Latest packet handling, parsing, enums, generators, etc..
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@@ -38,4 +38,80 @@ export class ViewerEffectPacket implements Packet
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return size;
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}
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writeToBuffer(buf: Buffer, pos: number): number
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{
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const startPos = pos;
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this.AgentData['AgentID'].writeToBuffer(buf, pos);
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pos += 16;
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this.AgentData['SessionID'].writeToBuffer(buf, pos);
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pos += 16;
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const count = this.Effect.length;
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buf.writeUInt8(this.Effect.length, pos++);
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for (let i = 0; i < count; i++)
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{
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this.Effect[i]['ID'].writeToBuffer(buf, pos);
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pos += 16;
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this.Effect[i]['AgentID'].writeToBuffer(buf, pos);
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pos += 16;
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buf.writeUInt8(this.Effect[i]['Type'], pos++);
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buf.writeFloatLE(this.Effect[i]['Duration'], pos);
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pos += 4;
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this.Effect[i]['Color'].copy(buf, pos);
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pos += 4;
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buf.write(this.Effect[i]['TypeData'], pos);
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pos += this.Effect[i]['TypeData'].length;
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}
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return pos - startPos;
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}
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readFromBuffer(buf: Buffer, pos: number): number
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{
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const startPos = pos;
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const newObjAgentData: {
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AgentID: UUID,
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SessionID: UUID
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} = {
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AgentID: UUID.zero(),
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SessionID: UUID.zero()
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};
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newObjAgentData['AgentID'] = new UUID(buf, pos);
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pos += 16;
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newObjAgentData['SessionID'] = new UUID(buf, pos);
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pos += 16;
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this.AgentData = newObjAgentData;
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const count = buf.readUInt8(pos++);
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this.Effect = [];
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for (let i = 0; i < count; i++)
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{
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const newObjEffect: {
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ID: UUID,
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AgentID: UUID,
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Type: number,
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Duration: number,
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Color: Buffer,
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TypeData: string
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} = {
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ID: UUID.zero(),
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AgentID: UUID.zero(),
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Type: 0,
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Duration: 0,
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Color: Buffer.allocUnsafe(0),
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TypeData: ''
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};
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newObjEffect['ID'] = new UUID(buf, pos);
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pos += 16;
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newObjEffect['AgentID'] = new UUID(buf, pos);
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pos += 16;
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newObjEffect['Type'] = buf.readUInt8(pos++);
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newObjEffect['Duration'] = buf.readFloatLE(pos);
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pos += 4;
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newObjEffect['Color'] = buf.slice(pos, pos + 4);
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pos += 4;
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newObjEffect['TypeData'] = buf.toString('utf8', pos, length);
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pos += length;
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this.Effect.push(newObjEffect);
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}
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return pos - startPos;
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}
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}
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