Latest packet handling, parsing, enums, generators, etc..

This commit is contained in:
Casper Warden
2017-11-24 17:45:34 +00:00
parent ec300e33ac
commit 261f28698a
496 changed files with 30448 additions and 57 deletions

View File

@@ -20,4 +20,44 @@ export class ScriptControlChangePacket implements Packet
return ((6) * this.Data.length) + 1;
}
writeToBuffer(buf: Buffer, pos: number): number
{
const startPos = pos;
const count = this.Data.length;
buf.writeUInt8(this.Data.length, pos++);
for (let i = 0; i < count; i++)
{
buf.writeUInt8((this.Data[i]['TakeControls']) ? 1 : 0, pos++);
buf.writeUInt32LE(this.Data[i]['Controls'], pos);
pos += 4;
buf.writeUInt8((this.Data[i]['PassToAgent']) ? 1 : 0, pos++);
}
return pos - startPos;
}
readFromBuffer(buf: Buffer, pos: number): number
{
const startPos = pos;
const count = buf.readUInt8(pos++);
this.Data = [];
for (let i = 0; i < count; i++)
{
const newObjData: {
TakeControls: boolean,
Controls: number,
PassToAgent: boolean
} = {
TakeControls: false,
Controls: 0,
PassToAgent: false
};
newObjData['TakeControls'] = (buf.readUInt8(pos++) === 1);
newObjData['Controls'] = buf.readUInt32LE(pos);
pos += 4;
newObjData['PassToAgent'] = (buf.readUInt8(pos++) === 1);
this.Data.push(newObjData);
}
return pos - startPos;
}
}