Files
libremetaverse/libsecondlife-cs/Textures.cs
lancej 9ed8e9c3ab * Added decoding of flexible and light data for prims.
* Added another unknown field in CompressedUpdateHandler.
* Reorganized some code in Textures.cs and CompressedUpdateHandler.  CompressedUpdateHandler now dumps data blocks that it fails to decode for easier debugging.


git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@457 52acb1d6-8a22-11de-b505-999d5b087335
2006-11-01 08:31:26 +00:00

17 KiB