Files
node-metaverse/dist/classes/packets/ObjectFlagUpdate.js

88 lines
3.6 KiB
JavaScript
Raw Normal View History

2017-12-13 15:23:50 +00:00
"use strict";
Object.defineProperty(exports, "__esModule", { value: true });
const UUID_1 = require("../UUID");
const MessageFlags_1 = require("../../enums/MessageFlags");
class ObjectFlagUpdatePacket {
constructor() {
this.name = 'ObjectFlagUpdate';
this.flags = MessageFlags_1.MessageFlags.Zerocoded | MessageFlags_1.MessageFlags.FrequencyLow;
this.id = 4294901854;
}
getSize() {
return ((17) * this.ExtraPhysics.length) + 41;
}
writeToBuffer(buf, pos) {
const startPos = pos;
this.AgentData['AgentID'].writeToBuffer(buf, pos);
pos += 16;
this.AgentData['SessionID'].writeToBuffer(buf, pos);
pos += 16;
buf.writeUInt32LE(this.AgentData['ObjectLocalID'], pos);
pos += 4;
buf.writeUInt8((this.AgentData['UsePhysics']) ? 1 : 0, pos++);
buf.writeUInt8((this.AgentData['IsTemporary']) ? 1 : 0, pos++);
buf.writeUInt8((this.AgentData['IsPhantom']) ? 1 : 0, pos++);
buf.writeUInt8((this.AgentData['CastsShadows']) ? 1 : 0, pos++);
const count = this.ExtraPhysics.length;
buf.writeUInt8(this.ExtraPhysics.length, pos++);
for (let i = 0; i < count; i++) {
buf.writeUInt8(this.ExtraPhysics[i]['PhysicsShapeType'], pos++);
buf.writeFloatLE(this.ExtraPhysics[i]['Density'], pos);
pos += 4;
buf.writeFloatLE(this.ExtraPhysics[i]['Friction'], pos);
pos += 4;
buf.writeFloatLE(this.ExtraPhysics[i]['Restitution'], pos);
pos += 4;
buf.writeFloatLE(this.ExtraPhysics[i]['GravityMultiplier'], pos);
pos += 4;
}
return pos - startPos;
}
readFromBuffer(buf, pos) {
const startPos = pos;
const newObjAgentData = {
AgentID: UUID_1.UUID.zero(),
SessionID: UUID_1.UUID.zero(),
ObjectLocalID: 0,
UsePhysics: false,
IsTemporary: false,
IsPhantom: false,
CastsShadows: false
};
newObjAgentData['AgentID'] = new UUID_1.UUID(buf, pos);
pos += 16;
newObjAgentData['SessionID'] = new UUID_1.UUID(buf, pos);
pos += 16;
newObjAgentData['ObjectLocalID'] = buf.readUInt32LE(pos);
pos += 4;
newObjAgentData['UsePhysics'] = (buf.readUInt8(pos++) === 1);
newObjAgentData['IsTemporary'] = (buf.readUInt8(pos++) === 1);
newObjAgentData['IsPhantom'] = (buf.readUInt8(pos++) === 1);
newObjAgentData['CastsShadows'] = (buf.readUInt8(pos++) === 1);
this.AgentData = newObjAgentData;
const count = buf.readUInt8(pos++);
this.ExtraPhysics = [];
for (let i = 0; i < count; i++) {
const newObjExtraPhysics = {
PhysicsShapeType: 0,
Density: 0,
Friction: 0,
Restitution: 0,
GravityMultiplier: 0
};
newObjExtraPhysics['PhysicsShapeType'] = buf.readUInt8(pos++);
newObjExtraPhysics['Density'] = buf.readFloatLE(pos);
pos += 4;
newObjExtraPhysics['Friction'] = buf.readFloatLE(pos);
pos += 4;
newObjExtraPhysics['Restitution'] = buf.readFloatLE(pos);
pos += 4;
newObjExtraPhysics['GravityMultiplier'] = buf.readFloatLE(pos);
pos += 4;
this.ExtraPhysics.push(newObjExtraPhysics);
}
return pos - startPos;
}
}
exports.ObjectFlagUpdatePacket = ObjectFlagUpdatePacket;
//# sourceMappingURL=ObjectFlagUpdate.js.map