* Added Avatar.ControlFlags (not used by libomv directly) Simian: * Added ISceneProvider interface * Fixed ObjectSelect crash (due to a packet block not being filled out if the selected object was missing) * Simplified BuildFullUpdate() git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2196 52acb1d6-8a22-11de-b505-999d5b087335
24 lines
852 B
C#
24 lines
852 B
C#
using System;
|
|
using OpenMetaverse;
|
|
|
|
namespace Simian
|
|
{
|
|
public delegate bool ObjectAddedCallback(SimulationObject obj);
|
|
public delegate bool ObjectRemovedCallback(SimulationObject obj);
|
|
public delegate void ObjectUpdatedCallback(SimulationObject obj);
|
|
// TODO: ObjectImpulseAppliedCallback
|
|
|
|
public interface ISceneProvider
|
|
{
|
|
event ObjectAddedCallback OnObjectAdded;
|
|
event ObjectRemovedCallback OnObjectRemoved;
|
|
event ObjectUpdatedCallback OnObjectUpdated;
|
|
|
|
void AddObject(Agent creator, SimulationObject obj);
|
|
void RemoveObject(SimulationObject obj);
|
|
bool TryGetObject(uint localID, out SimulationObject obj);
|
|
bool TryGetObject(UUID id, out SimulationObject obj);
|
|
void ObjectUpdate(SimulationObject obj, byte state, PrimFlags flags);
|
|
}
|
|
}
|