- When resolving objects, populate object costs (land impact)
- Add a function to find objects by name (regex or micromatch *glob style)
This commit is contained in:
@@ -36,4 +36,8 @@ export class Quaternion extends quat
|
||||
buf.writeFloatLE(q.y, pos + 4);
|
||||
buf.writeFloatLE(q.z, pos + 8);
|
||||
}
|
||||
toString(): string
|
||||
{
|
||||
return '<' + this.x + ', ' + this.y + ', ' + this.z + ', ' + this.w + '>';
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user