Add getAllObjects() query for the object store

This commit is contained in:
Casper Warden
2018-10-19 16:39:24 +01:00
parent 2852c76cb0
commit 2efd01dca5
10 changed files with 95 additions and 5 deletions

View File

@@ -45,6 +45,7 @@ export declare class ObjectStoreLite implements IObjectStore {
shutdown(): void;
protected findParent(go: GameObject): GameObject;
private populateChildren;
getAllObjects(): GameObject[];
getNumberOfObjects(): number;
getObjectsInArea(minX: number, maxX: number, minY: number, maxY: number, minZ: number, maxZ: number): GameObject[];
getObjectByUUID(fullID: UUID | string): GameObject;