* Reverted the PathTaper / PathScale code * Added small bits of xmldoc here and there, trying to clean up now that we have auto-generating docs git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@542 52acb1d6-8a22-11de-b505-999d5b087335
188 lines
6.4 KiB
C#
188 lines
6.4 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using System.Threading;
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using IA_SimpleInventory;
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using libsecondlife;
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using libsecondlife.AssetSystem;
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namespace IA_TestAsyncImage
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{
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class TestAsync : SimpleInventory
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{
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ImageManager imgManager;
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Queue<LLUUID> TextureQueue = new Queue<LLUUID>();
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string OutputDirectory = "IA_TestAsyncImages";
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[STAThread]
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static new void Main(string[] args)
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{
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TestAsync app = new TestAsync();
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app.DownloadInventoryOnConnect = false;
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app.client.Objects.OnNewPrim += new ObjectManager.NewPrimCallback(app.Objects_OnNewPrim);
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app.client.Objects.OnNewAvatar += new ObjectManager.NewAvatarCallback(app.Objects_OnNewAvatar);
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app.Connect(args[0], args[1], args[2]);
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app.doStuff();
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app.Disconnect();
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System.Threading.Thread.Sleep(500);
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Console.WriteLine("Done...");
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}
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private void Objects_OnNewAvatar(Simulator simulator, Avatar avatar, ulong regionHandle, ushort timeDilation)
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{
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if (imgManager == null)
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{
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Console.WriteLine("ImageManager not ready yet, queueing Avatar textures.");
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TextureQueue.Enqueue(avatar.FirstLifeImage);
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TextureQueue.Enqueue(avatar.ProfileImage);
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foreach (TextureEntryFace tef in avatar.Textures.FaceTextures.Values)
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{
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TextureQueue.Enqueue(tef.TextureID);
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}
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}
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else
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{
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if (avatar.FirstLifeImage != null)
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{
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if (imgManager.isCachedImage(avatar.FirstLifeImage) == false)
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{
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imgManager.RequestImageAsync(avatar.FirstLifeImage);
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}
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}
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if (avatar.ProfileImage != null)
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{
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if (imgManager.isCachedImage(avatar.FirstLifeImage) == false)
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{
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imgManager.RequestImageAsync(avatar.ProfileImage);
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}
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}
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if (avatar.Textures != null)
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{
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foreach (TextureEntryFace tef in avatar.Textures.FaceTextures.Values)
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{
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if (imgManager.isCachedImage(tef.TextureID) == false)
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{
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imgManager.RequestImageAsync(tef.TextureID);
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}
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else
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{
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Console.WriteLine("Already cached: " + tef.TextureID);
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}
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}
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}
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}
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}
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private void Objects_OnNewPrim(Simulator simulator, PrimObject prim, ulong regionHandle, ushort timeDilation)
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{
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if (imgManager == null)
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{
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Console.WriteLine("ImageManager not ready yet, queueing Prim textures.");
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TextureQueue.Enqueue(prim.Textures.DefaultTexture.TextureID);
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foreach (TextureEntryFace tef in prim.Textures.FaceTextures.Values)
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{
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TextureQueue.Enqueue(tef.TextureID);
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}
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}
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else
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{
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if ((prim.Textures.DefaultTexture != null) && (prim.Textures.DefaultTexture.TextureID != null))
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{
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if (imgManager.isCachedImage(prim.Textures.DefaultTexture.TextureID) == false)
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{
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imgManager.RequestImageAsync(prim.Textures.DefaultTexture.TextureID);
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}
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else
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{
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Console.WriteLine("Already cached: " + prim.Textures.DefaultTexture.TextureID);
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}
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}
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if (prim.Textures.FaceTextures != null)
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{
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foreach (TextureEntryFace tef in prim.Textures.FaceTextures.Values)
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{
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if (imgManager.isCachedImage(tef.TextureID) == false)
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{
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imgManager.RequestImageAsync(tef.TextureID);
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}
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else
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{
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Console.WriteLine("Already cached: " + tef.TextureID);
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}
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}
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}
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}
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}
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private void NewImageRetrievedCallBack( LLUUID ImageID, byte[] data, bool wasCached, string statusMsg )
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{
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if (wasCached)
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{
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Console.WriteLine("Cache ( " + data.Length + "): " + ImageID);
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}
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else
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{
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if (data == null)
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{
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Console.WriteLine("Image Data is null (" + statusMsg + "): " + ImageID);
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}
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else
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{
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Console.WriteLine("Finished ( " + data.Length + "): " + ImageID);
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String filename = Path.Combine(OutputDirectory, ImageID.ToStringHyphenated()) + ".tif";
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TiffJob tj = new TiffJob(filename, data);
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Thread t = new Thread(tj.RunMe);
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t.Start();
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}
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}
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}
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protected new void doStuff()
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{
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imgManager = new ImageManager(client, ImageManager.CacheTypes.Disk, OutputDirectory);
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imgManager.OnImageRetrieved += new ImageRetrievedCallback(NewImageRetrievedCallBack);
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while (TextureQueue.Count > 0)
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{
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imgManager.RequestImageAsync(TextureQueue.Dequeue());
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}
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Console.WriteLine("Press any key to stop.");
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Console.Read();
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}
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protected class TiffJob
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{
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string filename;
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byte[] j2cdata;
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public TiffJob(string path, byte[] data)
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{
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filename = path;
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j2cdata = data;
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}
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public void RunMe()
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{
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File.WriteAllBytes(filename, JasperWrapper.jasper_decode_j2c_to_tiff(j2cdata));
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}
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}
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}
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}
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