Files
libremetaverse/libsecondlife-cs/EstateTools.cs
bushing 99755861ae In this edition of new stuff for libsl we have:
* Prelininary estate tool support
		- Kick User
		- Ban User
		- Unban User
		- Teleport user Home
	
	* EstateTools class in Region
		Client.CurrentRegion.Estate

	* .ToStringHyphenated() on LLUUID
		Returns a LSL-compatible / SL-compatible
		string translation of a UUID.

Please note. If coding additional estate tools in, the
EstateOwnerMessage sub-protocol is finnicky. If something
isnt working, try swapping the order around of parameters.

Enjoy.
-Adam



git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@165 52acb1d6-8a22-11de-b505-999d5b087335
2006-08-16 08:51:25 +00:00

63 lines
2.3 KiB
C#

/*
* Copyright (c) 2006, Second Life Reverse Engineering Team
* All rights reserved.
*
* - Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* - Neither the name of the Second Life Reverse Engineering Team nor the names
* of its contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
using System;
namespace libsecondlife
{
/// <summary>
/// Summary description for EstateTools.
/// </summary>
public class EstateTools
{
private SecondLife Client;
public EstateTools(SecondLife client)
{
Client = client;
}
public void KickUser(LLUUID prey)
{
Client.Network.SendPacket(Packets.Estate.EstateKick(Client.Protocol,Client.Avatar.ID,Client.Network.SessionID,prey));
}
public void BanUser(LLUUID prey)
{
Client.Network.SendPacket(Packets.Estate.EstateBan(Client.Protocol,Client.Avatar.ID,Client.Network.SessionID,prey));
}
public void UnBanUser(LLUUID prey)
{
Client.Network.SendPacket(Packets.Estate.EstateUnBan(Client.Protocol,Client.Avatar.ID,Client.Network.SessionID,prey));
}
public void TeleportHomeUser(LLUUID prey)
{
Client.Network.SendPacket(Packets.Estate.EstateTeleportUser(Client.Protocol,Client.Avatar.ID,Client.Network.SessionID,prey));
}
}
}