Latest packet handling, parsing, enums, generators, etc..

This commit is contained in:
Casper Warden
2017-11-24 17:45:34 +00:00
parent ec300e33ac
commit 261f28698a
496 changed files with 30448 additions and 57 deletions

View File

@@ -37,4 +37,76 @@ export class AgentAnimationPacket implements Packet
return size;
}
writeToBuffer(buf: Buffer, pos: number): number
{
const startPos = pos;
this.AgentData['AgentID'].writeToBuffer(buf, pos);
pos += 16;
this.AgentData['SessionID'].writeToBuffer(buf, pos);
pos += 16;
let count = this.AnimationList.length;
buf.writeUInt8(this.AnimationList.length, pos++);
for (let i = 0; i < count; i++)
{
this.AnimationList[i]['AnimID'].writeToBuffer(buf, pos);
pos += 16;
buf.writeUInt8((this.AnimationList[i]['StartAnim']) ? 1 : 0, pos++);
}
count = this.PhysicalAvatarEventList.length;
buf.writeUInt8(this.PhysicalAvatarEventList.length, pos++);
for (let i = 0; i < count; i++)
{
buf.write(this.PhysicalAvatarEventList[i]['TypeData'], pos);
pos += this.PhysicalAvatarEventList[i]['TypeData'].length;
}
return pos - startPos;
}
readFromBuffer(buf: Buffer, pos: number): number
{
const startPos = pos;
const newObjAgentData: {
AgentID: UUID,
SessionID: UUID
} = {
AgentID: UUID.zero(),
SessionID: UUID.zero()
};
newObjAgentData['AgentID'] = new UUID(buf, pos);
pos += 16;
newObjAgentData['SessionID'] = new UUID(buf, pos);
pos += 16;
this.AgentData = newObjAgentData;
let count = buf.readUInt8(pos++);
this.AnimationList = [];
for (let i = 0; i < count; i++)
{
const newObjAnimationList: {
AnimID: UUID,
StartAnim: boolean
} = {
AnimID: UUID.zero(),
StartAnim: false
};
newObjAnimationList['AnimID'] = new UUID(buf, pos);
pos += 16;
newObjAnimationList['StartAnim'] = (buf.readUInt8(pos++) === 1);
this.AnimationList.push(newObjAnimationList);
}
count = buf.readUInt8(pos++);
this.PhysicalAvatarEventList = [];
for (let i = 0; i < count; i++)
{
const newObjPhysicalAvatarEventList: {
TypeData: string
} = {
TypeData: ''
};
newObjPhysicalAvatarEventList['TypeData'] = buf.toString('utf8', pos, length);
pos += length;
this.PhysicalAvatarEventList.push(newObjPhysicalAvatarEventList);
}
return pos - startPos;
}
}