- When resolving objects, populate object costs (land impact)
- Add a function to find objects by name (regex or micromatch *glob style)
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@@ -33,4 +33,8 @@ export class Vector4 extends vec4
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buf.writeFloatLE(this.z, pos + 8);
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buf.writeFloatLE(this.w, pos + 12);
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}
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toString(): string
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{
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return '<' + this.x + ', ' + this.y + ', ' + this.z + ', ' + this.w + '>';
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}
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}
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