* Added Utilities.ParcelDownloader.GetWaterType() * Added the start parameter to Utilities.PersistentLogin() * Simplified the Heightmap example * Optimized the TestClient throttle * ParcelInfoCommand prints out whether each parcel is underwater/waterfront/dry * Added RegionInfoCommand to print out current region info * Added Self.Status.UpdateFromHeading() to send an AgentUpdate packet from a rotation git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1132 52acb1d6-8a22-11de-b505-999d5b087335
59 lines
2.1 KiB
C#
59 lines
2.1 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Threading;
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using libsecondlife;
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using libsecondlife.Utilities;
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namespace libsecondlife.TestClient
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{
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public class ParcelInfoCommand : Command
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{
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private ParcelDownloader ParcelDownloader;
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private ManualResetEvent ParcelsDownloaded = new ManualResetEvent(false);
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private int ParcelCount = 0;
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public ParcelInfoCommand(TestClient testClient)
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{
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Name = "parcelinfo";
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Description = "Prints out info about all the parcels in this simulator";
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ParcelDownloader = new ParcelDownloader(testClient);
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ParcelDownloader.OnParcelsDownloaded += new ParcelDownloader.ParcelsDownloadedCallback(Parcels_OnParcelsDownloaded);
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testClient.Network.OnDisconnected += new NetworkManager.DisconnectedCallback(Network_OnDisconnected);
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}
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public override string Execute(string[] args, LLUUID fromAgentID)
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{
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ParcelDownloader.DownloadSimParcels(Client.Network.CurrentSim);
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ParcelsDownloaded.Reset();
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ParcelsDownloaded.WaitOne(20000, false);
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if (Client.Network.CurrentSim != null)
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return "Downloaded information for " + ParcelCount + " parcels in " + Client.Network.CurrentSim.Name;
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else
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return String.Empty;
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}
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void Parcels_OnParcelsDownloaded(Simulator simulator, Dictionary<int, Parcel> Parcels, int[,] map)
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{
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foreach (KeyValuePair<int, Parcel> parcel in Parcels)
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{
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WaterType type = ParcelDownloader.GetWaterType(map, parcel.Value.LocalID);
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Console.WriteLine("Parcels[{0}]: Name: \"{1}\", Description: \"{2}\" ACL Count: {3}, Location: {4}",
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parcel.Key, parcel.Value.Name, parcel.Value.Desc, parcel.Value.AccessList.Count, type.ToString());
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}
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ParcelCount = Parcels.Count;
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ParcelsDownloaded.Set();
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}
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void Network_OnDisconnected(NetworkManager.DisconnectType reason, string message)
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{
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ParcelsDownloaded.Set();
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}
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}
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}
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