Refine the object culling a little so we don't lose avatar information

This commit is contained in:
Casper Warden
2017-12-14 02:37:47 +00:00
parent 8113846422
commit 2bd3b9a789
9 changed files with 87 additions and 12 deletions

View File

@@ -1,6 +1,7 @@
import {UUID} from './UUID';
import {IGameObject} from './interfaces/IGameObject';
import {NameValue} from './NameValue';
import {PCode} from '../enums/PCode';
export class GameObjectLite implements IGameObject
{
@@ -10,6 +11,7 @@ export class GameObjectLite implements IGameObject
OwnerID: UUID;
IsAttachment: boolean;
NameValue: {[key: string]: NameValue};
PCode: PCode;
constructor()
{
this.IsAttachment = false;