- Implement camera controls
- Option to resolve object properties when fetching from object store (names, descriptions etc). Can be more efficient - TODO: use FamilyProperties for child prims. - Refactored objectstore to reduce code duplication
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@@ -1,7 +1,7 @@
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import {BBox} from 'rbush-3d/dist';
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import {IGameObject} from './IGameObject';
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import {GameObject} from '../GameObject';
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export interface ITreeBoundingBox extends BBox
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{
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gameObject: IGameObject;
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gameObject: GameObject;
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}
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