Merge pull request #70 from gwigz/agent-rotation

Agent properties for rotation
This commit is contained in:
Casper Warden
2023-11-19 00:53:24 +00:00
committed by GitHub

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@@ -63,6 +63,8 @@ export class Agent
uiFlags: {
'allowFirstLife'?: boolean
} = {};
headRotation = Quaternion.getIdentity();
bodyRotation = Quaternion.getIdentity();
cameraLookAt: Vector3 = new Vector3([0.979546, 0.105575, -0.171303]);
cameraCenter: Vector3 = new Vector3([199.58, 203.95, 24.304]);
cameraLeftAxis: Vector3 = new Vector3([-1.0, 0.0, 0]);
@@ -237,8 +239,8 @@ export class Agent
agentUpdate.AgentData = {
AgentID: this.agentID,
SessionID: circuit.sessionID,
HeadRotation: Quaternion.getIdentity(),
BodyRotation: Quaternion.getIdentity(),
HeadRotation: this.headRotation,
BodyRotation: this.bodyRotation,
State: AgentState.None,
CameraCenter: this.cameraCenter,
CameraAtAxis: this.cameraLookAt,