* Moved CoarseLocationUpdate handling to GridManager, each sim now has a list of vectors defining avatar positions inside that sim * Fixed a bug where CoarseLocationUpdate packets were overwriting the actual relative position of the avatar when seated * Fixed a CAPS bug in the new async code git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1005 52acb1d6-8a22-11de-b505-999d5b087335
12 KiB
12 KiB