Files
libremetaverse/libsecondlife/examples/TestClient/Commands/Movement/SitCommand.cs
John Hurliman 3013742668 * Increased SIMULATOR_TIMEOUT to 30 seconds
* Converted all timers to System.Threading timers to fix problems running in services and the CF
* UDPBase now uses our own ReaderWriterLock that is more efficient, and CF compatible
* Login uses a hand-created LoginProxy object instead of dynamically building the class with reflection .Emit()
* Replaced ParameterizedThreadStart calls with class-wide variables for CF compat.
* Removed transfer timeout code (irrelevant now that uploads go through CAPS)
* Added several new Helpers methods to wrap desktop and CF conditional code
* Replaced Monitor calls with AutoResetEvent in BlockingQueue
* InventoryNodeDictionary uses generics now
* Removed final lingering piece of XML serialization
* Added CookComputing.XmlRpc.CF.dll for the CF

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1479 52acb1d6-8a22-11de-b505-999d5b087335
2007-11-06 09:26:10 +00:00

49 lines
1.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
using libsecondlife.Packets;
namespace libsecondlife.TestClient
{
public class SitCommand: Command
{
public SitCommand(TestClient testClient)
{
Name = "sit";
Description = "Attempt to sit on the closest prim";
}
public override string Execute(string[] args, LLUUID fromAgentID)
{
Primitive closest = null;
double closestDistance = Double.MaxValue;
Client.Network.CurrentSim.Objects.ForEach(
delegate(Primitive prim)
{
float distance = LLVector3.Dist(Client.Self.SimPosition, prim.Position);
if (closest == null || distance < closestDistance)
{
closest = prim;
closestDistance = distance;
}
}
);
if (closest != null)
{
Client.Self.RequestSit(closest.ID, LLVector3.Zero);
Client.Self.Sit();
return "Sat on " + closest.ID + ". Distance: " + closestDistance;
}
else
{
return "Couldn't find a nearby prim to sit on";
}
}
}
}