- Bump to 0.5.13

- Add building support for TaskInventory and nested objects (from XML)
- Add support for taking objects into inventory
- Add waitForAppearanceSet utility
- Add new event for when object is fully resolved (ObjectProperties received)
- Fixed InventoryItem CRC method
- Fixed quaternion bug
- Support for uploading Script, Notecard and Gesture assets
- Significantly improved build process
This commit is contained in:
Casper Warden
2020-01-09 17:53:22 +00:00
parent 5e235d2db1
commit 2145de775b
24 changed files with 1414 additions and 357 deletions

15
lib/classes/BuildMap.ts Normal file
View File

@@ -0,0 +1,15 @@
import { AssetMap } from './AssetMap';
import { GameObject } from './public/GameObject';
import { Vector3 } from './Vector3';
export class BuildMap
{
public primsNeeded = 0;
public primReservoir: GameObject[] = [];
public rezLocation: Vector3 = Vector3.getZero();
constructor(public assetMap: AssetMap, public callback: (map: AssetMap) => void, public costOnly = false)
{
}
}