Files
libremetaverse/libsecondlife-cs/examples/TestClient/Commands/JumpCommand.cs
John Hurliman f55b8c8d18 libsecondlife:
* Publically exposed the Simulator reference to SecondLife
* SecondLife.Debug = false; actually works now
* All incoming packets are added to the simulator inbox now, and the inbox size has been cut in half to 100
TestClient:
* Completely revamped to support multiple clients
* Added login/logout Commands
* Added the all prefix for IM commands to send the command to all logged in bots

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@645 52acb1d6-8a22-11de-b505-999d5b087335
2006-11-28 07:48:43 +00:00

35 lines
815 B
C#

using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
using libsecondlife.Packets;
namespace libsecondlife.TestClient
{
public class JumpCommand: Command
{
public JumpCommand()
{
Name = "jump";
Description = "Teleports to the specified height. (e.g. \"jump 1000\")";
}
public override string Execute(SecondLife Client, string[] args, LLUUID fromAgentID)
{
if (args.Length < 1)
return "usage: jump 1000";
float height = 0;
float.TryParse(args[0], out height);
Client.Self.Teleport
(
Client.Network.CurrentSim.Region.Name,
new LLVector3(Client.Self.Position.X, Client.Self.Position.Y, Client.Self.Position.Z + height)
);
return "Jumped " + height;
}
}
}