Files
libremetaverse/applications/sceneviewer/Prims/PrimVisualSphere.cs
bushing 4fa67d3b35 svn:eol-style native is your friend
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@360 52acb1d6-8a22-11de-b505-999d5b087335
2006-10-21 02:52:28 +00:00

38 lines
781 B
C#

using System;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using libsecondlife;
namespace sceneviewer.Prims
{
public class PrimVisualSphere : LinearPrimVisual
{
public PrimVisualSphere(PrimObject prim)
: base(prim)
{
;
}
protected override void AssignFaces()
{
}
protected override int GetCutQuadrant(float cut)
{
// FIXME: ?
return 0;
}
protected override float GetAngleWithXAxis(float cut)
{
// FIXME: Is this correct?
return (cut - 0.125f) * 2 * (float)Math.PI;
}
protected override void BuildEndCapHollow(bool top)
{
}
}
}