Files
libremetaverse/libsecondlife/examples/TestClient/Commands/Inventory/InventoryCommand.cs

50 lines
1.5 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Threading;
using System.Xml;
using System.Xml.Serialization;
using libsecondlife;
using libsecondlife.Packets;
namespace libsecondlife.TestClient
{
public class InventoryCommand : Command
{
private Inventory Inventory;
private InventoryManager Manager;
public InventoryCommand(TestClient testClient)
{
Name = "i";
Description = "Prints out inventory.";
}
public override string Execute(string[] args, LLUUID fromAgentID)
{
Manager = Client.Inventory;
Inventory = Manager.Store;
StringBuilder result = new StringBuilder();
InventoryFolder rootFolder = Inventory.RootFolder;
PrintFolder(rootFolder, result, 0);
return result.ToString();
}
void PrintFolder(InventoryFolder f, StringBuilder result, int indent)
{
foreach (InventoryBase i in Manager.FolderContents(f.UUID, Client.Self.AgentID, true, true, InventorySortOrder.ByName, 3000))
{
result.AppendFormat("{0}{1} ({2})\n", new String(' ', indent * 2), i.Name, i.UUID);
if (i is InventoryFolder)
{
InventoryFolder folder = (InventoryFolder)i;
PrintFolder(folder, result, indent + 1);
}
}
}
}
}