Files
libremetaverse/libsecondlife-cs
John Hurliman e27df4da69 * Fixed a couple bugs in GridManager and improved it slightly
* Teleport example is more reliable and works in all cases now, due to a lot of hairy ugly code being added to it
* LLUUID constructor throws an exception on incorrect string lengths now

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@404 52acb1d6-8a22-11de-b505-999d5b087335
2006-10-27 09:22:48 +00:00
..
2006-10-24 11:16:26 +00:00
2006-10-24 11:16:26 +00:00
2006-10-24 11:16:26 +00:00
2006-10-21 02:52:28 +00:00
2006-10-21 02:52:28 +00:00

Building libsecondlife
----------------------

libsecondlife has two primary build systems, NAnt and Microsoft Visual Studio.

To use NAnt first download it from http://nant.sourceforge.net/ and then 
simply run "nant" in the top directory containing libsecondlife.build, or run 
"nant package" to build a zip file containing the executables and libraries.

To use the Visual Studio project files, you must be running Visual Studio 2005
or compatible software (including Visual C# Express 2005 and SharpDevelop, 
possibly MonoDevelop). Simply open the libsecondlife.sln solution and begin 
compiling. The output will be in the bin folder under the root directory.

If you have any questions, stop by #libsl on EFNet in IRC

http://www.libsecondlife.org/