Files
libremetaverse/libsecondlife-cs/Parcel.cs
bushing 2c9080561c It's Party Time\! (r213:HEAD)
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@279 52acb1d6-8a22-11de-b505-999d5b087335
2006-10-14 05:13:39 +00:00

793 lines
34 KiB
C#

/*
* Copyright (c) 2006, Second Life Reverse Engineering Team
* All rights reserved.
*
* - Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* - Neither the name of the Second Life Reverse Engineering Team nor the names
* of its contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Timers;
using System.Collections;
using libsecondlife.Packets;
namespace libsecondlife
{
/// <summary>
/// A parcel retrieved from the dataserver such as results from the
/// "For-Sale" listings
/// </summary>
public class DirectoryParcel
{
/// <summary></summary>
public LLUUID ID;
/// <summary></summary>
public LLUUID OwnerID;
/// <summary></summary>
public LLUUID SnapshotID;
/// <summary></summary>
public ulong RegionHandle;
/// <summary></summary>
public string Name;
/// <summary></summary>
public string SimName;
/// <summary></summary>
public string Desc;
/// <summary></summary>
public int SalePrice;
/// <summary></summary>
public int ActualArea;
/// <summary></summary>
public LLVector3 GlobalPosition;
/// <summary></summary>
public LLVector3 SimPosition;
/// <summary></summary>
public float Dwell;
/// <summary>
///
/// </summary>
public DirectoryParcel()
{
GlobalPosition = new LLVector3();
SimPosition = new LLVector3();
}
}
/// <summary>
/// Parcel information retrieved from a simulator
/// </summary>
public class Parcel
{
/// <summary></summary>
public int RequestResult;
/// <summary></summary>
public int SequenceID;
/// <summary></summary>
public bool SnapSelection;
/// <summary></summary>
public int SelfCount;
/// <summary></summary>
public int OtherCount;
/// <summary></summary>
public int PublicCount;
/// <summary></summary>
public int LocalID;
/// <summary></summary>
public LLUUID OwnerID;
/// <summary></summary>
public bool IsGroupOwned;
/// <summary></summary>
public uint AuctionID;
/// <summary></summary>
public bool ReservedNewbie;
/// <summary></summary>
public int ClaimDate;
/// <summary></summary>
public int ClaimPrice;
/// <summary></summary>
public int RentPrice;
/// <summary></summary>
public LLVector3 AABBMin;
/// <summary></summary>
public LLVector3 AABBMax;
/// <summary></summary>
public byte[] Bitmap;
/// <summary></summary>
public int Area;
/// <summary></summary>
public byte Status;
/// <summary></summary>
public int SimWideMaxObjects;
/// <summary></summary>
public int SimWideTotalObjects;
/// <summary></summary>
public int MaxObjects;
/// <summary></summary>
public int TotalObjects;
/// <summary></summary>
public int OwnerObjects;
/// <summary></summary>
public int GroupObjects;
/// <summary></summary>
public int OtherObjects;
/// <summary></summary>
public float ParcelObjectBonus;
/// <summary></summary>
public int OtherCleanTime;
/// <summary></summary>
public uint ParcelFlags;
/// <summary></summary>
public int SalePrice;
/// <summary></summary>
public string Name;
/// <summary></summary>
public string Desc;
/// <summary></summary>
public string MusicURL;
/// <summary></summary>
public string MediaURL;
/// <summary></summary>
public LLUUID MediaID;
/// <summary></summary>
public byte MediaAutoScale;
/// <summary></summary>
public LLUUID GroupID;
/// <summary></summary>
public int PassPrice;
/// <summary></summary>
public float PassHours;
/// <summary></summary>
public byte Category;
/// <summary></summary>
public LLUUID AuthBuyerID;
/// <summary></summary>
public LLUUID SnapshotID;
/// <summary></summary>
public LLVector3 UserLocation;
/// <summary></summary>
public LLVector3 UserLookAt;
/// <summary></summary>
public byte LandingType;
/// <summary></summary>
public float Dwell;
// Using Sim instead of Region since it references both
private Simulator Sim;
private void init()
{
OwnerID = new LLUUID();
AABBMin = new LLVector3();
AABBMax = new LLVector3();
Bitmap = new byte[512];
MediaID = new LLUUID();
GroupID = new LLUUID();
AuthBuyerID = new LLUUID();
SnapshotID = new LLUUID();
UserLocation = new LLVector3();
UserLookAt = new LLVector3();
}
/// <summary>
///
/// </summary>
public Parcel()
{
init();
}
/// <summary>
///
/// </summary>
/// <param name="simulator"></param>
public Parcel(Simulator simulator)
{
Sim = simulator;
init();
}
/// <summary>
///
/// </summary>
/// <param name="client"></param>
public void GetDwell(SecondLife client)
{
ParcelDwellRequestPacket request = new ParcelDwellRequestPacket();
request.AgentData.AgentID = client.Network.AgentID;
request.AgentData.SessionID = client.Network.SessionID;
request.Data.LocalID = LocalID;
request.Data.ParcelID = new LLUUID();
Sim.SendPacket((Packet)request, true);
}
/// <summary>
///
/// </summary>
/// <param name="client"></param>
/// <param name="forGroup"></param>
/// <param name="groupID"></param>
/// <returns></returns>
public bool Buy(SecondLife client, bool forGroup, LLUUID groupID)
{
//Packet buyPacket = Packets.Parcel.ParcelBuy(client.Protocol, LocalID, forGroup, groupID, true, client.Avatar.ID, client.Network.SessionID);
//Sim.SendPacket(buyPacket, true);
return false;
}
/// <summary>
///
/// </summary>
/// <param name="client"></param>
/// <returns></returns>
public bool Reclaim(SecondLife client)
{
//Packet reclaimPacket = Packets.Parcel.ParcelReclaim(client.Protocol, LocalID, client.Avatar.ID, client.Network.SessionID);
//Sim.SendPacket(reclaimPacket, true);
return false;
}
/// <summary>
///
/// </summary>
/// <param name="client"></param>
/// <param name="groupID"></param>
/// <returns></returns>
public bool Deed(SecondLife client, LLUUID groupID)
{
//Packet deedPacket = Packets.Parcel.ParcelDeedToGroup(client.Protocol, LocalID, groupID, client.Avatar.ID, client.Network.SessionID);
//Sim.SendPacket(deedPacket, true);
return false;
}
/// <summary>
///
/// </summary>
/// <param name="client"></param>
public void Update(SecondLife client)
{
//Packet updatePacket = Packets.Parcel.ParcelPropertiesUpdate(client.Protocol, client.Avatar.ID, client.Network.SessionID, this);
//Sim.SendPacket(updatePacket, true);
}
/// <summary>
///
/// </summary>
/// <param name="client"></param>
/// <param name="returnType"></param>
/// <param name="otherCleanTime"></param>
public void ReturnObjects(SecondLife client, int returnType, int otherCleanTime)
{
//Packet returnPacket = Packets.Parcel.ParcelReturnObjects(client.Protocol, client.Avatar.ID, client.Network.SessionID, LocalID,
// returnType, otherCleanTime);
//Sim.SendPacket(returnPacket, true);
}
/// <summary>
///
/// </summary>
/// <param name="client"></param>
/// <param name="returnType"></param>
/// <param name="otherCleanTime"></param>
/// <param name="ownerID"></param>
public void ReturnObjects(SecondLife client, int returnType, int otherCleanTime, LLUUID ownerID)
{
//Packet returnPacket = Packets.Parcel.ParcelReturnObjects(client.Protocol, client.Avatar.ID, client.Network.SessionID, LocalID,
// returnType, otherCleanTime, ownerID);
//Sim.SendPacket(returnPacket, true);
}
}
/// <summary>
///
/// </summary>
public class ParcelManager
{
/// <summary></summary>
public ArrayList ParcelsForSale;
private SecondLife Client;
private bool ReservedNewbie;
private bool ForSale;
private bool Auction;
private bool Finished;
private Timer DirLandTimer;
private bool DirLandTimeout;
private bool ParcelInfoTimeout;
private DirectoryParcel ParcelInfoParcel;
/// <summary>
///
/// </summary>
/// <param name="client"></param>
public ParcelManager(SecondLife client)
{
Client = client;
ParcelsForSale = new ArrayList();
// Setup the callbacks
Client.Network.RegisterCallback(PacketType.DirLandReply, new PacketCallback(DirLandReplyHandler));
Client.Network.RegisterCallback(PacketType.ParcelInfoReply, new PacketCallback(ParcelInfoReplyHandler));
Client.Network.RegisterCallback(PacketType.ParcelProperties, new PacketCallback(ParcelPropertiesHandler));
Client.Network.RegisterCallback(PacketType.ParcelDwellReply, new PacketCallback(ParcelDwellReplyHandler));
ParcelInfoParcel = new DirectoryParcel();
}
/// <summary>
///
/// </summary>
/// <param name="packet"></param>
/// <param name="simulator"></param>
public void ParcelDwellReplyHandler(Packet packet, Simulator simulator)
{
ParcelDwellReplyPacket dwell = (ParcelDwellReplyPacket)packet;
if (dwell.Data.Dwell != 0.0F && simulator.Region.Parcels.ContainsKey(dwell.Data.LocalID))
{
((Parcel)simulator.Region.Parcels[dwell.Data.LocalID]).Dwell = dwell.Data.Dwell;
}
}
/// <summary>
///
/// </summary>
/// <param name="parcel"></param>
/// <returns></returns>
public bool RequestParcelInfo(DirectoryParcel parcel)
{
int attempts = 0;
Beginning:
if (attempts++ > 3) { return false; }
Finished = false;
ParcelInfoTimeout = false;
ParcelInfoParcel = parcel;
// // Setup the timer
// Timer ParcelInfoTimer = new Timer(5000);
// ParcelInfoTimer.Elapsed += new ElapsedEventHandler(ParcelInfoTimerEvent);
// ParcelInfoTimeout = false;
// // Build the ParcelInfoRequest packet
// ParcelInfoRequestPacket request = new ParcelInfoRequestPacket();
// request.AgentData.AgentID = Client.Network.AgentID;
// request.AgentData.SessionID = Client.Network.SessionID;
// request.Data.ParcelID = parcel.ID;
// // Start the timer
// ParcelInfoTimer.Start();
// Client.Network.SendPacket((Packet)request);
while (!Finished)
{
// FIXME: This can easily cause an infinite loop
if (ParcelInfoTimeout) { goto Beginning; }
Client.Tick();
}
return true;
}
/// <summary>
///
/// </summary>
/// <param name="reservedNewbie"></param>
/// <param name="forSale"></param>
/// <param name="auction"></param>
/// <returns></returns>
public int DirLandRequest(bool reservedNewbie, bool forSale, bool auction)
{
// Set the class-wide variables so the callback has them
ReservedNewbie = reservedNewbie;
ForSale = forSale;
Auction = auction;
// Clear the list
ParcelsForSale.Clear();
// Setup the timer
DirLandTimer = new Timer(15000);
DirLandTimer.Elapsed += new ElapsedEventHandler(DirLandTimerEvent);
DirLandTimeout = false;
DirLandTimer.Start();
DirLandQueryPacket query = new DirLandQueryPacket();
query.AgentData.AgentID = Client.Network.AgentID;
query.AgentData.SessionID = Client.Network.SessionID;
query.QueryData.Auction = auction;
query.QueryData.ForSale = forSale;
query.QueryData.QueryFlags = 0;
query.QueryData.QueryID = LLUUID.GenerateUUID();
query.QueryData.ReservedNewbie = reservedNewbie;
Client.Network.SendPacket((Packet)query);
while (!DirLandTimeout)
{
Client.Tick();
}
// Make sure the timer is actually stopped
DirLandTimer.Stop();
return ParcelsForSale.Count;
}
private void ParcelPropertiesHandler(Packet packet, Simulator simulator)
{
//// Marked == Added to Parcel Class specifically for this Packet
//// -> XYZ == Equivilent to property XYZ in Packet.
//int RequestResult = 0;
//int SequenceID = 0;
//bool SnapSelection = false;
//int SelfCount = 0;
//int OtherCount = 0;
//int PublicCount = 0;
//int LocalID = 0; // Marked
//LLUUID OwnerID = new LLUUID(); // -> OwnerID
//bool IsGroupOwned = false; // Marked
//uint AuctionID = 0;
//bool ReservedNewbie = false; // Marked -> FirstLand
//int ClaimDate = 0; // Marked
//int ClaimPrice = 0;
//int RentPrice = 0;
//LLVector3 AABBMin = new LLVector3();
//LLVector3 AABBMax = new LLVector3();
//byte[] Bitmap = new byte[512]; // Marked
//int Area = 0; // -> ActualArea
//byte Status = 0;
//int SimWideMaxObjects = 0;
//int SimWideTotalObjects = 0;
//int MaxObjects = 0;
//int TotalObjects = 0;
//int OwnerObjects = 0;
//int GroupObjects = 0;
//int OtherObjects = 0;
//float ParcelObjectBonus = 0.0f;
//int OtherCleanTime = 0;
//uint ParcelFlags = 0;
//int SalePrice = 0; // -> SalePrice
//string Name = "";
//string Desc = "";
//string MusicURL = "";
//string MediaURL = "";
//LLUUID MediaID = new LLUUID();
//byte MediaAutoScale = 0;
//LLUUID GroupID = new LLUUID();
//int PassPrice = 0;
//float PassHours = 0.0f;
//byte Category = 0;
//LLUUID AuthBuyerID = new LLUUID(); // Marked
//LLUUID SnapshotID = new LLUUID(); // -> SnapshotID
//LLVector3 UserLocation = new LLVector3();
//LLVector3 UserLookAt = new LLVector3();
//byte LandingType = 0;
//foreach (Block block in packet.Blocks())
//{
// foreach (Field field in block.Fields)
// {
// if (field.Layout.Name == "RequestResult")
// RequestResult = (int)field.Data;
// else if (field.Layout.Name == "SequenceID")
// SequenceID = (int)field.Data;
// else if (field.Layout.Name == "SnapSelection")
// SnapSelection = (bool)field.Data;
// else if (field.Layout.Name == "SelfCount")
// SelfCount = (int)field.Data;
// else if (field.Layout.Name == "OtherCount")
// OtherCount = (int)field.Data;
// else if (field.Layout.Name == "PublicCount")
// PublicCount = (int)field.Data;
// else if (field.Layout.Name == "LocalID")
// LocalID = (int)field.Data;
// else if (field.Layout.Name == "OwnerID")
// OwnerID = (LLUUID)field.Data;
// else if (field.Layout.Name == "IsGroupOwned")
// IsGroupOwned = (bool)field.Data;
// else if (field.Layout.Name == "AuctionID")
// AuctionID = (uint)field.Data;
// else if (field.Layout.Name == "ReservedNewbie")
// ReservedNewbie = (bool)field.Data;
// else if (field.Layout.Name == "ClaimDate")
// ClaimDate = (int)field.Data;
// else if (field.Layout.Name == "ClaimPrice")
// ClaimPrice = (int)field.Data;
// else if (field.Layout.Name == "RentPrice")
// RentPrice = (int)field.Data;
// else if (field.Layout.Name == "AABBMin")
// AABBMin = (LLVector3)field.Data;
// else if (field.Layout.Name == "AABBMax")
// AABBMax = (LLVector3)field.Data;
// else if (field.Layout.Name == "Bitmap")
// Bitmap = (byte[])field.Data;
// else if (field.Layout.Name == "Area")
// Area = (int)field.Data;
// else if (field.Layout.Name == "Status")
// Status = (byte)field.Data;
// else if (field.Layout.Name == "SimWideMaxObjects")
// SimWideMaxObjects = (int)field.Data;
// else if (field.Layout.Name == "SimWideTotalObjects")
// SimWideTotalObjects = (int)field.Data;
// else if (field.Layout.Name == "MaxObjects")
// MaxObjects = (int)field.Data;
// else if (field.Layout.Name == "TotalObjects")
// TotalObjects = (int)field.Data;
// else if (field.Layout.Name == "OwnerObjects")
// OwnerObjects = (int)field.Data;
// else if (field.Layout.Name == "GroupObjects")
// GroupObjects = (int)field.Data;
// else if (field.Layout.Name == "OtherObjects")
// OtherObjects = (int)field.Data;
// else if (field.Layout.Name == "ParcelObjectBonus")
// ParcelObjectBonus = (float)field.Data;
// else if (field.Layout.Name == "OtherCleanTime")
// OtherCleanTime = (int)field.Data;
// else if (field.Layout.Name == "ParcelFlags")
// ParcelFlags = (uint)field.Data;
// else if (field.Layout.Name == "SalePrice")
// SalePrice = (int)field.Data;
// else if (field.Layout.Name == "Name")
// Name = System.Text.Encoding.UTF8.GetString((byte[])field.Data).Replace("\0", "");
// else if (field.Layout.Name == "Desc")
// Desc = System.Text.Encoding.UTF8.GetString((byte[])field.Data).Replace("\0", "");
// else if (field.Layout.Name == "MusicURL")
// MusicURL = System.Text.Encoding.UTF8.GetString((byte[])field.Data).Replace("\0", "");
// else if (field.Layout.Name == "MediaURL")
// MediaURL = System.Text.Encoding.UTF8.GetString((byte[])field.Data).Replace("\0", "");
// else if (field.Layout.Name == "MediaID")
// MediaID = (LLUUID)field.Data;
// else if (field.Layout.Name == "MediaAutoScale")
// MediaAutoScale = (byte)field.Data;
// else if (field.Layout.Name == "GroupID")
// GroupID = (LLUUID)field.Data;
// else if (field.Layout.Name == "PassPrice")
// PassPrice = (int)field.Data;
// else if (field.Layout.Name == "PassHours")
// PassHours = (float)field.Data;
// else if (field.Layout.Name == "Category")
// Category = (byte)field.Data;
// else if (field.Layout.Name == "AuthBuyerID")
// AuthBuyerID = (LLUUID)field.Data;
// else if (field.Layout.Name == "SnapshotID")
// SnapshotID = (LLUUID)field.Data;
// else if (field.Layout.Name == "UserLocation")
// UserLocation = (LLVector3)field.Data;
// else if (field.Layout.Name == "UserLookAt")
// UserLookAt = (LLVector3)field.Data;
// else if (field.Layout.Name == "LandingType")
// LandingType = (byte)field.Data;
// // else
// // Client.Log("Unknown field type '" + field.Layout.Name + "' in ParcelProperties",Helpers.LogLevel.Warning);
// }
//}
//// Mark this area as downloaded
//int x, y, index, subindex;
//byte val;
//for (x = 0; x < 64; x++)
//{
// for (y = 0; y < 64; y++)
// {
// if (simulator.Region.ParcelMarked[y, x] == 0)
// {
// index = ((x * 64) + y);
// subindex = index % 8;
// index /= 8;
// val = Bitmap[index];
// simulator.Region.ParcelMarked[y, x] = ((val >> subindex) & 1) == 1 ? LocalID : 0;
// }
// }
//}
//// Fire off the next request, if we are downloading the whole sim
//bool hasTriggered = false;
//if (simulator.Region.ParcelDownloading == true)
//{
// for (x = 0; x < 64; x++)
// {
// for (y = 0; y < 64; y++)
// {
// if (simulator.Region.ParcelMarked[x, y] == 0)
// {
// Client.Network.SendPacket(libsecondlife.Packets.Parcel.ParcelPropertiesRequest(Client.Protocol, Client.Avatar.ID, -10000 - (x * 64) - y,
// (x * 4.0f), (y * 4.0f), (x * 4.0f) + 4.0f, (y * 4.0f) + 4.0f, false));
// hasTriggered = true;
// goto exit;
// }
// }
// }
//exit:
// ;
//}
//// This map is complete, fire callback
//if (hasTriggered == false)
//{
// simulator.Region.FilledParcels();
//}
//// Save this parcels data
//// TODO: Lots of values are not being stored, Parcel needs to be expanded to take all the data.
//simulator.Region.ParcelsMutex.WaitOne();
//if (!simulator.Region.Parcels.ContainsKey(LocalID))
//{
// simulator.Region.Parcels[LocalID] = new Parcel(simulator);
//}
//// God help me should I have to type this out again... argh.
//((Parcel)simulator.Region.Parcels[LocalID]).RequestResult = RequestResult;
//((Parcel)simulator.Region.Parcels[LocalID]).SequenceID = SequenceID;
//((Parcel)simulator.Region.Parcels[LocalID]).SnapSelection = SnapSelection;
//((Parcel)simulator.Region.Parcels[LocalID]).SelfCount = SelfCount;
//((Parcel)simulator.Region.Parcels[LocalID]).OtherCount = OtherCount;
//((Parcel)simulator.Region.Parcels[LocalID]).PublicCount = PublicCount;
//((Parcel)simulator.Region.Parcels[LocalID]).LocalID = LocalID;
//((Parcel)simulator.Region.Parcels[LocalID]).OwnerID = OwnerID;
//((Parcel)simulator.Region.Parcels[LocalID]).IsGroupOwned = IsGroupOwned;
//((Parcel)simulator.Region.Parcels[LocalID]).AuctionID = AuctionID;
//((Parcel)simulator.Region.Parcels[LocalID]).ReservedNewbie = ReservedNewbie;
//((Parcel)simulator.Region.Parcels[LocalID]).ClaimDate = ClaimDate;
//((Parcel)simulator.Region.Parcels[LocalID]).ClaimPrice = ClaimPrice;
//((Parcel)simulator.Region.Parcels[LocalID]).RentPrice = RentPrice;
//((Parcel)simulator.Region.Parcels[LocalID]).AABBMin = AABBMin;
//((Parcel)simulator.Region.Parcels[LocalID]).AABBMax = AABBMax;
//((Parcel)simulator.Region.Parcels[LocalID]).Bitmap = Bitmap;
//((Parcel)simulator.Region.Parcels[LocalID]).Area = Area;
//((Parcel)simulator.Region.Parcels[LocalID]).Status = Status;
//((Parcel)simulator.Region.Parcels[LocalID]).SimWideMaxObjects = SimWideMaxObjects;
//((Parcel)simulator.Region.Parcels[LocalID]).SimWideTotalObjects = SimWideTotalObjects;
//((Parcel)simulator.Region.Parcels[LocalID]).MaxObjects = MaxObjects;
//((Parcel)simulator.Region.Parcels[LocalID]).TotalObjects = TotalObjects;
//((Parcel)simulator.Region.Parcels[LocalID]).OwnerObjects = OwnerObjects;
//((Parcel)simulator.Region.Parcels[LocalID]).GroupObjects = GroupObjects;
//((Parcel)simulator.Region.Parcels[LocalID]).OtherObjects = OtherObjects;
//((Parcel)simulator.Region.Parcels[LocalID]).ParcelObjectBonus = ParcelObjectBonus;
//((Parcel)simulator.Region.Parcels[LocalID]).OtherCleanTime = OtherCleanTime;
//((Parcel)simulator.Region.Parcels[LocalID]).ParcelFlags = ParcelFlags;
//((Parcel)simulator.Region.Parcels[LocalID]).SalePrice = SalePrice;
//((Parcel)simulator.Region.Parcels[LocalID]).Name = Name;
//((Parcel)simulator.Region.Parcels[LocalID]).Desc = Desc;
//((Parcel)simulator.Region.Parcels[LocalID]).MusicURL = MusicURL;
//((Parcel)simulator.Region.Parcels[LocalID]).MediaURL = MediaURL;
//((Parcel)simulator.Region.Parcels[LocalID]).MediaID = MediaID;
//((Parcel)simulator.Region.Parcels[LocalID]).MediaAutoScale = MediaAutoScale;
//((Parcel)simulator.Region.Parcels[LocalID]).GroupID = GroupID;
//((Parcel)simulator.Region.Parcels[LocalID]).PassPrice = PassPrice;
//((Parcel)simulator.Region.Parcels[LocalID]).PassHours = PassHours;
//((Parcel)simulator.Region.Parcels[LocalID]).Category = Category;
//((Parcel)simulator.Region.Parcels[LocalID]).AuthBuyerID = AuthBuyerID;
//((Parcel)simulator.Region.Parcels[LocalID]).SnapshotID = SnapshotID;
//((Parcel)simulator.Region.Parcels[LocalID]).UserLocation = UserLocation;
//((Parcel)simulator.Region.Parcels[LocalID]).UserLookAt = UserLookAt;
//((Parcel)simulator.Region.Parcels[LocalID]).LandingType = LandingType;
//simulator.Region.ParcelsMutex.ReleaseMutex();
}
private void ParcelInfoReplyHandler(Packet packet, Simulator simulator)
{
ParcelInfoReplyPacket reply = (ParcelInfoReplyPacket)packet;
if (!reply.Data.ParcelID.Equals(ParcelInfoParcel.ID))
{
Client.Log("Received a ParcelInfoReply for " + reply.Data.ParcelID.ToString() +
", looking for " + ParcelInfoParcel.ID.ToString(), Helpers.LogLevel.Warning);
// Build and resend the ParcelInfoRequest packet
ParcelInfoRequestPacket request = new ParcelInfoRequestPacket();
request.AgentData.AgentID = Client.Network.AgentID;
request.AgentData.SessionID = Client.Network.SessionID;
request.Data.ParcelID = ParcelInfoParcel.ID;
Client.Network.SendPacket(request);
return;
}
ParcelInfoParcel.SimName = Helpers.FieldToString(reply.Data.SimName);
ParcelInfoParcel.ActualArea = reply.Data.ActualArea;
ParcelInfoParcel.GlobalPosition.X = reply.Data.GlobalX;
ParcelInfoParcel.GlobalPosition.Y = reply.Data.GlobalY;
ParcelInfoParcel.GlobalPosition.Z = reply.Data.GlobalZ;
ParcelInfoParcel.Name = Helpers.FieldToString(reply.Data.Name);
ParcelInfoParcel.Desc = Helpers.FieldToString(reply.Data.Desc);
ParcelInfoParcel.SalePrice = reply.Data.SalePrice;
ParcelInfoParcel.OwnerID = reply.Data.OwnerID;
ParcelInfoParcel.SnapshotID = reply.Data.SnapshotID;
ParcelInfoParcel.Dwell = reply.Data.Dwell;
// Get RegionHandle from GlobalX/GlobalY
uint handleX = (uint)Math.Floor(ParcelInfoParcel.GlobalPosition.X / 256.0F);
handleX *= 256;
uint handleY = (uint)Math.Floor(ParcelInfoParcel.GlobalPosition.Y / 256.0F);
handleY *= 256;
// FIXME: Helpers function needed
//ParcelInfoParcel.RegionHandle = new U64(handleX, handleY);
// Get SimPosition from GlobalX/GlobalY and RegionHandle
ParcelInfoParcel.SimPosition.X = ParcelInfoParcel.GlobalPosition.X - (float)handleX;
ParcelInfoParcel.SimPosition.Y = ParcelInfoParcel.GlobalPosition.Y - (float)handleY;
ParcelInfoParcel.SimPosition.Z = ParcelInfoParcel.GlobalPosition.Z;
Finished = true;
}
private void ParcelInfoTimerEvent(object source, System.Timers.ElapsedEventArgs ea)
{
ParcelInfoTimeout = true;
}
private void DirLandReplyHandler(Packet packet, Simulator simulator)
{
if (!DirLandTimeout)
{
// Reset the timer
DirLandTimer.Stop();
DirLandTimer.Start();
DirLandReplyPacket reply = (DirLandReplyPacket)packet;
foreach (DirLandReplyPacket.QueryRepliesBlock block in reply.QueryReplies)
{
if (block.ReservedNewbie == ReservedNewbie &&
block.Auction == Auction &&
block.ForSale == ForSale)
{
DirectoryParcel parcel = new DirectoryParcel();
parcel.ActualArea = block.ActualArea;
parcel.ID = block.ParcelID;
parcel.Name = Helpers.FieldToString(block.Name);
parcel.SalePrice = block.SalePrice;
ParcelsForSale.Add(parcel);
}
}
}
else
{
Client.Log("Received a DirLandReply after the timeout, ignoring", Helpers.LogLevel.Warning);
}
}
private void DirLandTimerEvent(object source, System.Timers.ElapsedEventArgs ea)
{
DirLandTimer.Stop();
DirLandTimeout = true;
}
}
}