git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@840 52acb1d6-8a22-11de-b505-999d5b087335
214 lines
7.5 KiB
C#
214 lines
7.5 KiB
C#
/*
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* Copyright (c) 2006, Second Life Reverse Engineering Team
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* All rights reserved.
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*
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* - Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* - Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* - Neither the name of the Second Life Reverse Engineering Team nor the names
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* of its contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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//#define DEBUG_PACKETS
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#define DEBUG_HEADERS
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using System;
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using System.Collections.Generic;
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using libsecondlife;
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using libsecondlife.InventorySystem;
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using libsecondlife.Packets;
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using System.Threading;
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namespace libsecondlife.AssetSystem
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{
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public class AssetRequestUpload : AssetRequest
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{
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protected SecondLife _Client;
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protected readonly int _MaxResendAttempts = 20;
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protected ulong _XferID;
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protected int _ResendCount;
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protected uint _CurrentPacket;
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protected int _NumPackets2Send;
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public AssetRequestUpload(SecondLife Client, LLUUID TransID, Asset Asset2Upload) : base(Client.Assets, TransID, Asset2Upload)
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{
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if ((AssetBeingTransferd._AssetData == null) || (AssetBeingTransferd._AssetData.Length == 0))
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{
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throw new Exception("Asset data cannot be null.");
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}
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_Client = Client;
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_CurrentPacket = 0;
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_ResendCount = 0;
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_NumPackets2Send = AssetBeingTransferd._AssetData.Length / 1000;
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if (_NumPackets2Send < 1)
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{
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_NumPackets2Send = 1;
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}
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}
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internal LLUUID DoUpload()
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{
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SendFirstPacket();
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while ((_Completed.WaitOne(1000, true) == false) && (_ResendCount < _MaxResendAttempts))
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{
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if (this.SecondsSinceLastPacket > 2)
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{
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_Client.Log("Resending Packet (more than 2 seconds since last confirm)", Helpers.LogLevel.Info);
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this.SendCurrentPacket();
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_ResendCount++;
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}
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}
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if (_Status == RequestStatus.Failure)
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{
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throw new Exception(_StatusMsg);
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}
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else
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{
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return _TransactionID;
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}
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}
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protected void SendFirstPacket()
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{
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Packet packet;
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if (AssetBeingTransferd._AssetData.Length > 1000)
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{
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packet = AssetPacketHelpers.AssetUploadRequestHeaderOnly(AssetBeingTransferd, _TransactionID);
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}
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else
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{
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packet = AssetPacketHelpers.AssetUploadRequest(AssetBeingTransferd, _TransactionID);
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}
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_Client.Network.SendPacket(packet);
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#if DEBUG_PACKETS
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slClient.DebugLog(packet);
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#endif
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#if DEBUG_HEADERS
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_Client.DebugLog(packet.Header.ToString());
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#endif
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}
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internal void RequestXfer(ulong XferID)
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{
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_XferID = XferID;
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// Setup to send the first packet
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SendCurrentPacket();
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}
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internal void ConfirmXferPacket(ulong XferID, uint PacketNumConfirmed)
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{
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// TODO should check that this is the same transfer?
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this.UpdateLastPacketTime();
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if (PacketNumConfirmed == _CurrentPacket)
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{
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// Increment Packet #
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this._CurrentPacket++;
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this._ResendCount = 0;
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SendCurrentPacket();
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}
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else
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{
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throw new Exception("Something is wrong with uploading assets, a confirmation came in for a packet we didn't send.");
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}
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}
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protected void SendCurrentPacket()
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{
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Packet uploadPacket;
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// THREADING: snapshot this num so we use a consistent value throughout
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uint packetNum = _CurrentPacket;
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if (packetNum == 0)
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{
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if (AssetBeingTransferd._AssetData.Length <= 1000)
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{
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throw new Exception("Should not use xfer for small assets");
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}
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int dataSize = 1000;
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byte[] packetData = new byte[dataSize + 4]; // Extra space is for leading data length bytes
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// Prefix the first Xfer packet with the data length
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// FIXME: Apply endianness patch
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Array.Copy(BitConverter.GetBytes((int)AssetBeingTransferd._AssetData.Length), 0, packetData, 0, 4);
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Array.Copy(AssetBeingTransferd._AssetData, 0, packetData, 4, dataSize);
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uploadPacket = AssetPacketHelpers.SendXferPacket(_XferID, packetData, packetNum);
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}
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else if (packetNum < _NumPackets2Send)
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{
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byte[] packetData = new byte[1000];
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Array.Copy(AssetBeingTransferd._AssetData, packetNum * 1000, packetData, 0, 1000);
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uploadPacket = AssetPacketHelpers.SendXferPacket(_XferID, packetData, packetNum);
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}
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else
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{
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// The last packet has to be handled slightly differently
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int lastLen = this.AssetBeingTransferd._AssetData.Length - (_NumPackets2Send * 1000);
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byte[] packetData = new byte[lastLen];
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Array.Copy(this.AssetBeingTransferd._AssetData, _NumPackets2Send * 1000, packetData, 0, lastLen);
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uint lastPacket = (uint)int.MaxValue + (uint)_NumPackets2Send + (uint)1;
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uploadPacket = AssetPacketHelpers.SendXferPacket(_XferID, packetData, lastPacket);
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}
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_Client.Network.SendPacket(uploadPacket);
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#if DEBUG_PACKETS
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slClient.DebugLog(uploadPacket);
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#endif
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#if DEBUG_HEADERS
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_Client.DebugLog(uploadPacket.Header.ToString());
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#endif
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}
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internal void UploadComplete(LLUUID assetID, RequestStatus success)
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{
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AssetBeingTransferd.AssetID = assetID;
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UpdateLastPacketTime();
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_Client.Log("Upload complete", Helpers.LogLevel.Info);
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if (_Status == RequestStatus.Success)
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{
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MarkCompleted(success, "Success");
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}
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else
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{
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MarkCompleted(success, "Server returned failed");
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}
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}
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}
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}
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