Files
libremetaverse/libsecondlife/examples/TestClient/Commands/LoginCommand.cs
John Hurliman 77a9c8bd23 * XmlRpcCS has been replaced with custom XML handling, all login code has been moved to Login.cs
* XmlRpcCS moved to SLProxy folder, since SLProxy still relies on it
* Client.Network.LoginError is now obsolete, replaced by Client.Network.LoginErrorKey and Client.Network.LoginMessage
* Client.Self now has StartLocation and AgentAccess strings after a successful Login
* Removed the null LLUUID check in _Packets_.cs since LLUUID will be a struct soon
* Fixed directories in mapgen.bat
* AgentThrottle class lives in AgentThrottle.cs now

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1097 52acb1d6-8a22-11de-b505-999d5b087335
2007-04-02 04:37:15 +00:00

35 lines
922 B
C#

using System;
using System.Collections.Generic;
using System.Reflection;
using libsecondlife;
using libsecondlife.Packets;
namespace libsecondlife.TestClient
{
public class LoginCommand : Command
{
public LoginCommand(TestClient testClient)
{
Name = "login";
Description = "Logs in another avatar";
}
public override string Execute(string[] args, LLUUID fromAgentID)
{
if (args.Length != 3)
return "usage: login firstname lastname password";
SecondLife newClient = Client.ClientManager.Login(args);
if (newClient.Network.Connected)
{
return "Logged in " + newClient.ToString();
}
else
{
return "Failed to login: " + newClient.Network.LoginMessage;
}
}
}
}