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node-metaverse/lib/events/ParcelPropertiesEvent.ts

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import { ParcelFlags } from '../enums/ParcelFlags';
import { Vector3 } from '../classes/Vector3';
import { UUID } from '../classes/UUID';
- Add "GET" method to Caps - New events: ObjectPhysicsDataEvent, ParcelPropertiesEvent, NewObjectEvent, ObjectUpdateEvent, ObjectKilledEvent - Added getXML function to Color4, Vector2, Vector3, Vector4, GameObject, Region, Quaternion, UUID for opensim-compatible XML export - Added TextureAnim and ParticleSystem decoding to the "full" ObjectStore - Object store will automatically request missing "parent" prims - "setPersist" - When persist is TRUE, the ObjectStore will not forget about "killed" prims - useful for region scanning - Support for Flexible params, Light params, LightImage params, Mesh data, Sculpt maps - Fixed object scale being incorrectly calculated - Add terrain decoding (this was a ballache) - Add parcel map decoding - Add support for region windlight settings (region.environment) - Add support for materials (normal / specular maps) - Add getBuffer, getLong and bitwiseOr to UUID - Added a circular-reference-safe JSONStringify to Utils - Add XferFile capability to Circuit PUBLIC API: AssetCommands: - Rework "downloadAsset" to detect failures - NEW: downloadInventoryAsset() - uses TransferRequest for prim inventory items - NEW: getMaterials() - resolves material UUIDs RegionCommands: - NEW: getTerrainTextures() - NEW: exportSettings() - OpenSim XML export of region settings - NEW: async getTerrain() - Get binary terrain heightmap, 256x256 float32 - resolveObjects() - now fetches task inventory contents too. - resolveObjects() - fix calculation of land impact - NEW: getObjectByLocalID(localID: number, timeout: number) - NEW: getObjectByUUID(uuid: UUID, timeout: number) - NEW: getParcels(); - NEW: pruneObjects - removes missing GameObjects from a list - NEW: setPersist - prevent objectstore from forgetting about killed gameobjects
2018-10-31 11:28:24 +00:00
export class ParcelPropertiesEvent
{
LocalID: number;
RegionDenyAgeUnverified: boolean;
MediaDesc: string;
MediaWidth: number;
MediaHeight: number;
MediaLoop: number;
MediaType: string;
ObscureMedia: number;
ObscureMusic: number;
AABBMax: Vector3;
AABBMin: Vector3;
AnyAVSounds: boolean;
Area: number;
AuctionID: number;
AuthBuyerID: UUID;
Bitmap: Buffer;
Category: number;
ClaimDate: number;
ClaimPrice: number;
Desc: string;
GroupAVSounds: boolean;
GroupID: UUID;
GroupPrims: number;
IsGroupOwned: boolean;
LandingType: number;
MaxPrims: number;
MediaAutoScale: number;
MediaID: UUID;
MediaURL: string;
MusicURL: string;
Name: string;
OtherCleanTime: number;
OtherCount: number;
OtherPrims: number;
OwnerID: UUID;
OwnerPrims: number;
ParcelFlags: ParcelFlags;
ParcelPrimBonus: number;
PassHours: number;
PassPrice: number;
PublicCount: number;
RegionDenyAnonymous: boolean;
RegionDenyIdentified: boolean;
RegionDenyTransacted: boolean;
RegionPushOverride: boolean;
RentPrice: number;
RequestResult: number;
SalePrice: number;
SeeAvs: boolean;
SelectedPrims: number;
SelfCount: number;
SequenceID: number;
SimWideMaxPrims: number;
SimWideTotalPrims: number;
SnapSelection: boolean;
SnapshotID: UUID;
Status: number;
TotalPrims: number;
UserLocation: Vector3;
UserLookAt: Vector3;
RegionAllowAccessOverride: boolean;
}