Fix up teleports
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@@ -136,7 +136,7 @@ export class GridCommands extends CommandsBase
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});
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// Now get the region handle
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const regionHandle: Long = Utils.RegionCoordinatesToHandle(gridX, gridY);
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const regionHandle: Long = Utils.RegionCoordinatesToHandle(gridX * 256, gridY * 256);
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const mi = new MapItemRequestMessage();
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mi.AgentData = {
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@@ -151,9 +151,9 @@ export class GridCommands extends CommandsBase
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RegionHandle: regionHandle
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};
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circuit.sendMessage(mi, PacketFlags.Reliable);
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const minX = gridX;
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const minX = gridX * 256;
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const maxX = minX + 256;
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const minY = gridY;
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const minY = gridY * 256;
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const maxY = minY + 256;
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response.avatars = [];
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circuit.waitForMessage(Message.MapItemReply, 10000, (packet: Packet): FilterResponse =>
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