Latest packet handling, parsing, enums, generators, etc..
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@@ -26,4 +26,72 @@ export class RemoveInventoryObjectsPacket implements Packet
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return ((16) * this.FolderData.length) + ((16) * this.ItemData.length) + 34;
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}
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writeToBuffer(buf: Buffer, pos: number): number
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{
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const startPos = pos;
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this.AgentData['AgentID'].writeToBuffer(buf, pos);
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pos += 16;
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this.AgentData['SessionID'].writeToBuffer(buf, pos);
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pos += 16;
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let count = this.FolderData.length;
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buf.writeUInt8(this.FolderData.length, pos++);
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for (let i = 0; i < count; i++)
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{
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this.FolderData[i]['FolderID'].writeToBuffer(buf, pos);
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pos += 16;
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}
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count = this.ItemData.length;
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buf.writeUInt8(this.ItemData.length, pos++);
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for (let i = 0; i < count; i++)
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{
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this.ItemData[i]['ItemID'].writeToBuffer(buf, pos);
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pos += 16;
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}
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return pos - startPos;
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}
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readFromBuffer(buf: Buffer, pos: number): number
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{
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const startPos = pos;
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const newObjAgentData: {
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AgentID: UUID,
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SessionID: UUID
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} = {
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AgentID: UUID.zero(),
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SessionID: UUID.zero()
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};
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newObjAgentData['AgentID'] = new UUID(buf, pos);
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pos += 16;
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newObjAgentData['SessionID'] = new UUID(buf, pos);
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pos += 16;
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this.AgentData = newObjAgentData;
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let count = buf.readUInt8(pos++);
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this.FolderData = [];
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for (let i = 0; i < count; i++)
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{
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const newObjFolderData: {
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FolderID: UUID
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} = {
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FolderID: UUID.zero()
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};
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newObjFolderData['FolderID'] = new UUID(buf, pos);
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pos += 16;
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this.FolderData.push(newObjFolderData);
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}
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count = buf.readUInt8(pos++);
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this.ItemData = [];
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for (let i = 0; i < count; i++)
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{
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const newObjItemData: {
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ItemID: UUID
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} = {
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ItemID: UUID.zero()
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};
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newObjItemData['ItemID'] = new UUID(buf, pos);
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pos += 16;
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this.ItemData.push(newObjItemData);
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}
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return pos - startPos;
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}
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}
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