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node-metaverse/lib/classes/commands/NetworkCommands.ts

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import {CommandsBase} from './CommandsBase';
import {PacketFlags} from '../../enums/PacketFlags';
import {AgentThrottleMessage} from '../messages/AgentThrottle';
export class NetworkCommands extends CommandsBase
{
private throttleGenCounter = 0;
setBandwidth(total: number)
{
const agentThrottle: AgentThrottleMessage = new AgentThrottleMessage();
agentThrottle.AgentData = {
AgentID: this.agent.agentID,
SessionID: this.circuit.sessionID,
CircuitCode: this.circuit.circuitCode
};
const throttleData = Buffer.allocUnsafe(28);
let pos = 0;
const resendThrottle = total * 0.1;
const landThrottle = total * 0.172;
const windThrottle = total * 0.05;
const cloudThrottle = total * 0.05;
const taskThrottle = total * 0.234;
const textureThrottle = total * 0.234;
const assetThrottle = total * 0.160;
throttleData.writeFloatLE(resendThrottle, pos);
pos += 4;
throttleData.writeFloatLE(landThrottle, pos);
pos += 4;
throttleData.writeFloatLE(windThrottle, pos);
pos += 4;
throttleData.writeFloatLE(cloudThrottle, pos);
pos += 4;
throttleData.writeFloatLE(taskThrottle, pos);
pos += 4;
throttleData.writeFloatLE(textureThrottle, pos);
pos += 4;
throttleData.writeFloatLE(assetThrottle, pos);
agentThrottle.Throttle = {
GenCounter: this.throttleGenCounter++,
Throttles: throttleData
};
this.circuit.sendMessage(agentThrottle, PacketFlags.Reliable);
}
}