Logo
Explore Help
Register Sign In
Miko/libremetaverse
1
0
Fork 0
You've already forked libremetaverse
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
d7d61c7c22a7d9e5e189154ac5d8363bf3772942
libremetaverse/libsecondlife-cs/AssetSystem
History
Michael Cortez d7d61c7c22 Speed up the disk cache option, by having an in-memory cache of what files are available on disk. This may eventually get rolled into another "Mixed" cache type, rather then being a default for the disk cache.
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@468 52acb1d6-8a22-11de-b505-999d5b087335
2006-11-02 17:58:19 +00:00
..
Asset.cs
svn:eol-style native is your friend
2006-10-21 02:52:28 +00:00
AssetImage.cs
svn:eol-style native is your friend
2006-10-21 02:52:28 +00:00
AssetManager.cs
On a mad coding spree.
2006-10-24 11:16:26 +00:00
AssetNotecard.cs
svn:eol-style native is your friend
2006-10-21 02:52:28 +00:00
AssetPacketHelpers.cs
Converted libsecondlife to .NET 2.0, using generic containers exclusively
2006-10-21 05:53:58 +00:00
FastImageTool.cs
*Took out the experimental branch (wasn't really a need for it)
2006-10-28 22:19:49 +00:00
ImageManager.cs
Speed up the disk cache option, by having an in-memory cache of what files are available on disk. This may eventually get rolled into another "Mixed" cache type, rather then being a default for the disk cache.
2006-11-02 17:58:19 +00:00
ImagePacketHelpers.cs
+ IA_TestAsyncImage tests the async download code of ImageManager, by downloading all textures encountered when listening to OnNewPrim
2006-11-01 00:14:43 +00:00
Powered by Gitea Version: 1.25.3 Page: 104ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API