Fix up teleports

This commit is contained in:
Casper Warden
2018-04-07 22:32:12 +01:00
parent 9f3f346cdd
commit 07ffe2cb8a
3 changed files with 7 additions and 7 deletions

View File

@@ -136,7 +136,7 @@ export class GridCommands extends CommandsBase
});
// Now get the region handle
const regionHandle: Long = Utils.RegionCoordinatesToHandle(gridX, gridY);
const regionHandle: Long = Utils.RegionCoordinatesToHandle(gridX * 256, gridY * 256);
const mi = new MapItemRequestMessage();
mi.AgentData = {
@@ -151,9 +151,9 @@ export class GridCommands extends CommandsBase
RegionHandle: regionHandle
};
circuit.sendMessage(mi, PacketFlags.Reliable);
const minX = gridX;
const minX = gridX * 256;
const maxX = minX + 256;
const minY = gridY;
const minY = gridY * 256;
const maxY = minY + 256;
response.avatars = [];
circuit.waitForMessage(Message.MapItemReply, 10000, (packet: Packet): FilterResponse =>