git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@796 52acb1d6-8a22-11de-b505-999d5b087335
236 lines
8.7 KiB
C#
236 lines
8.7 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using libsecondlife;
|
|
using libsecondlife.Packets;
|
|
using System.Xml;
|
|
using System.Threading;
|
|
using System.Xml.Serialization;
|
|
using System.IO;
|
|
|
|
namespace libsecondlife.TestClient
|
|
{
|
|
public class Linkset
|
|
{
|
|
public PrimObject RootPrim;
|
|
public List<PrimObject> Children;
|
|
|
|
public Linkset()
|
|
{
|
|
RootPrim = new PrimObject();
|
|
Children = new List<PrimObject>();
|
|
}
|
|
|
|
public Linkset(PrimObject rootPrim)
|
|
{
|
|
RootPrim = rootPrim;
|
|
Children = new List<PrimObject>();
|
|
}
|
|
}
|
|
|
|
public class ImportCommand : Command
|
|
{
|
|
PrimObject currentPrim;
|
|
LLVector3 currentPosition;
|
|
SecondLife currentClient;
|
|
ManualResetEvent primDone;
|
|
List<PrimObject> primsCreated;
|
|
uint rootLocalID = 0;
|
|
bool registeredCreateEvent = false;
|
|
bool rezzingRootPrim = false;
|
|
bool linking = false;
|
|
|
|
public ImportCommand(TestClient testClient)
|
|
{
|
|
Name = "import";
|
|
Description = "Import prims from an exported xml file. Usage: import [filename.xml]";
|
|
primDone = new ManualResetEvent(false);
|
|
registeredCreateEvent = false;
|
|
}
|
|
|
|
public override string Execute(string[] args, LLUUID fromAgentID)
|
|
{
|
|
if (args.Length != 1)
|
|
return "Usage: import inputfile.xml";
|
|
|
|
string name = args[0];
|
|
Dictionary<uint, PrimObject> prims;
|
|
|
|
currentClient = Client;
|
|
|
|
try
|
|
{
|
|
XmlReader reader = XmlReader.Create(name);
|
|
List<PrimObject> listprims = Helpers.PrimListFromXml(reader);
|
|
reader.Close();
|
|
|
|
// Create a dictionary indexed by the old local ID of the prims
|
|
prims = new Dictionary<uint, PrimObject>();
|
|
foreach (PrimObject prim in listprims)
|
|
{
|
|
prims.Add(prim.LocalID, prim);
|
|
}
|
|
}
|
|
catch (Exception)
|
|
{
|
|
return "Failed to import the object XML file, maybe it doesn't exist or is in the wrong format?";
|
|
}
|
|
|
|
if (!registeredCreateEvent)
|
|
{
|
|
Client.OnPrimCreated += new TestClient.PrimCreatedCallback(TestClient_OnPrimCreated);
|
|
registeredCreateEvent = true;
|
|
}
|
|
|
|
// Build an organized structure from the imported prims
|
|
Dictionary<uint, Linkset> linksets = new Dictionary<uint, Linkset>();
|
|
foreach (PrimObject prim in prims.Values)
|
|
{
|
|
if (prim.ParentID == 0)
|
|
{
|
|
if (linksets.ContainsKey(prim.LocalID))
|
|
linksets[prim.LocalID].RootPrim = prim;
|
|
else
|
|
linksets[prim.LocalID] = new Linkset(prim);
|
|
}
|
|
else
|
|
{
|
|
if (!linksets.ContainsKey(prim.ParentID))
|
|
linksets[prim.ParentID] = new Linkset();
|
|
|
|
linksets[prim.ParentID].Children.Add(prim);
|
|
}
|
|
}
|
|
|
|
primsCreated = new List<PrimObject>();
|
|
linking = false;
|
|
Console.WriteLine("Importing " + linksets.Count + " structures.");
|
|
|
|
foreach (Linkset linkset in linksets.Values)
|
|
{
|
|
if (linkset.RootPrim.LocalID != 0)
|
|
{
|
|
// HACK: Offset the root prim position so it's not lying on top of the original
|
|
// We need a more elaborate solution for importing with relative or absolute offsets
|
|
linkset.RootPrim.Position.Z += 3.0f;
|
|
currentPosition = linkset.RootPrim.Position;
|
|
|
|
// Rez the root prim with no rotation
|
|
LLQuaternion rootRotation = linkset.RootPrim.Rotation;
|
|
linkset.RootPrim.Rotation = LLQuaternion.Identity;
|
|
|
|
rezzingRootPrim = true;
|
|
currentPrim = linkset.RootPrim;
|
|
|
|
Client.Objects.AddPrim(Client.Network.CurrentSim, linkset.RootPrim, linkset.RootPrim.Position);
|
|
|
|
if (!primDone.WaitOne(10000, false))
|
|
return "Rez failed, timed out while creating a prim.";
|
|
primDone.Reset();
|
|
|
|
rezzingRootPrim = false;
|
|
|
|
// Rez the child prims
|
|
foreach (PrimObject prim in linkset.Children)
|
|
{
|
|
currentPrim = prim;
|
|
currentPosition = prim.Position + linkset.RootPrim.Position;
|
|
|
|
Client.Objects.AddPrim(Client.Network.CurrentSim, prim, currentPosition);
|
|
|
|
if (!primDone.WaitOne(10000, false))
|
|
return "Rez failed, timed out while creating a prim.";
|
|
primDone.Reset();
|
|
}
|
|
|
|
// Create a list of the local IDs of the newly created prims
|
|
List<uint> primIDs = new List<uint>();
|
|
foreach (PrimObject prim in primsCreated)
|
|
{
|
|
if (prim.LocalID != rootLocalID)
|
|
primIDs.Add(prim.LocalID);
|
|
}
|
|
// Make sure the root object is the last in our list so it becomes the new root
|
|
primIDs.Add(rootLocalID);
|
|
|
|
// Link and set the permissions + rotation
|
|
linking = true;
|
|
|
|
Client.Objects.LinkPrims(Client.Network.CurrentSim, primIDs);
|
|
|
|
Client.Objects.SetPermissions(Client.Network.CurrentSim, primIDs,
|
|
Helpers.PermissionWho.Everyone | Helpers.PermissionWho.Group | Helpers.PermissionWho.NextOwner,
|
|
Helpers.PermissionType.Copy | Helpers.PermissionType.Modify | Helpers.PermissionType.Move |
|
|
Helpers.PermissionType.Transfer, true);
|
|
|
|
Client.Objects.SetRotation(Client.Network.CurrentSim, rootLocalID, rootRotation);
|
|
|
|
for (int i = 0; i < linkset.Children.Count + 1; i++)
|
|
{
|
|
primDone.WaitOne(10000, false);
|
|
primDone.Reset();
|
|
}
|
|
|
|
linking = false;
|
|
}
|
|
else
|
|
{
|
|
// Skip linksets with a missing root prim
|
|
Console.WriteLine("WARNING: Skipping a linkset with a missing root prim");
|
|
}
|
|
|
|
// Reset everything for the next linkset
|
|
primsCreated.Clear();
|
|
}
|
|
|
|
return "Import complete.";
|
|
}
|
|
|
|
void TestClient_OnPrimCreated(Simulator simulator, PrimObject prim)
|
|
{
|
|
if (rezzingRootPrim)
|
|
{
|
|
rootLocalID = prim.LocalID;
|
|
}
|
|
|
|
if (!linking)
|
|
{
|
|
Console.WriteLine("Setting properties for " + prim.LocalID);
|
|
|
|
primsCreated.Add(prim);
|
|
|
|
// FIXME: Replace these individual calls with a single ObjectUpdate that sets the
|
|
// particle system and everything
|
|
currentClient.Objects.SetPosition(simulator, prim.LocalID, currentPosition);
|
|
currentClient.Objects.SetTextures(simulator, prim.LocalID, currentPrim.Textures);
|
|
//currentClient.Objects.SetLight(simulator, prim.LocalID, currentPrim.Light);
|
|
//currentClient.Objects.SetFlexible(simulator, prim.LocalID, currentPrim.Flexible);
|
|
}
|
|
|
|
primDone.Set();
|
|
}
|
|
|
|
void OnUnknownAttribute(object obj, XmlAttributeEventArgs args)
|
|
{
|
|
// This hasn't happened for me
|
|
Console.WriteLine("OnUnknownAttribute: " + args.Attr.Name);
|
|
}
|
|
|
|
void OnUnknownElement(object obj, XmlElementEventArgs args)
|
|
{
|
|
// Breakpoint here and look at the args class
|
|
Console.WriteLine(args.Element.Name);
|
|
}
|
|
|
|
void OnUnknownNode(object obj, XmlNodeEventArgs args)
|
|
{
|
|
// Breakpoint here and look at the args class
|
|
Console.WriteLine(args.Name);
|
|
}
|
|
|
|
void OnUnreferenced(object obj, UnreferencedObjectEventArgs args)
|
|
{
|
|
// This hasn't happened for me
|
|
Console.WriteLine("OnUnreferenced: " + args.UnreferencedObject.ToString());
|
|
}
|
|
}
|
|
} |