NMV 0.8.0 - Big refactor and linting fixes

This commit is contained in:
Casper Warden
2025-01-17 23:37:54 +00:00
parent 3870861b0a
commit 53659008ac
210 changed files with 17588 additions and 18300 deletions

View File

@@ -1,14 +1,87 @@
import { XMLNode } from 'xmlbuilder';
import { TSMVec3 } from '../tsm/vec3';
import { Quaternion } from "./Quaternion";
import type { XMLNode } from 'xmlbuilder';
export class Vector3 extends TSMVec3
export class Vector3
{
static getZero(): Vector3
public static zero = new Vector3(0, 0, 0);
public static up = new Vector3(0, 1, 0);
public static right = new Vector3(1, 0, 0);
public static forward = new Vector3(0, 0, 1);
public x: number;
public y: number;
public z: number;
public constructor(buf?: Buffer | number[] | Vector3 | number, pos?: number, doubleOrX?: boolean | number)
{
return new Vector3();
if (typeof buf === 'number' && typeof pos === 'number' && typeof doubleOrX === 'number')
{
this.x = buf;
this.y = pos;
this.z = doubleOrX;
}
else if (buf instanceof Vector3)
{
this.x = buf.x;
this.y = buf.y;
this.z = buf.z;
}
else
{
if (doubleOrX === undefined)
{
doubleOrX = false;
}
if (buf instanceof Buffer)
{
if (pos === undefined)
{
pos = 0;
}
if (doubleOrX === false)
{
this.x = buf.readFloatLE(pos);
this.y = buf.readFloatLE(pos + 4);
this.z = buf.readFloatLE(pos + 8);
}
else
{
this.x = buf.readDoubleLE(pos);
this.y = buf.readDoubleLE(pos + 8);
this.z = buf.readDoubleLE(pos + 16);
}
}
else if (buf !== undefined && Array.isArray(buf) && buf.length > 2)
{
if (typeof buf[0] !== 'number' || typeof buf[1] !== 'number' || typeof buf[2] !== 'number')
{
throw new Error('Array contains non-numbers');
}
[this.x, this.y, this.z] = buf;
}
else
{
this.x = 0.0;
this.y = 0.0;
this.z = 0.0;
}
}
if (isNaN(this.x))
{
throw new Error('X component is NaN');
}
if (isNaN(this.y))
{
throw new Error('Y component is NaN');
}
if (isNaN(this.z))
{
throw new Error('Z component is NaN');
}
}
static getXML(doc: XMLNode, v?: Vector3): void
public static getXML(doc: XMLNode, v?: Vector3): void
{
if (v === undefined)
{
@@ -19,7 +92,7 @@ export class Vector3 extends TSMVec3
doc.ele('Z', v.z);
}
static fromXMLJS(obj: any, param: string): Vector3 | false
public static fromXMLJS(obj: any, param: string): Vector3 | false
{
if (!obj[param])
{
@@ -32,11 +105,11 @@ export class Vector3 extends TSMVec3
}
if (typeof value === 'object')
{
if (value['X'] !== undefined && value['Y'] !== undefined && value['Z'] !== undefined)
if (value.X !== undefined && value.Y !== undefined && value.Z !== undefined)
{
let x = value['X'];
let y = value['Y'];
let z = value['Z'];
let x = value.X;
let y = value.Y;
let z = value.Z;
if (Array.isArray(x) && x.length > 0)
{
x = x[0];
@@ -49,66 +122,21 @@ export class Vector3 extends TSMVec3
{
z = z[0];
}
return new Vector3([x, y, z]);
return new Vector3([Number(x), Number(y), Number(z)]);
}
return false;
}
return false;
}
constructor(buf?: Buffer | number[] | Vector3 | TSMVec3, pos?: number, double?: boolean)
public static getZero(): Vector3
{
if (buf instanceof Vector3)
{
super();
this.x = buf.x;
this.y = buf.y;
this.z = buf.z;
}
else if (buf instanceof TSMVec3)
{
super();
this.x = buf.x;
this.y = buf.y;
this.z = buf.z;
}
else
{
if (double === undefined)
{
double = false;
}
if (buf !== undefined && pos !== undefined && buf instanceof Buffer)
{
if (!double)
{
const x = buf.readFloatLE(pos);
const y = buf.readFloatLE(pos + 4);
const z = buf.readFloatLE(pos + 8);
super([x, y, z]);
}
else
{
const x = buf.readDoubleLE(pos);
const y = buf.readDoubleLE(pos + 8);
const z = buf.readDoubleLE(pos + 16);
super([x, y, z]);
}
}
else if (buf !== undefined && Array.isArray(buf))
{
super(buf);
}
else
{
super();
}
}
return new Vector3();
}
writeToBuffer(buf: Buffer, pos: number, double: boolean): void
public writeToBuffer(buf: Buffer, pos: number, double = false): void
{
if (double)
if(double)
{
buf.writeDoubleLE(this.x, pos);
buf.writeDoubleLE(this.y, pos + 8);
@@ -121,24 +149,249 @@ export class Vector3 extends TSMVec3
buf.writeFloatLE(this.z, pos + 8);
}
}
toString(): string
public toString(): string
{
return '<' + this.x + ', ' + this.y + ', ' + this.z + '>';
}
getBuffer(double: boolean = false): Buffer
public getBuffer(double = false): Buffer
{
const buf = Buffer.allocUnsafe((double) ? 24 : 12);
const buf = Buffer.allocUnsafe(double ? 24 : 12);
this.writeToBuffer(buf, 0, double);
return buf;
}
compareApprox(vec: Vector3): boolean
public compareApprox(vec: Vector3): boolean
{
return vec.equals(this, 0.00001);
}
toArray(): number[]
public toArray(): number[]
{
return [this.x, this.y, this.z];
}
public equals(vec: Vector3, epsilon = Number.EPSILON): boolean
{
return (
Math.abs(this.x - vec.x) < epsilon &&
Math.abs(this.y - vec.y) < epsilon &&
Math.abs(this.z - vec.z) < epsilon
);
}
public cross(vec: Vector3): Vector3
{
return new Vector3([
this.y * vec.z - this.z * vec.y,
this.z * vec.x - this.x * vec.z,
this.x * vec.y - this.y * vec.x,
]);
}
public dot(vec: Vector3): number
{
return this.x * vec.x + this.y * vec.y + this.z * vec.z;
}
public distance(vec: Vector3): number
{
return Math.sqrt(this.squaredDistance(vec));
}
public squaredDistance(vec: Vector3): number
{
const dx = this.x - vec.x;
const dy = this.y - vec.y;
const dz = this.z - vec.z;
return dx * dx + dy * dy + dz * dz;
}
public direction(vec: Vector3): Vector3
{
const diff = vec.difference(this).normalize();
if (diff.x == 0.0 && diff.y == 0.0 && diff.z == 0.0)
{
diff.x = NaN;
diff.y = NaN;
diff.z = NaN;
}
return diff;
}
public toJSON(): object
{
return {
values: {
'0': this.x,
'1': this.y,
'2': this.z
}
}
}
public mix(vec: Vector3, t: number): Vector3
{
return new Vector3([
this.x + t * (vec.x - this.x),
this.y + t * (vec.y - this.y),
this.z + t * (vec.z - this.z),
]);
}
public sum(vec: Vector3): Vector3
{
return new Vector3([
this.x + vec.x,
this.y + vec.y,
this.z + vec.z,
]);
}
public difference(vec: Vector3): Vector3
{
return new Vector3([
this.x - vec.x,
this.y - vec.y,
this.z - vec.z,
]);
}
public product(vec: Vector3): Vector3
{
return new Vector3([
this.x * vec.x,
this.y * vec.y,
this.z * vec.z,
]);
}
public quotient(vec: Vector3): Vector3
{
return new Vector3([
this.x / vec.x,
this.y / vec.y,
this.z / vec.z,
]);
}
public reset(): void
{
this.x = 0;
this.y = 0;
this.z = 0;
}
public copy(): Vector3
{
return new Vector3(this);
}
public negate(): Vector3
{
return new Vector3([
-this.x,
-this.y,
-this.z,
]);
}
public length(): number
{
return Math.sqrt(this.squaredLength());
}
public squaredLength(): number
{
return this.x * this.x + this.y * this.y + this.z * this.z;
}
public add(vec: Vector3): Vector3
{
return new Vector3([
this.x + vec.x,
this.y + vec.y,
this.z + vec.z,
]);
}
public subtract(vec: Vector3): Vector3
{
return new Vector3([
this.x - vec.x,
this.y - vec.y,
this.z - vec.z,
]);
}
public multiply(value: number | Vector3): Vector3
{
if (typeof value === 'number')
{
return new Vector3([
this.x * value,
this.y * value,
this.z * value,
]);
}
else
{
return new Vector3([
this.x * value.x,
this.y * value.y,
this.z * value.z,
]);
}
}
public divide(value: number | Vector3): Vector3
{
if (typeof value === 'number')
{
return new Vector3([
this.x / value,
this.y / value,
this.z / value,
]);
}
else
{
return new Vector3([
this.x / value.x,
this.y / value.y,
this.z / value.z,
]);
}
}
public scale(scalar: number): Vector3
{
return this.multiply(scalar);
}
public normalize(): Vector3
{
const len = this.length();
if (len > 0)
{
return this.scale(1 / len);
}
else
{
return this.copy();
}
}
public multiplyQuaternion(quat: Quaternion): Vector3
{
const qVec = new Quaternion([this.x, this.y, this.z, 0]);
const result = quat.multiply(qVec).multiply(quat.conjugate());
return new Vector3([result.x, result.y, result.z]);
}
public toQuaternion(): Quaternion
{
return new Quaternion([this.x, this.y, this.z, 0]);
}
}