* Converted all timers to System.Threading timers to fix problems running in services and the CF * UDPBase now uses our own ReaderWriterLock that is more efficient, and CF compatible * Login uses a hand-created LoginProxy object instead of dynamically building the class with reflection .Emit() * Replaced ParameterizedThreadStart calls with class-wide variables for CF compat. * Removed transfer timeout code (irrelevant now that uploads go through CAPS) * Added several new Helpers methods to wrap desktop and CF conditional code * Replaced Monitor calls with AutoResetEvent in BlockingQueue * InventoryNodeDictionary uses generics now * Removed final lingering piece of XML serialization * Added CookComputing.XmlRpc.CF.dll for the CF git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1479 52acb1d6-8a22-11de-b505-999d5b087335
35 lines
835 B
C#
35 lines
835 B
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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using libsecondlife;
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using libsecondlife.Packets;
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namespace libsecondlife.TestClient
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{
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public class JumpCommand: Command
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{
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public JumpCommand(TestClient testClient)
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{
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Name = "jump";
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Description = "Teleports to the specified height. (e.g. \"jump 10\")";
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}
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public override string Execute(string[] args, LLUUID fromAgentID)
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{
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if (args.Length != 1)
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return "Usage: jump 10";
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float height = 0;
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if (!float.TryParse(args[0], out height))
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return "Usage: jump 10";
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LLVector3 dest = Client.Self.SimPosition;
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dest.Z += height;
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Client.Self.Teleport(Client.Network.CurrentSim.Name, dest);
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return "Attempted to jump " + height + " meters";
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}
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}
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}
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