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node-metaverse/lib/events/SelectedObjectEvent.ts

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Significant tidy-up. Update msg_template and add new ObjectAnimation message. Tidy up imports. Added buffer overrun check to the packet decoders since the message template doesn't seem to always correspond with what we receive (Specifically, MapBlockReply's new Size parameter)
2020-01-06 12:10:40 +00:00
import { GameObject } from '../classes/public/GameObject';
- Mesh upload support - LLMesh asset decoding and encoding (inc. LLPhysicsConvex, LLSkin, LLSubMesh) - Query inventory folder by type - onSelectedObject event - fetchInventoryItem command - Fix packing/unpacking of object shape - Time sync with SimulatorViewerTimeMessage - Changed several classes to a .from style rather than setting up in the constructor (exception friendly) - Whole bunch of other improvements - Object building
2018-11-15 03:10:14 +00:00
export class SelectedObjectEvent
{
object: GameObject
}
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