* Converted all timers to System.Threading timers to fix problems running in services and the CF * UDPBase now uses our own ReaderWriterLock that is more efficient, and CF compatible * Login uses a hand-created LoginProxy object instead of dynamically building the class with reflection .Emit() * Replaced ParameterizedThreadStart calls with class-wide variables for CF compat. * Removed transfer timeout code (irrelevant now that uploads go through CAPS) * Added several new Helpers methods to wrap desktop and CF conditional code * Replaced Monitor calls with AutoResetEvent in BlockingQueue * InventoryNodeDictionary uses generics now * Removed final lingering piece of XML serialization * Added CookComputing.XmlRpc.CF.dll for the CF git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1479 52acb1d6-8a22-11de-b505-999d5b087335
50 lines
1.2 KiB
C#
50 lines
1.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using System.Threading;
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using System.Xml;
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using System.Xml.Serialization;
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using libsecondlife;
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using libsecondlife.Packets;
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namespace libsecondlife.TestClient
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{
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public class WearCommand : Command
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{
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public WearCommand(TestClient testClient)
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{
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Client = testClient;
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Name = "wear";
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Description = "Wear an outfit folder from inventory. Usage: wear [outfit name] [nobake]";
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}
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public override string Execute(string[] args, LLUUID fromAgentID)
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{
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string target = String.Empty;
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bool bake = true;
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for (int ct = 0; ct < args.Length; ct++)
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{
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if (args[ct].Equals("nobake"))
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bake = false;
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else
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target = target + args[ct] + " ";
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}
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target = target.TrimEnd();
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try
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{
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Client.Appearance.WearOutfit(target.Split('/'), bake);
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}
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catch (InvalidOutfitException ex)
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{
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return "Invalid outfit (" + ex.Message + ")";
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}
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return String.Empty;
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}
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}
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}
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