Files
libremetaverse/libsecondlife-cs/examples/botmanager/botmanager.cs

151 lines
4.4 KiB
C#

/*
* Copyright (c) 2006, Second Life Reverse Engineering Team
* All rights reserved.
*
* - Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* - Neither the name of the Second Life Reverse Engineering Team nor the names
* of its contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Threading;
using libsecondlife;
using libsecondlife.Packets;
namespace botmanager
{
public class Bot
{
public delegate void BotKilledHandler(Bot bot);
public SecondLife Client;
public readonly string FirstName;
public readonly string LastName;
public readonly string Password;
protected bool loggedIn = false;
public bool LoggedIn { get { return loggedIn; } }
protected BotManager Manager;
protected BotKilledHandler KillHandler;
public Bot(BotManager parent, BotKilledHandler killHandler,
string firstName, string lastName, string password)
{
Manager = parent;
KillHandler = killHandler;
FirstName = firstName;
LastName = lastName;
Password = password;
Client = new SecondLife();
Client.Network.OnDisconnected += new DisconnectCallback(DisconnectHandler);
}
public bool Spawn()
{
if (!loggedIn)
{
Kill();
}
Hashtable loginParams = NetworkManager.DefaultLoginValues(FirstName, LastName,
Password, "00:00:00:00:00:00", "last", 1, 50, 50, 50, "Win", "0",
"botmanager", "contact@libsecondlife.org");
if (Client.Network.Login(loginParams))
{
loggedIn = true;
return true;
}
else
{
loggedIn = false;
return false;
}
}
public void Kill()
{
if (loggedIn)
{
Client.Network.Logout();
}
}
private void DisconnectHandler(DisconnectType type, string reason)
{
KillHandler(this);
}
}
public class BotManager
{
protected List<Bot> Bots;
public BotManager()
{
Bots = new List<Bot>();
}
public void AddBot(string firstName, string lastName, string password)
{
Bot bot = new Bot(this, new Bot.BotKilledHandler(KillHandler), firstName, lastName, password);
Bots.Add(bot);
AddBotToDB(bot);
}
protected void AddBotToDB(Bot bot)
{
;
}
private void PollDBEvents()
{
;
}
private void KillHandler(Bot bot)
{
Console.WriteLine(bot.ToString() + " was killed");
if (Bots.Contains(bot))
{
Bots.Remove(bot);
}
}
}
class runbotmanager
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main(string[] args)
{
BotManager manager = new BotManager();
}
}
}