Fix misc glitches
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@@ -10,7 +10,7 @@ import { BatchQueue } from './BatchQueue';
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export class ObjectResolver
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{
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private resolveQueue = new BatchQueue<GameObject>(256, this.resolveInternal.bind(this));
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private getCostsQueue = new BatchQueue<GameObject>(256, this.getCostsInternal.bind(this));
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private getCostsQueue = new BatchQueue<GameObject>(64, this.getCostsInternal.bind(this));
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constructor(private region?: Region)
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{
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@@ -21,7 +21,7 @@ export class LLSDNotationParser
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{ regex: /^]/, type: LLSDTokenType.ARRAY_END },
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{ regex: /^(?:true|false|TRUE|FALSE|1|0|T|F|t|f)/, type: LLSDTokenType.BOOLEAN },
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{ regex: /^i(-?[0-9]+)/, type: LLSDTokenType.INTEGER },
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{ regex: /^r(-?[0-9.]+(?:e-?[0-9]+)?)/, type: LLSDTokenType.REAL },
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{ regex: /^r(-?[0-9.]+(?:[eE]-?[0-9]+)?)/, type: LLSDTokenType.REAL },
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{ regex: /^u([0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12})/, type: LLSDTokenType.UUID },
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{ regex: /^'([^'\\]*(?:\\.[^'\\\n]*)*)'/, type: LLSDTokenType.STRING_FIXED_SINGLE },
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{ regex: /^"([^"\\]*(?:\\.[^"\\\n]*)*)"/, type: LLSDTokenType.STRING_FIXED_DOUBLE },
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