Extensive work on building, wearables, assets, inventory, attachments, serialization, etc.
Resolves #36
This commit is contained in:
39
lib/index.ts
39
lib/index.ts
@@ -95,12 +95,20 @@ import { ExtraParams } from './classes/public/ExtraParams';
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import { LLMesh } from './classes/public/LLMesh';
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import { FolderType } from './enums/FolderType';
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import { InventoryItem } from './classes/InventoryItem';
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import { InventoryType } from './enums/InventoryType';
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import { TarWriter } from './classes/TarWriter';
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import { TarReader } from './classes/TarReader';
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import { LLGesture } from './classes/LLGesture';
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import { LLGestureAnimationStep } from './classes/LLGestureAnimationStep';
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import { LLGestureSoundStep } from './classes/LLGestureSoundStep';
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import { LLGestureWaitStep } from './classes/LLGestureWaitStep';
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import { LLGestureChatStep } from './classes/LLGestureChatStep';
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import { LLGestureStepType } from './enums/LLGestureStepType';
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import { LLLindenText } from './classes/LLLindenText';
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export {
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Bot,
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LoginParameters,
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AssetType,
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HTTPAssets,
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ClientEvents,
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BVH,
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ChatSourceType,
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@@ -110,9 +118,14 @@ export {
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Utils,
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TextureEntry,
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LLWearable,
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LLLindenText,
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LLGesture,
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LLGestureAnimationStep,
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LLGestureSoundStep,
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LLGestureChatStep,
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LLGestureWaitStep,
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ParticleSystem,
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ExtraParams,
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FolderType,
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// Flags
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AgentFlags,
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@@ -133,22 +146,30 @@ export {
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RightsFlags,
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ParticleDataFlags,
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TextureFlags,
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PrimFlags,
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ParcelFlags,
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SimAccessFlags,
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TextureAnimFlags,
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// Enums
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InventoryType,
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AssetType,
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HTTPAssets,
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FolderType,
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TransferStatus,
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SourcePattern,
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BlendFunc,
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PCode,
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PrimFlags,
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Bumpiness,
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HoleType,
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LayerType,
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MappingType,
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ParcelFlags,
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PhysicsShapeType,
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ProfileShape,
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SculptType,
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Shininess,
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SimAccessFlags,
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TextureAnimFlags,
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TransferStatus,
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LLGestureStepType,
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// Events
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ChatEvent,
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@@ -195,6 +216,8 @@ export {
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MeshData,
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LLMesh,
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InventoryItem,
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TarReader,
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TarWriter,
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// Public Interfaces
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GlobalPosition,
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