(DirectoryParcel parcel)
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{
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int attempts = 0;
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Beginning:
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if (attempts++ > 3) { return false; }
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Finished = false;
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ParcelInfoTimeout = false;
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ParcelInfoParcel = parcel;
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// // Setup the timer
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// Timer ParcelInfoTimer = new Timer(5000);
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// ParcelInfoTimer.Elapsed += new ElapsedEventHandler(ParcelInfoTimerEvent);
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// ParcelInfoTimeout = false;
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// // Build the ParcelInfoRequest packet
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// ParcelInfoRequestPacket request = new ParcelInfoRequestPacket();
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// request.AgentData.AgentID = Client.Network.AgentID;
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// request.AgentData.SessionID = Client.Network.SessionID;
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// request.Data.ParcelID = parcel.ID;
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// // Start the timer
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// ParcelInfoTimer.Start();
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// Client.Network.SendPacket((Packet)request);
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while (!Finished)
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{
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// FIXME: This can easily cause an infinite loop
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if (ParcelInfoTimeout) { goto Beginning; }
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Client.Tick();
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}
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return true;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="reservedNewbie"></param>
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/// <param name="forSale"></param>
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/// <param name="auction"></param>
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/// <returns></returns>
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public int DirLandRequest(bool reservedNewbie, bool forSale, bool auction)
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{
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// Set the class-wide variables so the callback has them
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ReservedNewbie = reservedNewbie;
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ForSale = forSale;
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Auction = auction;
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// Clear the list
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ParcelsForSale.Clear();
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// Setup the timer
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DirLandTimer = new Timer(15000);
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DirLandTimer.Elapsed += new ElapsedEventHandler(DirLandTimerEvent);
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DirLandTimeout = false;
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DirLandTimer.Start();
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DirLandQueryPacket query = new DirLandQueryPacket();
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query.AgentData.AgentID = Client.Network.AgentID;
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query.AgentData.SessionID = Client.Network.SessionID;
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query.QueryData.Auction = auction;
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query.QueryData.ForSale = forSale;
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query.QueryData.QueryFlags = 0;
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query.QueryData.QueryID = LLUUID.GenerateUUID();
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query.QueryData.ReservedNewbie = reservedNewbie;
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Client.Network.SendPacket((Packet)query);
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while (!DirLandTimeout)
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{
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Client.Tick();
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}
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// Make sure the timer is actually stopped
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DirLandTimer.Stop();
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return ParcelsForSale.Count;
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}
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private void ParcelPropertiesHandler(Packet packet, Simulator simulator)
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{
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//// Marked == Added to Parcel Class specifically for this Packet
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//// -> XYZ == Equivilent to property XYZ in Packet.
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//int RequestResult = 0;
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//int SequenceID = 0;
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//bool SnapSelection = false;
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//int SelfCount = 0;
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//int OtherCount = 0;
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//int PublicCount = 0;
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//int LocalID = 0; // Marked
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//LLUUID OwnerID = new LLUUID(); // -> OwnerID
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//bool IsGroupOwned = false; // Marked
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//uint AuctionID = 0;
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//bool ReservedNewbie = false; // Marked -> FirstLand
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//int ClaimDate = 0; // Marked
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//int ClaimPrice = 0;
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//int RentPrice = 0;
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//LLVector3 AABBMin = new LLVector3();
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//LLVector3 AABBMax = new LLVector3();
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//byte[] Bitmap = new byte[512]; // Marked
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//int Area = 0; // -> ActualArea
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//byte Status = 0;
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//int SimWideMaxObjects = 0;
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//int SimWideTotalObjects = 0;
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//int MaxObjects = 0;
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//int TotalObjects = 0;
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//int OwnerObjects = 0;
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//int GroupObjects = 0;
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//int OtherObjects = 0;
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//float ParcelObjectBonus = 0.0f;
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//int OtherCleanTime = 0;
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//uint ParcelFlags = 0;
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//int SalePrice = 0; // -> SalePrice
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//string Name = "";
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//string Desc = "";
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//string MusicURL = "";
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//string MediaURL = "";
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//LLUUID MediaID = new LLUUID();
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//byte MediaAutoScale = 0;
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//LLUUID GroupID = new LLUUID();
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//int PassPrice = 0;
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//float PassHours = 0.0f;
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//byte Category = 0;
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//LLUUID AuthBuyerID = new LLUUID(); // Marked
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//LLUUID SnapshotID = new LLUUID(); // -> SnapshotID
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//LLVector3 UserLocation = new LLVector3();
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//LLVector3 UserLookAt = new LLVector3();
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//byte LandingType = 0;
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//foreach (Block block in packet.Blocks())
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//{
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// foreach (Field field in block.Fields)
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// {
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// if (field.Layout.Name == "RequestResult")
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// RequestResult = (int)field.Data;
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// else if (field.Layout.Name == "SequenceID")
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// SequenceID = (int)field.Data;
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// else if (field.Layout.Name == "SnapSelection")
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// SnapSelection = (bool)field.Data;
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// else if (field.Layout.Name == "SelfCount")
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// SelfCount = (int)field.Data;
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// else if (field.Layout.Name == "OtherCount")
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// OtherCount = (int)field.Data;
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// else if (field.Layout.Name == "PublicCount")
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// PublicCount = (int)field.Data;
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// else if (field.Layout.Name == "LocalID")
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// LocalID = (int)field.Data;
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// else if (field.Layout.Name == "OwnerID")
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// OwnerID = (LLUUID)field.Data;
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// else if (field.Layout.Name == "IsGroupOwned")
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// IsGroupOwned = (bool)field.Data;
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// else if (field.Layout.Name == "AuctionID")
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// AuctionID = (uint)field.Data;
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// else if (field.Layout.Name == "ReservedNewbie")
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// ReservedNewbie = (bool)field.Data;
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// else if (field.Layout.Name == "ClaimDate")
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// ClaimDate = (int)field.Data;
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// else if (field.Layout.Name == "ClaimPrice")
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// ClaimPrice = (int)field.Data;
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// else if (field.Layout.Name == "RentPrice")
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// RentPrice = (int)field.Data;
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// else if (field.Layout.Name == "AABBMin")
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// AABBMin = (LLVector3)field.Data;
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// else if (field.Layout.Name == "AABBMax")
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// AABBMax = (LLVector3)field.Data;
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// else if (field.Layout.Name == "Bitmap")
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// Bitmap = (byte[])field.Data;
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// else if (field.Layout.Name == "Area")
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// Area = (int)field.Data;
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// else if (field.Layout.Name == "Status")
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// Status = (byte)field.Data;
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// else if (field.Layout.Name == "SimWideMaxObjects")
|
|
// SimWideMaxObjects = (int)field.Data;
|
|
// else if (field.Layout.Name == "SimWideTotalObjects")
|
|
// SimWideTotalObjects = (int)field.Data;
|
|
// else if (field.Layout.Name == "MaxObjects")
|
|
// MaxObjects = (int)field.Data;
|
|
// else if (field.Layout.Name == "TotalObjects")
|
|
// TotalObjects = (int)field.Data;
|
|
// else if (field.Layout.Name == "OwnerObjects")
|
|
// OwnerObjects = (int)field.Data;
|
|
// else if (field.Layout.Name == "GroupObjects")
|
|
// GroupObjects = (int)field.Data;
|
|
// else if (field.Layout.Name == "OtherObjects")
|
|
// OtherObjects = (int)field.Data;
|
|
// else if (field.Layout.Name == "ParcelObjectBonus")
|
|
// ParcelObjectBonus = (float)field.Data;
|
|
// else if (field.Layout.Name == "OtherCleanTime")
|
|
// OtherCleanTime = (int)field.Data;
|
|
// else if (field.Layout.Name == "ParcelFlags")
|
|
// ParcelFlags = (uint)field.Data;
|
|
// else if (field.Layout.Name == "SalePrice")
|
|
// SalePrice = (int)field.Data;
|
|
// else if (field.Layout.Name == "Name")
|
|
// Name = System.Text.Encoding.UTF8.GetString((byte[])field.Data).Replace("\0", "");
|
|
// else if (field.Layout.Name == "Desc")
|
|
// Desc = System.Text.Encoding.UTF8.GetString((byte[])field.Data).Replace("\0", "");
|
|
// else if (field.Layout.Name == "MusicURL")
|
|
// MusicURL = System.Text.Encoding.UTF8.GetString((byte[])field.Data).Replace("\0", "");
|
|
// else if (field.Layout.Name == "MediaURL")
|
|
// MediaURL = System.Text.Encoding.UTF8.GetString((byte[])field.Data).Replace("\0", "");
|
|
// else if (field.Layout.Name == "MediaID")
|
|
// MediaID = (LLUUID)field.Data;
|
|
// else if (field.Layout.Name == "MediaAutoScale")
|
|
// MediaAutoScale = (byte)field.Data;
|
|
// else if (field.Layout.Name == "GroupID")
|
|
// GroupID = (LLUUID)field.Data;
|
|
// else if (field.Layout.Name == "PassPrice")
|
|
// PassPrice = (int)field.Data;
|
|
// else if (field.Layout.Name == "PassHours")
|
|
// PassHours = (float)field.Data;
|
|
// else if (field.Layout.Name == "Category")
|
|
// Category = (byte)field.Data;
|
|
// else if (field.Layout.Name == "AuthBuyerID")
|
|
// AuthBuyerID = (LLUUID)field.Data;
|
|
// else if (field.Layout.Name == "SnapshotID")
|
|
// SnapshotID = (LLUUID)field.Data;
|
|
// else if (field.Layout.Name == "UserLocation")
|
|
// UserLocation = (LLVector3)field.Data;
|
|
// else if (field.Layout.Name == "UserLookAt")
|
|
// UserLookAt = (LLVector3)field.Data;
|
|
// else if (field.Layout.Name == "LandingType")
|
|
// LandingType = (byte)field.Data;
|
|
// // else
|
|
// // Client.Log("Unknown field type '" + field.Layout.Name + "' in ParcelProperties",Helpers.LogLevel.Warning);
|
|
|
|
// }
|
|
//}
|
|
|
|
//// Mark this area as downloaded
|
|
//int x, y, index, subindex;
|
|
//byte val;
|
|
|
|
//for (x = 0; x < 64; x++)
|
|
//{
|
|
// for (y = 0; y < 64; y++)
|
|
// {
|
|
// if (simulator.Region.ParcelMarked[y, x] == 0)
|
|
// {
|
|
// index = ((x * 64) + y);
|
|
// subindex = index % 8;
|
|
// index /= 8;
|
|
|
|
// val = Bitmap[index];
|
|
|
|
// simulator.Region.ParcelMarked[y, x] = ((val >> subindex) & 1) == 1 ? LocalID : 0;
|
|
// }
|
|
// }
|
|
//}
|
|
|
|
//// Fire off the next request, if we are downloading the whole sim
|
|
//bool hasTriggered = false;
|
|
//if (simulator.Region.ParcelDownloading == true)
|
|
//{
|
|
// for (x = 0; x < 64; x++)
|
|
// {
|
|
// for (y = 0; y < 64; y++)
|
|
// {
|
|
// if (simulator.Region.ParcelMarked[x, y] == 0)
|
|
// {
|
|
// Client.Network.SendPacket(libsecondlife.Packets.Parcel.ParcelPropertiesRequest(Client.Protocol, Client.Avatar.ID, -10000 - (x * 64) - y,
|
|
// (x * 4.0f), (y * 4.0f), (x * 4.0f) + 4.0f, (y * 4.0f) + 4.0f, false));
|
|
// hasTriggered = true;
|
|
|
|
// goto exit;
|
|
// }
|
|
// }
|
|
// }
|
|
//exit:
|
|
// ;
|
|
//}
|
|
|
|
//// This map is complete, fire callback
|
|
//if (hasTriggered == false)
|
|
//{
|
|
// simulator.Region.FilledParcels();
|
|
//}
|
|
|
|
//// Save this parcels data
|
|
//// TODO: Lots of values are not being stored, Parcel needs to be expanded to take all the data.
|
|
//simulator.Region.ParcelsMutex.WaitOne();
|
|
|
|
//if (!simulator.Region.Parcels.ContainsKey(LocalID))
|
|
//{
|
|
// simulator.Region.Parcels[LocalID] = new Parcel(simulator);
|
|
//}
|
|
|
|
//// God help me should I have to type this out again... argh.
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).RequestResult = RequestResult;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).SequenceID = SequenceID;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).SnapSelection = SnapSelection;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).SelfCount = SelfCount;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).OtherCount = OtherCount;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).PublicCount = PublicCount;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).LocalID = LocalID;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).OwnerID = OwnerID;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).IsGroupOwned = IsGroupOwned;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).AuctionID = AuctionID;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).ReservedNewbie = ReservedNewbie;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).ClaimDate = ClaimDate;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).ClaimPrice = ClaimPrice;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).RentPrice = RentPrice;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).AABBMin = AABBMin;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).AABBMax = AABBMax;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).Bitmap = Bitmap;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).Area = Area;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).Status = Status;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).SimWideMaxObjects = SimWideMaxObjects;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).SimWideTotalObjects = SimWideTotalObjects;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).MaxObjects = MaxObjects;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).TotalObjects = TotalObjects;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).OwnerObjects = OwnerObjects;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).GroupObjects = GroupObjects;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).OtherObjects = OtherObjects;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).ParcelObjectBonus = ParcelObjectBonus;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).OtherCleanTime = OtherCleanTime;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).ParcelFlags = ParcelFlags;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).SalePrice = SalePrice;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).Name = Name;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).Desc = Desc;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).MusicURL = MusicURL;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).MediaURL = MediaURL;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).MediaID = MediaID;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).MediaAutoScale = MediaAutoScale;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).GroupID = GroupID;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).PassPrice = PassPrice;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).PassHours = PassHours;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).Category = Category;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).AuthBuyerID = AuthBuyerID;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).SnapshotID = SnapshotID;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).UserLocation = UserLocation;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).UserLookAt = UserLookAt;
|
|
//((Parcel)simulator.Region.Parcels[LocalID]).LandingType = LandingType;
|
|
|
|
//simulator.Region.ParcelsMutex.ReleaseMutex();
|
|
}
|
|
|
|
private void ParcelInfoReplyHandler(Packet packet, Simulator simulator)
|
|
{
|
|
ParcelInfoReplyPacket reply = (ParcelInfoReplyPacket)packet;
|
|
|
|
if (!reply.Data.ParcelID.Equals(ParcelInfoParcel.ID))
|
|
{
|
|
Client.Log("Received a ParcelInfoReply for " + reply.Data.ParcelID.ToString() +
|
|
", looking for " + ParcelInfoParcel.ID.ToString(), Helpers.LogLevel.Warning);
|
|
|
|
// Build and resend the ParcelInfoRequest packet
|
|
ParcelInfoRequestPacket request = new ParcelInfoRequestPacket();
|
|
request.AgentData.AgentID = Client.Network.AgentID;
|
|
request.AgentData.SessionID = Client.Network.SessionID;
|
|
request.Data.ParcelID = ParcelInfoParcel.ID;
|
|
|
|
Client.Network.SendPacket(request);
|
|
|
|
return;
|
|
}
|
|
|
|
ParcelInfoParcel.SimName = Helpers.FieldToString(reply.Data.SimName);
|
|
ParcelInfoParcel.ActualArea = reply.Data.ActualArea;
|
|
ParcelInfoParcel.GlobalPosition.X = reply.Data.GlobalX;
|
|
ParcelInfoParcel.GlobalPosition.Y = reply.Data.GlobalY;
|
|
ParcelInfoParcel.GlobalPosition.Z = reply.Data.GlobalZ;
|
|
ParcelInfoParcel.Name = Helpers.FieldToString(reply.Data.Name);
|
|
ParcelInfoParcel.Desc = Helpers.FieldToString(reply.Data.Desc);
|
|
ParcelInfoParcel.SalePrice = reply.Data.SalePrice;
|
|
ParcelInfoParcel.OwnerID = reply.Data.OwnerID;
|
|
ParcelInfoParcel.SnapshotID = reply.Data.SnapshotID;
|
|
ParcelInfoParcel.Dwell = reply.Data.Dwell;
|
|
|
|
// Get RegionHandle from GlobalX/GlobalY
|
|
uint handleX = (uint)Math.Floor(ParcelInfoParcel.GlobalPosition.X / 256.0F);
|
|
handleX *= 256;
|
|
uint handleY = (uint)Math.Floor(ParcelInfoParcel.GlobalPosition.Y / 256.0F);
|
|
handleY *= 256;
|
|
// FIXME: Helpers function needed
|
|
//ParcelInfoParcel.RegionHandle = new U64(handleX, handleY);
|
|
|
|
// Get SimPosition from GlobalX/GlobalY and RegionHandle
|
|
ParcelInfoParcel.SimPosition.X = ParcelInfoParcel.GlobalPosition.X - (float)handleX;
|
|
ParcelInfoParcel.SimPosition.Y = ParcelInfoParcel.GlobalPosition.Y - (float)handleY;
|
|
ParcelInfoParcel.SimPosition.Z = ParcelInfoParcel.GlobalPosition.Z;
|
|
|
|
Finished = true;
|
|
}
|
|
|
|
private void ParcelInfoTimerEvent(object source, System.Timers.ElapsedEventArgs ea)
|
|
{
|
|
ParcelInfoTimeout = true;
|
|
}
|
|
|
|
private void DirLandReplyHandler(Packet packet, Simulator simulator)
|
|
{
|
|
if (!DirLandTimeout)
|
|
{
|
|
// Reset the timer
|
|
DirLandTimer.Stop();
|
|
DirLandTimer.Start();
|
|
|
|
DirLandReplyPacket reply = (DirLandReplyPacket)packet;
|
|
|
|
foreach (DirLandReplyPacket.QueryRepliesBlock block in reply.QueryReplies)
|
|
{
|
|
if (block.ReservedNewbie == ReservedNewbie &&
|
|
block.Auction == Auction &&
|
|
block.ForSale == ForSale)
|
|
{
|
|
DirectoryParcel parcel = new DirectoryParcel();
|
|
|
|
parcel.ActualArea = block.ActualArea;
|
|
parcel.ID = block.ParcelID;
|
|
parcel.Name = Helpers.FieldToString(block.Name);
|
|
parcel.SalePrice = block.SalePrice;
|
|
|
|
ParcelsForSale.Add(parcel);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Client.Log("Received a DirLandReply after the timeout, ignoring", Helpers.LogLevel.Warning);
|
|
}
|
|
}
|
|
|
|
private void DirLandTimerEvent(object source, System.Timers.ElapsedEventArgs ea)
|
|
{
|
|
DirLandTimer.Stop();
|
|
DirLandTimeout = true;
|
|
}
|
|
}
|
|
}
|