Latest packet handling, parsing, enums, generators, etc..
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@@ -27,4 +27,66 @@ export class AvatarInterestsUpdatePacket implements Packet
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return (this.PropertiesData['WantToText'].length + 1 + this.PropertiesData['SkillsText'].length + 1 + this.PropertiesData['LanguagesText'].length + 1) + 40;
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}
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writeToBuffer(buf: Buffer, pos: number): number
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{
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const startPos = pos;
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this.AgentData['AgentID'].writeToBuffer(buf, pos);
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pos += 16;
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this.AgentData['SessionID'].writeToBuffer(buf, pos);
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pos += 16;
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buf.writeUInt32LE(this.PropertiesData['WantToMask'], pos);
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pos += 4;
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buf.write(this.PropertiesData['WantToText'], pos);
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pos += this.PropertiesData['WantToText'].length;
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buf.writeUInt32LE(this.PropertiesData['SkillsMask'], pos);
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pos += 4;
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buf.write(this.PropertiesData['SkillsText'], pos);
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pos += this.PropertiesData['SkillsText'].length;
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buf.write(this.PropertiesData['LanguagesText'], pos);
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pos += this.PropertiesData['LanguagesText'].length;
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return pos - startPos;
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}
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readFromBuffer(buf: Buffer, pos: number): number
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{
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const startPos = pos;
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const newObjAgentData: {
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AgentID: UUID,
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SessionID: UUID
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} = {
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AgentID: UUID.zero(),
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SessionID: UUID.zero()
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};
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newObjAgentData['AgentID'] = new UUID(buf, pos);
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pos += 16;
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newObjAgentData['SessionID'] = new UUID(buf, pos);
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pos += 16;
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this.AgentData = newObjAgentData;
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const newObjPropertiesData: {
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WantToMask: number,
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WantToText: string,
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SkillsMask: number,
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SkillsText: string,
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LanguagesText: string
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} = {
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WantToMask: 0,
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WantToText: '',
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SkillsMask: 0,
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SkillsText: '',
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LanguagesText: ''
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};
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newObjPropertiesData['WantToMask'] = buf.readUInt32LE(pos);
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pos += 4;
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newObjPropertiesData['WantToText'] = buf.toString('utf8', pos, length);
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pos += length;
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newObjPropertiesData['SkillsMask'] = buf.readUInt32LE(pos);
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pos += 4;
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newObjPropertiesData['SkillsText'] = buf.toString('utf8', pos, length);
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pos += length;
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newObjPropertiesData['LanguagesText'] = buf.toString('utf8', pos, length);
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pos += length;
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this.PropertiesData = newObjPropertiesData;
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return pos - startPos;
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}
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}
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