Latest packet handling, parsing, enums, generators, etc..
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@@ -23,4 +23,44 @@ export class AssetUploadRequestPacket implements Packet
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return (this.AssetBlock['AssetData'].length + 2) + 19;
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}
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writeToBuffer(buf: Buffer, pos: number): number
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{
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const startPos = pos;
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this.AssetBlock['TransactionID'].writeToBuffer(buf, pos);
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pos += 16;
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buf.writeInt8(this.AssetBlock['Type'], pos++);
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buf.writeUInt8((this.AssetBlock['Tempfile']) ? 1 : 0, pos++);
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buf.writeUInt8((this.AssetBlock['StoreLocal']) ? 1 : 0, pos++);
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buf.write(this.AssetBlock['AssetData'], pos);
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pos += this.AssetBlock['AssetData'].length;
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return pos - startPos;
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}
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readFromBuffer(buf: Buffer, pos: number): number
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{
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const startPos = pos;
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const newObjAssetBlock: {
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TransactionID: UUID,
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Type: number,
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Tempfile: boolean,
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StoreLocal: boolean,
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AssetData: string
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} = {
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TransactionID: UUID.zero(),
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Type: 0,
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Tempfile: false,
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StoreLocal: false,
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AssetData: ''
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};
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newObjAssetBlock['TransactionID'] = new UUID(buf, pos);
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pos += 16;
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newObjAssetBlock['Type'] = buf.readInt8(pos++);
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newObjAssetBlock['Tempfile'] = (buf.readUInt8(pos++) === 1);
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newObjAssetBlock['StoreLocal'] = (buf.readUInt8(pos++) === 1);
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newObjAssetBlock['AssetData'] = buf.toString('utf8', pos, length);
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pos += length;
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this.AssetBlock = newObjAssetBlock;
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return pos - startPos;
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}
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}
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