Fix object selectin/deselection (more)
This commit is contained in:
@@ -184,7 +184,7 @@ export class RegionCommands extends CommandsBase
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const selectList: GameObject[] = [];
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for (let y = 0; y < selectLimit; y++)
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{
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if (y < objects.length)
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if (x + y < objects.length)
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{
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selectList.push(objects[x + y]);
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}
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@@ -276,7 +276,7 @@ export class RegionCommands extends CommandsBase
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const selectList: GameObject[] = [];
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for (let y = 0; y < selectLimit; y++)
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{
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if (y < objects.length)
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if (x + y < objects.length)
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{
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selectList.push(objects[x + y]);
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}
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@@ -382,10 +382,14 @@ export class RegionCommands extends CommandsBase
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for (const obj of objects)
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{
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if (obj.resolvedAt === undefined || obj.name === undefined)
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{
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obj.resolveAttempts++;
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}
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if (!(obj instanceof GameObject))
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{
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continue;
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}
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if (obj.resolvedAt === undefined || obj.name === undefined)
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{
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obj.resolveAttempts++;
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}
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}
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}
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}
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4
package-lock.json
generated
4
package-lock.json
generated
@@ -1,12 +1,12 @@
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{
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"name": "@caspertech/node-metaverse",
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"version": "0.7.14",
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"version": "0.7.15",
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"lockfileVersion": 3,
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"requires": true,
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"packages": {
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"": {
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"name": "@caspertech/node-metaverse",
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"version": "0.7.14",
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"version": "0.7.15",
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"license": "MIT",
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"dependencies": {
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"@caspertech/llsd": "^1.0.5",
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@@ -1,6 +1,6 @@
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{
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"name": "@caspertech/node-metaverse",
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"version": "0.7.14",
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"version": "0.7.15",
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"description": "A node.js interface for Second Life.",
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"main": "dist/lib/index.js",
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"types": "dist/lib/index.d.ts",
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