Files
libremetaverse/libsecondlife/examples/TestClient/Commands/Inventory/ImportOutfitCommand.cs
John Hurliman 3013742668 * Increased SIMULATOR_TIMEOUT to 30 seconds
* Converted all timers to System.Threading timers to fix problems running in services and the CF
* UDPBase now uses our own ReaderWriterLock that is more efficient, and CF compatible
* Login uses a hand-created LoginProxy object instead of dynamically building the class with reflection .Emit()
* Replaced ParameterizedThreadStart calls with class-wide variables for CF compat.
* Removed transfer timeout code (irrelevant now that uploads go through CAPS)
* Added several new Helpers methods to wrap desktop and CF conditional code
* Replaced Monitor calls with AutoResetEvent in BlockingQueue
* InventoryNodeDictionary uses generics now
* Removed final lingering piece of XML serialization
* Added CookComputing.XmlRpc.CF.dll for the CF

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1479 52acb1d6-8a22-11de-b505-999d5b087335
2007-11-06 09:26:10 +00:00

67 lines
2.4 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Xml;
using System.Xml.Serialization;
using libsecondlife;
using libsecondlife.Packets;
namespace libsecondlife.TestClient
{
public class ImportOutfitCommand : Command
{
private uint SerialNum = 1;
public ImportOutfitCommand(TestClient testClient)
{
Name = "importoutfit";
Description = "Imports an appearance from an xml file. Usage: importoutfit inputfile.xml";
}
public override string Execute(string[] args, LLUUID fromAgentID)
{
if (args.Length != 1)
return "Usage: importoutfit inputfile.xml";
try
{
XmlReader reader = XmlReader.Create(args[0]);
XmlSerializer serializer = new XmlSerializer(typeof(Packet));
AvatarAppearancePacket appearance = (AvatarAppearancePacket)serializer.Deserialize(reader);
reader.Close();
AgentSetAppearancePacket set = new AgentSetAppearancePacket();
set.AgentData.AgentID = Client.Self.AgentID;
set.AgentData.SessionID = Client.Self.SessionID;
set.AgentData.SerialNum = SerialNum++;
float AV_Height_Range = 2.025506f - 1.50856f;
float AV_Height = 1.50856f + (((float)appearance.VisualParam[25].ParamValue / 255.0f) * AV_Height_Range);
set.AgentData.Size = new LLVector3(0.45f, 0.6f, AV_Height);
set.ObjectData.TextureEntry = appearance.ObjectData.TextureEntry;
set.VisualParam = new AgentSetAppearancePacket.VisualParamBlock[appearance.VisualParam.Length];
int i = 0;
foreach (AvatarAppearancePacket.VisualParamBlock block in appearance.VisualParam)
{
set.VisualParam[i] = new AgentSetAppearancePacket.VisualParamBlock();
set.VisualParam[i].ParamValue = block.ParamValue;
i++;
}
set.WearableData = new AgentSetAppearancePacket.WearableDataBlock[0];
Client.Network.SendPacket(set);
}
catch (Exception)
{
return "Failed to import the appearance XML file, maybe it doesn't exist or is in the wrong format?";
}
return "Imported " + args[0] + " and sent an AgentSetAppearance packet";
}
}
}