* Fixed a typo in OpenJPEG.J2KLayerInfo (only affected debug display) git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3118 52acb1d6-8a22-11de-b505-999d5b087335
1228 lines
38 KiB
C#
1228 lines
38 KiB
C#
/*
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* CVS identifier:
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*
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* $Id: ForwWTFull.java,v 1.30 2001/09/20 12:42:59 grosbois Exp $
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*
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* Class: ForwWTFull
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*
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* Description: This class implements the full page
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* forward wavelet transform for both integer
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* and floating point implementations.
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*
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*
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*
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* COPYRIGHT:
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*
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* This software module was originally developed by Raphaël Grosbois and
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* Diego Santa Cruz (Swiss Federal Institute of Technology-EPFL); Joel
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* Askelöf (Ericsson Radio Systems AB); and Bertrand Berthelot, David
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* Bouchard, Félix Henry, Gerard Mozelle and Patrice Onno (Canon Research
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* Centre France S.A) in the course of development of the JPEG2000
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* standard as specified by ISO/IEC 15444 (JPEG 2000 Standard). This
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* software module is an implementation of a part of the JPEG 2000
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* Standard. Swiss Federal Institute of Technology-EPFL, Ericsson Radio
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* Systems AB and Canon Research Centre France S.A (collectively JJ2000
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* Partners) agree not to assert against ISO/IEC and users of the JPEG
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* 2000 Standard (Users) any of their rights under the copyright, not
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* including other intellectual property rights, for this software module
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* with respect to the usage by ISO/IEC and Users of this software module
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* or modifications thereof for use in hardware or software products
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* claiming conformance to the JPEG 2000 Standard. Those intending to use
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* this software module in hardware or software products are advised that
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* their use may infringe existing patents. The original developers of
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* this software module, JJ2000 Partners and ISO/IEC assume no liability
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* for use of this software module or modifications thereof. No license
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* or right to this software module is granted for non JPEG 2000 Standard
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* conforming products. JJ2000 Partners have full right to use this
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* software module for his/her own purpose, assign or donate this
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* software module to any third party and to inhibit third parties from
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* using this software module for non JPEG 2000 Standard conforming
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* products. This copyright notice must be included in all copies or
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* derivative works of this software module.
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*
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* Copyright (c) 1999/2000 JJ2000 Partners.
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* */
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using System;
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using CSJ2K.j2k.codestream;
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using CSJ2K.j2k.entropy;
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using CSJ2K.j2k.wavelet;
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using CSJ2K.j2k.encoder;
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using CSJ2K.j2k.image;
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using CSJ2K.j2k.util;
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using CSJ2K.j2k;
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namespace CSJ2K.j2k.wavelet.analysis
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{
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/// <summary> This class implements the ForwardWT abstract class with the full-page
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/// approach to be used either with integer or floating-point filters
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///
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/// </summary>
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/// <seealso cref="ForwardWT">
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///
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/// </seealso>
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public class ForwWTFull:ForwardWT
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{
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/// <summary> Returns the horizontal offset of the code-block partition. Allowable
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/// values are 0 and 1, nothing else.
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///
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/// </summary>
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override public int CbULX
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{
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get
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{
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return cb0x;
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}
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}
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/// <summary> Returns the vertical offset of the code-block partition. Allowable
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/// values are 0 and 1, nothing else.
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///
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/// </summary>
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override public int CbULY
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{
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get
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{
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return cb0y;
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}
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}
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/// <summary>Boolean to know if one are currently dealing with int or float data.</summary>
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private bool intData;
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/// <summary> The subband trees of each tile-component. The array is allocated by the
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/// constructor of this class and updated by the getAnSubbandTree() method
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/// when needed. The first index is the tile index (in lexicographical
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/// order) and the second index is the component index.
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///
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/// <p>The subband tree for a component in the current tile is created on
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/// the first call to getAnSubbandTree() for that component, in the current
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/// tile. Before that, the element in 'subbTrees' is null.</p>
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///
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/// </summary>
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private SubbandAn[][] subbTrees;
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/// <summary>The source of image data </summary>
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private BlkImgDataSrc src;
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/// <summary>The horizontal coordinate of the code-block partition origin on the
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/// reference grid
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/// </summary>
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private int cb0x;
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/// <summary>The vertical coordinate of the code-block partition on the reference
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/// grid
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/// </summary>
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private int cb0y;
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/// <summary>The number of decomposition levels specification </summary>
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private IntegerSpec dls;
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/// <summary>Wavelet filters for all components and tiles </summary>
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private AnWTFilterSpec filters;
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/// <summary>The code-block size specifications </summary>
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private CBlkSizeSpec cblks;
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/// <summary>The precinct partition specifications </summary>
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private PrecinctSizeSpec pss;
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/// <summary>Block storing the full band decomposition for each component. </summary>
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private DataBlk[] decomposedComps;
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/// <summary>The horizontal index of the last "sent" code-block in the current
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/// subband in each component. It should be -1 if none have been sent yet.
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///
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/// </summary>
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private int[] lastn;
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/// <summary>The vertical index of the last "sent" code-block in the current
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/// subband in each component. It should be 0 if none have been sent yet.
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///
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/// </summary>
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private int[] lastm;
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/// <summary>The subband being dealt with in each component </summary>
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internal SubbandAn[] currentSubband;
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/// <summary>Cache object to avoid excessive allocation/desallocation. This
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/// variable makes the class inheritently thread unsafe.
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/// </summary>
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internal Coord ncblks;
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/// <summary> Initializes this object with the given source of image data and with
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/// all the decompositon parameters
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///
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/// </summary>
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/// <param name="src">From where the image data should be obtained.
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///
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/// </param>
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/// <param name="encSpec">The encoder specifications
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///
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/// </param>
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/// <param name="cb0x">The horizontal coordinate of the code-block partition
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/// origin on the reference grid.
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///
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/// </param>
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/// <param name="cb0y">The vertical coordinate of the code-block partition origin
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/// on the reference grid.
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///
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/// </param>
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/// <seealso cref="ForwardWT">
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///
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/// </seealso>
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public ForwWTFull(BlkImgDataSrc src, EncoderSpecs encSpec, int cb0x, int cb0y):base(src)
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{
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this.src = src;
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this.cb0x = cb0x;
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this.cb0y = cb0y;
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this.dls = encSpec.dls;
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this.filters = encSpec.wfs;
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this.cblks = encSpec.cblks;
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this.pss = encSpec.pss;
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int ncomp = src.NumComps;
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int ntiles = src.getNumTiles();
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currentSubband = new SubbandAn[ncomp];
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decomposedComps = new DataBlk[ncomp];
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subbTrees = new SubbandAn[ntiles][];
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for (int i = 0; i < ntiles; i++)
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{
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subbTrees[i] = new SubbandAn[ncomp];
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}
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lastn = new int[ncomp];
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lastm = new int[ncomp];
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}
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/// <summary> Returns the implementation type of this wavelet transform, WT_IMPL_FULL
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/// (full-page based transform). All components return the same.
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///
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/// </summary>
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/// <param name="c">The index of the component.
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///
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/// </param>
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/// <returns> WT_IMPL_FULL
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///
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/// </returns>
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public override int getImplementationType(int c)
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{
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return CSJ2K.j2k.wavelet.WaveletTransform_Fields.WT_IMPL_FULL;
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}
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/// <summary> Returns the number of decomposition levels that are applied to the LL
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/// band, in the specified tile-component. A value of 0 means that no
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/// wavelet transform is applied.
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///
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/// </summary>
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/// <param name="t">The tile index
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///
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/// </param>
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/// <param name="c">The index of the component.
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///
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/// </param>
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/// <returns> The number of decompositions applied to the LL band (0 for no
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/// wavelet transform).
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///
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/// </returns>
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public override int getDecompLevels(int t, int c)
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{
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return ((System.Int32) dls.getTileCompVal(t, c));
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}
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/// <summary> Returns the wavelet tree decomposition. Actually JPEG 2000 part 1 only
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/// supports WT_DECOMP_DYADIC decomposition.
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///
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/// </summary>
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/// <param name="t">The tile-index
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///
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/// </param>
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/// <param name="c">The index of the component.
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///
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/// </param>
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/// <returns> The wavelet decomposition.
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///
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/// </returns>
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public override int getDecomp(int t, int c)
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{
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return WT_DECOMP_DYADIC;
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}
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/// <summary> Returns the horizontal analysis wavelet filters used in each level, for
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/// the specified component and tile. The first element in the array is the
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/// filter used to obtain the lowest resolution (resolution level 0)
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/// subbands (i.e. lowest frequency LL subband), the second element is the
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/// one used to generate the resolution level 1 subbands, and so on. If
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/// there are less elements in the array than the number of resolution
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/// levels, then the last one is assumed to repeat itself.
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///
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/// <p>The returned filters are applicable only to the specified component
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/// and in the current tile.</p>
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///
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/// <p>The resolution level of a subband is the resolution level to which a
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/// subband contributes, which is different from its decomposition
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/// level.</p>
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///
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/// </summary>
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/// <param name="t">The index of the tile for which to return the filters.
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///
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/// </param>
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/// <param name="c">The index of the component for which to return the filters.
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///
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/// </param>
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/// <returns> The horizontal analysis wavelet filters used in each level.
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///
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/// </returns>
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public override AnWTFilter[] getHorAnWaveletFilters(int t, int c)
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{
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return filters.getHFilters(t, c);
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}
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/// <summary> Returns the vertical analysis wavelet filters used in each level, for
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/// the specified component and tile. The first element in the array is the
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/// filter used to obtain the lowest resolution (resolution level 0)
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/// subbands (i.e. lowest frequency LL subband), the second element is the
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/// one used to generate the resolution level 1 subbands, and so on. If
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/// there are less elements in the array than the number of resolution
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/// levels, then the last one is assumed to repeat itself.
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///
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/// <p>The returned filters are applicable only to the specified component
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/// and in the current tile.</p>
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///
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/// <p>The resolution level of a subband is the resolution level to which a
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/// subband contributes, which is different from its decomposition
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/// level.</p>
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///
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/// </summary>
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/// <param name="t">The index of the tile for which to return the filters.
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///
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/// </param>
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/// <param name="c">The index of the component for which to return the filters.
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///
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/// </param>
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/// <returns> The vertical analysis wavelet filters used in each level.
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///
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/// </returns>
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public override AnWTFilter[] getVertAnWaveletFilters(int t, int c)
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{
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return filters.getVFilters(t, c);
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}
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/// <summary> Returns the reversibility of the wavelet transform for the specified
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/// component and tile. A wavelet transform is reversible when it is
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/// suitable for lossless and lossy-to-lossless compression.
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///
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/// </summary>
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/// <param name="t">The index of the tile.
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///
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/// </param>
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/// <param name="c">The index of the component.
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///
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/// </param>
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/// <returns> true is the wavelet transform is reversible, false if not.
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///
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/// </returns>
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public override bool isReversible(int t, int c)
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{
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return filters.isReversible(t, c);
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}
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/// <summary> Returns the position of the fixed point in the specified
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/// component. This is the position of the least significant integral
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/// (i.e. non-fractional) bit, which is equivalent to the number of
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/// fractional bits. For instance, for fixed-point values with 2 fractional
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/// bits, 2 is returned. For floating-point data this value does not apply
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/// and 0 should be returned. Position 0 is the position of the least
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/// significant bit in the data.
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///
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/// </summary>
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/// <param name="c">The index of the component.
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///
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/// </param>
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/// <returns> The position of the fixed-point, which is the same as the
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/// number of fractional bits. For floating-point data 0 is returned.
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///
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/// </returns>
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public override int getFixedPoint(int c)
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{
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return src.getFixedPoint(c);
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}
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/// <summary> Returns the next code-block in the current tile for the specified
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/// component. The order in which code-blocks are returned is not
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/// specified. However each code-block is returned only once and all
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/// code-blocks will be returned if the method is called 'N' times, where
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/// 'N' is the number of code-blocks in the tile. After all the code-blocks
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/// have been returned for the current tile calls to this method will
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/// return 'null'.
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///
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/// <p>When changing the current tile (through 'setTile()' or 'nextTile()')
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/// this method will always return the first code-block, as if this method
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/// was never called before for the new current tile.</p>
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///
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/// <p>The data returned by this method is the data in the internal buffer
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/// of this object, and thus can not be modified by the caller. The
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/// 'offset' and 'scanw' of the returned data have, in general, some
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/// non-zero value. The 'magbits' of the returned data is not set by this
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/// method and should be ignored. See the 'CBlkWTData' class.</p>
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///
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/// <p>The 'ulx' and 'uly' members of the returned 'CBlkWTData' object
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/// contain the coordinates of the top-left corner of the block, with
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/// respect to the tile, not the subband.</p>
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///
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/// </summary>
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/// <param name="c">The component for which to return the next code-block.
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///
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/// </param>
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/// <param name="cblk">If non-null this object will be used to return the new
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/// code-block. If null a new one will be allocated and returned.
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///
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/// </param>
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/// <returns> The next code-block in the current tile for component 'n', or
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/// null if all code-blocks for the current tile have been returned.
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///
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/// </returns>
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/// <seealso cref="CBlkWTData">
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///
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/// </seealso>
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public override CBlkWTData getNextInternCodeBlock(int c, CBlkWTData cblk)
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{
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int cbm, cbn, cn, cm;
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int acb0x, acb0y;
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SubbandAn sb;
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intData = (filters.getWTDataType(tIdx, c) == DataBlk.TYPE_INT);
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//If the source image has not been decomposed
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if (decomposedComps[c] == null)
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{
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int k, w, h;
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DataBlk bufblk;
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System.Object dst_data;
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w = getTileCompWidth(tIdx, c);
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h = getTileCompHeight(tIdx, c);
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//Get the source image data
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if (intData)
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{
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decomposedComps[c] = new DataBlkInt(0, 0, w, h);
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bufblk = new DataBlkInt();
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}
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else
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{
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decomposedComps[c] = new DataBlkFloat(0, 0, w, h);
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bufblk = new DataBlkFloat();
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}
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// Get data from source line by line (this diminishes the memory
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// requirements on the data source)
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dst_data = decomposedComps[c].Data;
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int lstart = getCompULX(c);
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bufblk.ulx = lstart;
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bufblk.w = w;
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bufblk.h = 1;
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int kk = getCompULY(c);
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for (k = 0; k < h; k++, kk++)
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{
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bufblk.uly = kk;
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bufblk.ulx = lstart;
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bufblk = src.getInternCompData(bufblk, c);
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// CONVERSION PROBLEM?
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Array.Copy((System.Array)bufblk.Data, bufblk.offset, (System.Array)dst_data, k * w, w);
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}
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//Decompose source image
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waveletTreeDecomposition(decomposedComps[c], getAnSubbandTree(tIdx, c), c);
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// Make the first subband the current one
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currentSubband[c] = getNextSubband(c);
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lastn[c] = - 1;
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lastm[c] = 0;
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}
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// Get the next code-block to "send"
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do
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{
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// Calculate number of code-blocks in current subband
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ncblks = currentSubband[c].numCb;
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// Goto next code-block
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lastn[c]++;
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if (lastn[c] == ncblks.x)
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{
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// Got to end of this row of
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// code-blocks
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lastn[c] = 0;
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lastm[c]++;
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}
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if (lastm[c] < ncblks.y)
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{
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// Not past the last code-block in the subband, we can return
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// this code-block
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break;
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}
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// If we get here we already sent all code-blocks in this subband,
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// goto next subband
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currentSubband[c] = getNextSubband(c);
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lastn[c] = - 1;
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lastm[c] = 0;
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if (currentSubband[c] == null)
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{
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// We don't need the transformed data any more (a priori)
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decomposedComps[c] = null;
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// All code-blocks from all subbands in the current
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// tile have been returned so we return a null
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// reference
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return null;
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}
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// Loop to find the next code-block
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}
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while (true);
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// Project code-block partition origin to subband. Since the origin is
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// always 0 or 1, it projects to the low-pass side (throught the ceil
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// operator) as itself (i.e. no change) and to the high-pass side
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// (through the floor operator) as 0, always.
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acb0x = cb0x;
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acb0y = cb0y;
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switch (currentSubband[c].sbandIdx)
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{
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case Subband.WT_ORIENT_LL:
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// No need to project since all low-pass => nothing to do
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break;
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case Subband.WT_ORIENT_HL:
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acb0x = 0;
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break;
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case Subband.WT_ORIENT_LH:
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|
acb0y = 0;
|
|
break;
|
|
|
|
case Subband.WT_ORIENT_HH:
|
|
acb0x = 0;
|
|
acb0y = 0;
|
|
break;
|
|
|
|
default:
|
|
throw new System.ApplicationException("Internal JJ2000 error");
|
|
|
|
}
|
|
|
|
// Initialize output code-block
|
|
if (cblk == null)
|
|
{
|
|
if (intData)
|
|
{
|
|
cblk = new CBlkWTDataInt();
|
|
}
|
|
else
|
|
{
|
|
cblk = new CBlkWTDataFloat();
|
|
}
|
|
}
|
|
cbn = lastn[c];
|
|
cbm = lastm[c];
|
|
sb = currentSubband[c];
|
|
cblk.n = cbn;
|
|
cblk.m = cbm;
|
|
cblk.sb = sb;
|
|
// Calculate the indexes of first code-block in subband with respect
|
|
// to the partitioning origin, to then calculate the position and size
|
|
// NOTE: when calculating "floor()" by integer division the dividend
|
|
// and divisor must be positive, we ensure that by adding the divisor
|
|
// to the dividend and then substracting 1 to the result of the
|
|
// division
|
|
cn = (sb.ulcx - acb0x + sb.nomCBlkW) / sb.nomCBlkW - 1;
|
|
cm = (sb.ulcy - acb0y + sb.nomCBlkH) / sb.nomCBlkH - 1;
|
|
if (cbn == 0)
|
|
{
|
|
// Left-most code-block, starts where subband starts
|
|
cblk.ulx = sb.ulx;
|
|
}
|
|
else
|
|
{
|
|
// Calculate starting canvas coordinate and convert to subb. coords
|
|
cblk.ulx = (cn + cbn) * sb.nomCBlkW - (sb.ulcx - acb0x) + sb.ulx;
|
|
}
|
|
if (cbm == 0)
|
|
{
|
|
// Bottom-most code-block, starts where subband starts
|
|
cblk.uly = sb.uly;
|
|
}
|
|
else
|
|
{
|
|
cblk.uly = (cm + cbm) * sb.nomCBlkH - (sb.ulcy - acb0y) + sb.uly;
|
|
}
|
|
if (cbn < ncblks.x - 1)
|
|
{
|
|
// Calculate where next code-block starts => width
|
|
cblk.w = (cn + cbn + 1) * sb.nomCBlkW - (sb.ulcx - acb0x) + sb.ulx - cblk.ulx;
|
|
}
|
|
else
|
|
{
|
|
// Right-most code-block, ends where subband ends
|
|
cblk.w = sb.ulx + sb.w - cblk.ulx;
|
|
}
|
|
if (cbm < ncblks.y - 1)
|
|
{
|
|
// Calculate where next code-block starts => height
|
|
cblk.h = (cm + cbm + 1) * sb.nomCBlkH - (sb.ulcy - acb0y) + sb.uly - cblk.uly;
|
|
}
|
|
else
|
|
{
|
|
// Bottom-most code-block, ends where subband ends
|
|
cblk.h = sb.uly + sb.h - cblk.uly;
|
|
}
|
|
cblk.wmseScaling = 1f;
|
|
|
|
// Since we are in getNextInternCodeBlock() we can return a
|
|
// reference to the internal buffer, no need to copy. Just initialize
|
|
// the 'offset' and 'scanw'
|
|
cblk.offset = cblk.uly * decomposedComps[c].w + cblk.ulx;
|
|
cblk.scanw = decomposedComps[c].w;
|
|
|
|
// For the data just put a reference to our buffer
|
|
cblk.Data = decomposedComps[c].Data;
|
|
// Return code-block
|
|
return cblk;
|
|
}
|
|
|
|
/// <summary> Returns the next code-block in the current tile for the specified
|
|
/// component, as a copy (see below). The order in which code-blocks are
|
|
/// returned is not specified. However each code-block is returned only
|
|
/// once and all code-blocks will be returned if the method is called 'N'
|
|
/// times, where 'N' is the number of code-blocks in the tile. After all
|
|
/// the code-blocks have been returned for the current tile calls to this
|
|
/// method will return 'null'.
|
|
///
|
|
/// <p>When changing the current tile (through 'setTile()' or 'nextTile()')
|
|
/// this method will always return the first code-block, as if this method
|
|
/// was never called before for the new current tile.</p>
|
|
///
|
|
/// <p>The data returned by this method is always a copy of the internal
|
|
/// data of this object, and it can be modified "in place" without
|
|
/// any problems after being returned. The 'offset' of the returned data is
|
|
/// 0, and the 'scanw' is the same as the code-block width. The 'magbits'
|
|
/// of the returned data is not set by this method and should be
|
|
/// ignored. See the 'CBlkWTData' class.</p>
|
|
///
|
|
/// <p>The 'ulx' and 'uly' members of the returned 'CBlkWTData' object
|
|
/// contain the coordinates of the top-left corner of the block, with
|
|
/// respect to the tile, not the subband.</p>
|
|
///
|
|
/// </summary>
|
|
/// <param name="c">The component for which to return the next code-block.
|
|
///
|
|
/// </param>
|
|
/// <param name="cblk">If non-null this object will be used to return the new
|
|
/// code-block. If null a new one will be allocated and returned. If the
|
|
/// "data" array of the object is non-null it will be reused, if possible,
|
|
/// to return the data.
|
|
///
|
|
/// </param>
|
|
/// <returns> The next code-block in the current tile for component 'c', or
|
|
/// null if all code-blocks for the current tile have been returned.
|
|
///
|
|
/// </returns>
|
|
/// <seealso cref="CBlkWTData">
|
|
///
|
|
/// </seealso>
|
|
public override CBlkWTData getNextCodeBlock(int c, CBlkWTData cblk)
|
|
{
|
|
// We can not directly use getNextInternCodeBlock() since that returns
|
|
// a reference to the internal buffer, we have to copy that data
|
|
|
|
int j, k;
|
|
int w;
|
|
System.Object dst_data; // a int[] or float[] object
|
|
int[] dst_data_int;
|
|
float[] dst_data_float;
|
|
System.Object src_data; // a int[] or float[] object
|
|
|
|
intData = (filters.getWTDataType(tIdx, c) == DataBlk.TYPE_INT);
|
|
|
|
dst_data = null;
|
|
|
|
// Cache the data array, if any
|
|
if (cblk != null)
|
|
{
|
|
dst_data = cblk.Data;
|
|
}
|
|
|
|
// Get the next code-block
|
|
cblk = getNextInternCodeBlock(c, cblk);
|
|
|
|
if (cblk == null)
|
|
{
|
|
return null; // No more code-blocks in current tile for component
|
|
// c
|
|
}
|
|
|
|
// Ensure size of output buffer
|
|
if (intData)
|
|
{
|
|
// int data
|
|
dst_data_int = (int[]) dst_data;
|
|
if (dst_data_int == null || dst_data_int.Length < cblk.w * cblk.h)
|
|
{
|
|
dst_data = new int[cblk.w * cblk.h];
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// float data
|
|
dst_data_float = (float[]) dst_data;
|
|
if (dst_data_float == null || dst_data_float.Length < cblk.w * cblk.h)
|
|
{
|
|
dst_data = new float[cblk.w * cblk.h];
|
|
}
|
|
}
|
|
|
|
// Copy data line by line
|
|
src_data = cblk.Data;
|
|
w = cblk.w;
|
|
for (j = w * (cblk.h - 1), k = cblk.offset + (cblk.h - 1) * cblk.scanw; j >= 0; j -= w, k -= cblk.scanw)
|
|
{
|
|
// CONVERSION PROBLEM?
|
|
Array.Copy((System.Array)src_data, k, (System.Array)dst_data, j, w);
|
|
}
|
|
cblk.Data = dst_data;
|
|
cblk.offset = 0;
|
|
cblk.scanw = w;
|
|
|
|
return cblk;
|
|
}
|
|
|
|
/// <summary> Return the data type of this CBlkWTDataSrc. Its value should be either
|
|
/// DataBlk.TYPE_INT or DataBlk.TYPE_FLOAT but can change according to the
|
|
/// current tile-component.
|
|
///
|
|
/// </summary>
|
|
/// <param name="t">The index of the tile for which to return the data type.
|
|
///
|
|
/// </param>
|
|
/// <param name="c">The index of the component for which to return the data type.
|
|
///
|
|
/// </param>
|
|
/// <returns> Current data type
|
|
///
|
|
/// </returns>
|
|
public override int getDataType(int t, int c)
|
|
{
|
|
return filters.getWTDataType(t, c);
|
|
}
|
|
|
|
/// <summary> Returns the next subband that will be used to get the next code-block
|
|
/// to return by the getNext[Intern]CodeBlock method.
|
|
///
|
|
/// </summary>
|
|
/// <param name="c">The component
|
|
///
|
|
/// </param>
|
|
/// <returns> Its returns the next subband that will be used to get the next
|
|
/// code-block to return by the getNext[Intern]CodeBlock method.
|
|
///
|
|
/// </returns>
|
|
private SubbandAn getNextSubband(int c)
|
|
{
|
|
int down = 1;
|
|
int up = 0;
|
|
int direction = down;
|
|
SubbandAn nextsb;
|
|
|
|
nextsb = currentSubband[c];
|
|
//If it is the first call to this method
|
|
if (nextsb == null)
|
|
{
|
|
nextsb = getAnSubbandTree(tIdx, c);
|
|
//If there is no decomposition level then send the whole image
|
|
if (!nextsb.isNode)
|
|
{
|
|
return nextsb;
|
|
}
|
|
}
|
|
|
|
//Find the next subband to send
|
|
do
|
|
{
|
|
//If the current subband is null then break
|
|
if (nextsb == null)
|
|
{
|
|
break;
|
|
}
|
|
//If the current subband is a leaf then select the next leaf to
|
|
//send or go up in the decomposition tree if the leaf was a LL
|
|
//one.
|
|
else if (!nextsb.isNode)
|
|
{
|
|
switch (nextsb.orientation)
|
|
{
|
|
|
|
case Subband.WT_ORIENT_HH:
|
|
nextsb = (SubbandAn) nextsb.Parent.LH;
|
|
direction = down;
|
|
break;
|
|
|
|
case Subband.WT_ORIENT_LH:
|
|
nextsb = (SubbandAn) nextsb.Parent.HL;
|
|
direction = down;
|
|
break;
|
|
|
|
case Subband.WT_ORIENT_HL:
|
|
nextsb = (SubbandAn) nextsb.Parent.LL;
|
|
direction = down;
|
|
break;
|
|
|
|
case Subband.WT_ORIENT_LL:
|
|
nextsb = (SubbandAn) nextsb.Parent;
|
|
direction = up;
|
|
break;
|
|
}
|
|
}
|
|
//Else if the current subband is a node
|
|
else if (nextsb.isNode)
|
|
{
|
|
//If the direction is down the select the HH subband of the
|
|
//current node.
|
|
if (direction == down)
|
|
{
|
|
nextsb = (SubbandAn) nextsb.HH;
|
|
}
|
|
//Else the direction is up the select the next node to cover
|
|
//or still go up in the decomposition tree if the node is a LL
|
|
//subband
|
|
else if (direction == up)
|
|
{
|
|
switch (nextsb.orientation)
|
|
{
|
|
|
|
case Subband.WT_ORIENT_HH:
|
|
nextsb = (SubbandAn) nextsb.Parent.LH;
|
|
direction = down;
|
|
break;
|
|
|
|
case Subband.WT_ORIENT_LH:
|
|
nextsb = (SubbandAn) nextsb.Parent.HL;
|
|
direction = down;
|
|
break;
|
|
|
|
case Subband.WT_ORIENT_HL:
|
|
nextsb = (SubbandAn) nextsb.Parent.LL;
|
|
direction = down;
|
|
break;
|
|
|
|
case Subband.WT_ORIENT_LL:
|
|
nextsb = (SubbandAn) nextsb.Parent;
|
|
direction = up;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (nextsb == null)
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
while (nextsb.isNode);
|
|
return nextsb;
|
|
}
|
|
|
|
/// <summary> Performs the forward wavelet transform on the whole band. It
|
|
/// iteratively decomposes the subbands from the top node to the leaves.
|
|
///
|
|
/// </summary>
|
|
/// <param name="band">The band containing the float data to decompose
|
|
///
|
|
/// </param>
|
|
/// <param name="subband">The structure containing the coordinates of the current
|
|
/// subband in the whole band to decompose.
|
|
///
|
|
/// </param>
|
|
/// <param name="c">The index of the current component to decompose
|
|
///
|
|
/// </param>
|
|
private void waveletTreeDecomposition(DataBlk band, SubbandAn subband, int c)
|
|
{
|
|
|
|
//If the current subband is a leaf then nothing to be done (a leaf is
|
|
//not decomposed).
|
|
if (!subband.isNode)
|
|
{
|
|
return ;
|
|
}
|
|
else
|
|
{
|
|
//Perform the 2D wavelet decomposition of the current subband
|
|
wavelet2DDecomposition(band, (SubbandAn) subband, c);
|
|
|
|
//Perform the decomposition of the four resulting subbands
|
|
waveletTreeDecomposition(band, (SubbandAn) subband.HH, c);
|
|
waveletTreeDecomposition(band, (SubbandAn) subband.LH, c);
|
|
waveletTreeDecomposition(band, (SubbandAn) subband.HL, c);
|
|
waveletTreeDecomposition(band, (SubbandAn) subband.LL, c);
|
|
}
|
|
}
|
|
|
|
/// <summary> Performs the 2D forward wavelet transform on a subband of the initial
|
|
/// band. This method will successively perform 1D filtering steps on all
|
|
/// lines and then all columns of the subband. In this class only filters
|
|
/// with floating point implementations can be used.
|
|
///
|
|
/// </summary>
|
|
/// <param name="band">The band containing the float data to decompose
|
|
///
|
|
/// </param>
|
|
/// <param name="subband">The structure containing the coordinates of the subband
|
|
/// in the whole band to decompose.
|
|
///
|
|
/// </param>
|
|
/// <param name="c">The index of the current component to decompose
|
|
///
|
|
/// </param>
|
|
private void wavelet2DDecomposition(DataBlk band, SubbandAn subband, int c)
|
|
{
|
|
|
|
int ulx, uly, w, h;
|
|
int band_w, band_h;
|
|
|
|
// If subband is empty (i.e. zero size) nothing to do
|
|
if (subband.w == 0 || subband.h == 0)
|
|
{
|
|
return ;
|
|
}
|
|
|
|
ulx = subband.ulx;
|
|
uly = subband.uly;
|
|
w = subband.w;
|
|
h = subband.h;
|
|
band_w = getTileCompWidth(tIdx, c);
|
|
band_h = getTileCompHeight(tIdx, c);
|
|
|
|
if (intData)
|
|
{
|
|
//Perform the decompositions if the filter is implemented with an
|
|
//integer arithmetic.
|
|
int i, j;
|
|
int offset;
|
|
int[] tmpVector = new int[System.Math.Max(w, h)];
|
|
int[] data = ((DataBlkInt) band).DataInt;
|
|
|
|
//Perform the vertical decomposition
|
|
if (subband.ulcy % 2 == 0)
|
|
{
|
|
// Even start index => use LPF
|
|
for (j = 0; j < w; j++)
|
|
{
|
|
offset = uly * band_w + ulx + j;
|
|
for (i = 0; i < h; i++)
|
|
tmpVector[i] = data[offset + (i * band_w)];
|
|
subband.vFilter.analyze_lpf(tmpVector, 0, h, 1, data, offset, band_w, data, offset + ((h + 1) / 2) * band_w, band_w);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Odd start index => use HPF
|
|
for (j = 0; j < w; j++)
|
|
{
|
|
offset = uly * band_w + ulx + j;
|
|
for (i = 0; i < h; i++)
|
|
tmpVector[i] = data[offset + (i * band_w)];
|
|
subband.vFilter.analyze_hpf(tmpVector, 0, h, 1, data, offset, band_w, data, offset + (h / 2) * band_w, band_w);
|
|
}
|
|
}
|
|
|
|
//Perform the horizontal decomposition.
|
|
if (subband.ulcx % 2 == 0)
|
|
{
|
|
// Even start index => use LPF
|
|
for (i = 0; i < h; i++)
|
|
{
|
|
offset = (uly + i) * band_w + ulx;
|
|
for (j = 0; j < w; j++)
|
|
tmpVector[j] = data[offset + j];
|
|
subband.hFilter.analyze_lpf(tmpVector, 0, w, 1, data, offset, 1, data, offset + (w + 1) / 2, 1);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Odd start index => use HPF
|
|
for (i = 0; i < h; i++)
|
|
{
|
|
offset = (uly + i) * band_w + ulx;
|
|
for (j = 0; j < w; j++)
|
|
tmpVector[j] = data[offset + j];
|
|
subband.hFilter.analyze_hpf(tmpVector, 0, w, 1, data, offset, 1, data, offset + w / 2, 1);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
//Perform the decompositions if the filter is implemented with a
|
|
//float arithmetic.
|
|
int i, j;
|
|
int offset;
|
|
float[] tmpVector = new float[System.Math.Max(w, h)];
|
|
float[] data = ((DataBlkFloat) band).DataFloat;
|
|
|
|
//Perform the vertical decomposition.
|
|
if (subband.ulcy % 2 == 0)
|
|
{
|
|
// Even start index => use LPF
|
|
for (j = 0; j < w; j++)
|
|
{
|
|
offset = uly * band_w + ulx + j;
|
|
for (i = 0; i < h; i++)
|
|
tmpVector[i] = data[offset + (i * band_w)];
|
|
subband.vFilter.analyze_lpf(tmpVector, 0, h, 1, data, offset, band_w, data, offset + ((h + 1) / 2) * band_w, band_w);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Odd start index => use HPF
|
|
for (j = 0; j < w; j++)
|
|
{
|
|
offset = uly * band_w + ulx + j;
|
|
for (i = 0; i < h; i++)
|
|
tmpVector[i] = data[offset + (i * band_w)];
|
|
subband.vFilter.analyze_hpf(tmpVector, 0, h, 1, data, offset, band_w, data, offset + (h / 2) * band_w, band_w);
|
|
}
|
|
}
|
|
//Perform the horizontal decomposition.
|
|
if (subband.ulcx % 2 == 0)
|
|
{
|
|
// Even start index => use LPF
|
|
for (i = 0; i < h; i++)
|
|
{
|
|
offset = (uly + i) * band_w + ulx;
|
|
for (j = 0; j < w; j++)
|
|
tmpVector[j] = data[offset + j];
|
|
subband.hFilter.analyze_lpf(tmpVector, 0, w, 1, data, offset, 1, data, offset + (w + 1) / 2, 1);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// Odd start index => use HPF
|
|
for (i = 0; i < h; i++)
|
|
{
|
|
offset = (uly + i) * band_w + ulx;
|
|
for (j = 0; j < w; j++)
|
|
tmpVector[j] = data[offset + j];
|
|
subband.hFilter.analyze_hpf(tmpVector, 0, w, 1, data, offset, 1, data, offset + w / 2, 1);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary> Changes the current tile, given the new coordinates.
|
|
///
|
|
/// <p>This method resets the 'subbTrees' array, and recalculates the
|
|
/// values of the 'reversible' array. It also resets the decomposed
|
|
/// component buffers.</p>
|
|
///
|
|
/// </summary>
|
|
/// <param name="x">The horizontal coordinate of the tile.
|
|
///
|
|
/// </param>
|
|
/// <param name="y">The vertical coordinate of the new tile.
|
|
///
|
|
/// </param>
|
|
public override void setTile(int x, int y)
|
|
{
|
|
int i;
|
|
|
|
// Change tile
|
|
base.setTile(x, y);
|
|
|
|
// Reset the decomposed component buffers.
|
|
if (decomposedComps != null)
|
|
{
|
|
for (i = decomposedComps.Length - 1; i >= 0; i--)
|
|
{
|
|
decomposedComps[i] = null;
|
|
currentSubband[i] = null;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary> Advances to the next tile, in standard scan-line order (by rows then
|
|
/// columns). An NoNextElementException is thrown if the current tile is
|
|
/// the last one (i.e. there is no next tile).
|
|
///
|
|
/// <p>This method resets the 'subbTrees' array, and recalculates the
|
|
/// values of the 'reversible' array. It also resets the decomposed
|
|
/// component buffers.</p>
|
|
///
|
|
/// </summary>
|
|
public override void nextTile()
|
|
{
|
|
int i;
|
|
|
|
// Change tile
|
|
base.nextTile();
|
|
// Reset the decomposed component buffers
|
|
if (decomposedComps != null)
|
|
{
|
|
for (i = decomposedComps.Length - 1; i >= 0; i--)
|
|
{
|
|
decomposedComps[i] = null;
|
|
currentSubband[i] = null;
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary> Returns a reference to the subband tree structure representing the
|
|
/// subband decomposition for the specified tile-component of the source.
|
|
///
|
|
/// </summary>
|
|
/// <param name="t">The index of the tile.
|
|
///
|
|
/// </param>
|
|
/// <param name="c">The index of the component.
|
|
///
|
|
/// </param>
|
|
/// <returns> The subband tree structure, see Subband.
|
|
///
|
|
/// </returns>
|
|
/// <seealso cref="SubbandAn">
|
|
/// </seealso>
|
|
/// <seealso cref="Subband">
|
|
///
|
|
/// </seealso>
|
|
public override SubbandAn getAnSubbandTree(int t, int c)
|
|
{
|
|
if (subbTrees[t][c] == null)
|
|
{
|
|
subbTrees[t][c] = new SubbandAn(getTileCompWidth(t, c), getTileCompHeight(t, c), getCompULX(c), getCompULY(c), getDecompLevels(t, c), getHorAnWaveletFilters(t, c), getVertAnWaveletFilters(t, c));
|
|
initSubbandsFields(t, c, subbTrees[t][c]);
|
|
}
|
|
return subbTrees[t][c];
|
|
}
|
|
|
|
/// <summary> Initialises subbands fields, such as number of code-blocks and
|
|
/// code-blocks dimension, in the subband tree. The nominal code-block
|
|
/// width/height depends on the precincts dimensions if used.
|
|
///
|
|
/// </summary>
|
|
/// <param name="t">The tile index of the subband
|
|
///
|
|
/// </param>
|
|
/// <param name="c">The component index
|
|
///
|
|
/// </param>
|
|
/// <param name="sb">The subband tree to be initialised.
|
|
///
|
|
/// </param>
|
|
private void initSubbandsFields(int t, int c, Subband sb)
|
|
{
|
|
int cbw = cblks.getCBlkWidth(ModuleSpec.SPEC_TILE_COMP, t, c);
|
|
int cbh = cblks.getCBlkHeight(ModuleSpec.SPEC_TILE_COMP, t, c);
|
|
|
|
if (!sb.isNode)
|
|
{
|
|
// Code-blocks dimension
|
|
int ppx, ppy;
|
|
int ppxExp, ppyExp, cbwExp, cbhExp;
|
|
ppx = pss.getPPX(t, c, sb.resLvl);
|
|
ppy = pss.getPPY(t, c, sb.resLvl);
|
|
|
|
if (ppx != CSJ2K.j2k.codestream.Markers.PRECINCT_PARTITION_DEF_SIZE || ppy != CSJ2K.j2k.codestream.Markers.PRECINCT_PARTITION_DEF_SIZE)
|
|
{
|
|
|
|
ppxExp = MathUtil.log2(ppx);
|
|
ppyExp = MathUtil.log2(ppy);
|
|
cbwExp = MathUtil.log2(cbw);
|
|
cbhExp = MathUtil.log2(cbh);
|
|
|
|
// Precinct partition is used
|
|
switch (sb.resLvl)
|
|
{
|
|
|
|
case 0:
|
|
sb.nomCBlkW = (cbwExp < ppxExp?(1 << cbwExp):(1 << ppxExp));
|
|
sb.nomCBlkH = (cbhExp < ppyExp?(1 << cbhExp):(1 << ppyExp));
|
|
break;
|
|
|
|
|
|
default:
|
|
sb.nomCBlkW = (cbwExp < ppxExp - 1?(1 << cbwExp):(1 << (ppxExp - 1)));
|
|
sb.nomCBlkH = (cbhExp < ppyExp - 1?(1 << cbhExp):(1 << (ppyExp - 1)));
|
|
break;
|
|
|
|
}
|
|
}
|
|
else
|
|
{
|
|
sb.nomCBlkW = cbw;
|
|
sb.nomCBlkH = cbh;
|
|
}
|
|
|
|
// Number of code-blocks
|
|
if (sb.numCb == null)
|
|
sb.numCb = new Coord();
|
|
if (sb.w != 0 && sb.h != 0)
|
|
{
|
|
int acb0x = cb0x;
|
|
int acb0y = cb0y;
|
|
int tmp;
|
|
|
|
// Project code-block partition origin to subband. Since the
|
|
// origin is always 0 or 1, it projects to the low-pass side
|
|
// (throught the ceil operator) as itself (i.e. no change) and
|
|
// to the high-pass side (through the floor operator) as 0,
|
|
// always.
|
|
switch (sb.sbandIdx)
|
|
{
|
|
|
|
case Subband.WT_ORIENT_LL:
|
|
// No need to project since all low-pass => nothing to do
|
|
break;
|
|
|
|
case Subband.WT_ORIENT_HL:
|
|
acb0x = 0;
|
|
break;
|
|
|
|
case Subband.WT_ORIENT_LH:
|
|
acb0y = 0;
|
|
break;
|
|
|
|
case Subband.WT_ORIENT_HH:
|
|
acb0x = 0;
|
|
acb0y = 0;
|
|
break;
|
|
|
|
default:
|
|
throw new System.ApplicationException("Internal JJ2000 error");
|
|
|
|
}
|
|
if (sb.ulcx - acb0x < 0 || sb.ulcy - acb0y < 0)
|
|
{
|
|
throw new System.ArgumentException("Invalid code-blocks " + "partition origin or " + "image offset in the " + "reference grid.");
|
|
}
|
|
// NOTE: when calculating "floor()" by integer division the
|
|
// dividend and divisor must be positive, we ensure that by
|
|
// adding the divisor to the dividend and then substracting 1
|
|
// to the result of the division
|
|
tmp = sb.ulcx - acb0x + sb.nomCBlkW;
|
|
sb.numCb.x = (tmp + sb.w - 1) / sb.nomCBlkW - (tmp / sb.nomCBlkW - 1);
|
|
tmp = sb.ulcy - acb0y + sb.nomCBlkH;
|
|
sb.numCb.y = (tmp + sb.h - 1) / sb.nomCBlkH - (tmp / sb.nomCBlkH - 1);
|
|
}
|
|
else
|
|
{
|
|
sb.numCb.x = sb.numCb.y = 0;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
initSubbandsFields(t, c, sb.LL);
|
|
initSubbandsFields(t, c, sb.HL);
|
|
initSubbandsFields(t, c, sb.LH);
|
|
initSubbandsFields(t, c, sb.HH);
|
|
}
|
|
}
|
|
}
|
|
} |