NMV 0.8.0 - Big refactor and linting fixes
This commit is contained in:
@@ -4,8 +4,9 @@ import { UUID } from '../UUID';
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import { Vector3 } from '../Vector3';
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import * as Long from 'long';
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import { MessageFlags } from '../../enums/MessageFlags';
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import { MessageBase } from '../MessageBase';
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import type { MessageBase } from '../MessageBase';
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import { Message } from '../../enums/Message';
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import type { PCode } from '../../enums/PCode';
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export class ObjectUpdateMessage implements MessageBase
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{
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@@ -22,7 +23,7 @@ export class ObjectUpdateMessage implements MessageBase
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State: number;
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FullID: UUID;
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CRC: number;
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PCode: number;
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PCode: PCode;
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Material: number;
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ClickAction: number;
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Scale: Vector3;
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@@ -71,7 +72,7 @@ export class ObjectUpdateMessage implements MessageBase
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return this.calculateVarVarSize(this.ObjectData, 'ObjectData', 1) + this.calculateVarVarSize(this.ObjectData, 'TextureEntry', 2) + this.calculateVarVarSize(this.ObjectData, 'TextureAnim', 1) + this.calculateVarVarSize(this.ObjectData, 'NameValue', 2) + this.calculateVarVarSize(this.ObjectData, 'Data', 2) + this.calculateVarVarSize(this.ObjectData, 'Text', 1) + this.calculateVarVarSize(this.ObjectData, 'MediaURL', 1) + this.calculateVarVarSize(this.ObjectData, 'PSBlock', 1) + this.calculateVarVarSize(this.ObjectData, 'ExtraParams', 1) + ((141) * this.ObjectData.length) + 11;
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}
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calculateVarVarSize(block: { [key: string]: any }[], paramName: string, extraPerVar: number): number
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calculateVarVarSize(block: Record<string, any>[], paramName: string, extraPerVar: number): number
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{
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let size = 0;
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for (const bl of block)
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@@ -85,100 +86,100 @@ export class ObjectUpdateMessage implements MessageBase
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writeToBuffer(buf: Buffer, pos: number): number
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{
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const startPos = pos;
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buf.writeInt32LE(this.RegionData['RegionHandle'].low, pos);
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buf.writeInt32LE(this.RegionData.RegionHandle.low, pos);
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pos += 4;
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buf.writeInt32LE(this.RegionData['RegionHandle'].high, pos);
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buf.writeInt32LE(this.RegionData.RegionHandle.high, pos);
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pos += 4;
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buf.writeUInt16LE(this.RegionData['TimeDilation'], pos);
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buf.writeUInt16LE(this.RegionData.TimeDilation, pos);
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pos += 2;
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const count = this.ObjectData.length;
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buf.writeUInt8(this.ObjectData.length, pos++);
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for (let i = 0; i < count; i++)
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{
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buf.writeUInt32LE(this.ObjectData[i]['ID'], pos);
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buf.writeUInt32LE(this.ObjectData[i].ID, pos);
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pos += 4;
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buf.writeUInt8(this.ObjectData[i]['State'], pos++);
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this.ObjectData[i]['FullID'].writeToBuffer(buf, pos);
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buf.writeUInt8(this.ObjectData[i].State, pos++);
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this.ObjectData[i].FullID.writeToBuffer(buf, pos);
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pos += 16;
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buf.writeUInt32LE(this.ObjectData[i]['CRC'], pos);
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buf.writeUInt32LE(this.ObjectData[i].CRC, pos);
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pos += 4;
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buf.writeUInt8(this.ObjectData[i]['PCode'], pos++);
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buf.writeUInt8(this.ObjectData[i]['Material'], pos++);
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buf.writeUInt8(this.ObjectData[i]['ClickAction'], pos++);
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this.ObjectData[i]['Scale'].writeToBuffer(buf, pos, false);
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buf.writeUInt8(this.ObjectData[i].PCode, pos++);
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buf.writeUInt8(this.ObjectData[i].Material, pos++);
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buf.writeUInt8(this.ObjectData[i].ClickAction, pos++);
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this.ObjectData[i].Scale.writeToBuffer(buf, pos, false);
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pos += 12;
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buf.writeUInt8(this.ObjectData[i]['ObjectData'].length, pos++);
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this.ObjectData[i]['ObjectData'].copy(buf, pos);
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pos += this.ObjectData[i]['ObjectData'].length;
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buf.writeUInt32LE(this.ObjectData[i]['ParentID'], pos);
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buf.writeUInt8(this.ObjectData[i].ObjectData.length, pos++);
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this.ObjectData[i].ObjectData.copy(buf, pos);
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pos += this.ObjectData[i].ObjectData.length;
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buf.writeUInt32LE(this.ObjectData[i].ParentID, pos);
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pos += 4;
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buf.writeUInt32LE(this.ObjectData[i]['UpdateFlags'], pos);
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buf.writeUInt32LE(this.ObjectData[i].UpdateFlags, pos);
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pos += 4;
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buf.writeUInt8(this.ObjectData[i]['PathCurve'], pos++);
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buf.writeUInt8(this.ObjectData[i]['ProfileCurve'], pos++);
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buf.writeUInt16LE(this.ObjectData[i]['PathBegin'], pos);
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buf.writeUInt8(this.ObjectData[i].PathCurve, pos++);
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buf.writeUInt8(this.ObjectData[i].ProfileCurve, pos++);
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buf.writeUInt16LE(this.ObjectData[i].PathBegin, pos);
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pos += 2;
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buf.writeUInt16LE(this.ObjectData[i]['PathEnd'], pos);
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buf.writeUInt16LE(this.ObjectData[i].PathEnd, pos);
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pos += 2;
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buf.writeUInt8(this.ObjectData[i]['PathScaleX'], pos++);
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buf.writeUInt8(this.ObjectData[i]['PathScaleY'], pos++);
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buf.writeUInt8(this.ObjectData[i]['PathShearX'], pos++);
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buf.writeUInt8(this.ObjectData[i]['PathShearY'], pos++);
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buf.writeInt8(this.ObjectData[i]['PathTwist'], pos++);
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buf.writeInt8(this.ObjectData[i]['PathTwistBegin'], pos++);
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buf.writeInt8(this.ObjectData[i]['PathRadiusOffset'], pos++);
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buf.writeInt8(this.ObjectData[i]['PathTaperX'], pos++);
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buf.writeInt8(this.ObjectData[i]['PathTaperY'], pos++);
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buf.writeUInt8(this.ObjectData[i]['PathRevolutions'], pos++);
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buf.writeInt8(this.ObjectData[i]['PathSkew'], pos++);
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buf.writeUInt16LE(this.ObjectData[i]['ProfileBegin'], pos);
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buf.writeUInt8(this.ObjectData[i].PathScaleX, pos++);
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buf.writeUInt8(this.ObjectData[i].PathScaleY, pos++);
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buf.writeUInt8(this.ObjectData[i].PathShearX, pos++);
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buf.writeUInt8(this.ObjectData[i].PathShearY, pos++);
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buf.writeInt8(this.ObjectData[i].PathTwist, pos++);
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buf.writeInt8(this.ObjectData[i].PathTwistBegin, pos++);
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buf.writeInt8(this.ObjectData[i].PathRadiusOffset, pos++);
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buf.writeInt8(this.ObjectData[i].PathTaperX, pos++);
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buf.writeInt8(this.ObjectData[i].PathTaperY, pos++);
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buf.writeUInt8(this.ObjectData[i].PathRevolutions, pos++);
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buf.writeInt8(this.ObjectData[i].PathSkew, pos++);
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buf.writeUInt16LE(this.ObjectData[i].ProfileBegin, pos);
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pos += 2;
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buf.writeUInt16LE(this.ObjectData[i]['ProfileEnd'], pos);
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buf.writeUInt16LE(this.ObjectData[i].ProfileEnd, pos);
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pos += 2;
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buf.writeUInt16LE(this.ObjectData[i]['ProfileHollow'], pos);
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buf.writeUInt16LE(this.ObjectData[i].ProfileHollow, pos);
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pos += 2;
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buf.writeUInt16LE(this.ObjectData[i]['TextureEntry'].length, pos);
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buf.writeUInt16LE(this.ObjectData[i].TextureEntry.length, pos);
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pos += 2;
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this.ObjectData[i]['TextureEntry'].copy(buf, pos);
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pos += this.ObjectData[i]['TextureEntry'].length;
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buf.writeUInt8(this.ObjectData[i]['TextureAnim'].length, pos++);
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this.ObjectData[i]['TextureAnim'].copy(buf, pos);
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pos += this.ObjectData[i]['TextureAnim'].length;
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buf.writeUInt16LE(this.ObjectData[i]['NameValue'].length, pos);
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this.ObjectData[i].TextureEntry.copy(buf, pos);
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pos += this.ObjectData[i].TextureEntry.length;
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buf.writeUInt8(this.ObjectData[i].TextureAnim.length, pos++);
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this.ObjectData[i].TextureAnim.copy(buf, pos);
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pos += this.ObjectData[i].TextureAnim.length;
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buf.writeUInt16LE(this.ObjectData[i].NameValue.length, pos);
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pos += 2;
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this.ObjectData[i]['NameValue'].copy(buf, pos);
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pos += this.ObjectData[i]['NameValue'].length;
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buf.writeUInt16LE(this.ObjectData[i]['Data'].length, pos);
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this.ObjectData[i].NameValue.copy(buf, pos);
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pos += this.ObjectData[i].NameValue.length;
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buf.writeUInt16LE(this.ObjectData[i].Data.length, pos);
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pos += 2;
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this.ObjectData[i]['Data'].copy(buf, pos);
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pos += this.ObjectData[i]['Data'].length;
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buf.writeUInt8(this.ObjectData[i]['Text'].length, pos++);
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this.ObjectData[i]['Text'].copy(buf, pos);
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pos += this.ObjectData[i]['Text'].length;
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this.ObjectData[i]['TextColor'].copy(buf, pos);
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this.ObjectData[i].Data.copy(buf, pos);
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pos += this.ObjectData[i].Data.length;
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buf.writeUInt8(this.ObjectData[i].Text.length, pos++);
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this.ObjectData[i].Text.copy(buf, pos);
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pos += this.ObjectData[i].Text.length;
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this.ObjectData[i].TextColor.copy(buf, pos);
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pos += 4;
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buf.writeUInt8(this.ObjectData[i]['MediaURL'].length, pos++);
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this.ObjectData[i]['MediaURL'].copy(buf, pos);
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pos += this.ObjectData[i]['MediaURL'].length;
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buf.writeUInt8(this.ObjectData[i]['PSBlock'].length, pos++);
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this.ObjectData[i]['PSBlock'].copy(buf, pos);
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pos += this.ObjectData[i]['PSBlock'].length;
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buf.writeUInt8(this.ObjectData[i]['ExtraParams'].length, pos++);
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this.ObjectData[i]['ExtraParams'].copy(buf, pos);
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pos += this.ObjectData[i]['ExtraParams'].length;
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this.ObjectData[i]['Sound'].writeToBuffer(buf, pos);
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buf.writeUInt8(this.ObjectData[i].MediaURL.length, pos++);
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this.ObjectData[i].MediaURL.copy(buf, pos);
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pos += this.ObjectData[i].MediaURL.length;
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buf.writeUInt8(this.ObjectData[i].PSBlock.length, pos++);
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this.ObjectData[i].PSBlock.copy(buf, pos);
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pos += this.ObjectData[i].PSBlock.length;
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buf.writeUInt8(this.ObjectData[i].ExtraParams.length, pos++);
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this.ObjectData[i].ExtraParams.copy(buf, pos);
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pos += this.ObjectData[i].ExtraParams.length;
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this.ObjectData[i].Sound.writeToBuffer(buf, pos);
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pos += 16;
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this.ObjectData[i]['OwnerID'].writeToBuffer(buf, pos);
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this.ObjectData[i].OwnerID.writeToBuffer(buf, pos);
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pos += 16;
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buf.writeFloatLE(this.ObjectData[i]['Gain'], pos);
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buf.writeFloatLE(this.ObjectData[i].Gain, pos);
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pos += 4;
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buf.writeUInt8(this.ObjectData[i]['Flags'], pos++);
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buf.writeFloatLE(this.ObjectData[i]['Radius'], pos);
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buf.writeUInt8(this.ObjectData[i].Flags, pos++);
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buf.writeFloatLE(this.ObjectData[i].Radius, pos);
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pos += 4;
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buf.writeUInt8(this.ObjectData[i]['JointType'], pos++);
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this.ObjectData[i]['JointPivot'].writeToBuffer(buf, pos, false);
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buf.writeUInt8(this.ObjectData[i].JointType, pos++);
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this.ObjectData[i].JointPivot.writeToBuffer(buf, pos, false);
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pos += 12;
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this.ObjectData[i]['JointAxisOrAnchor'].writeToBuffer(buf, pos, false);
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this.ObjectData[i].JointAxisOrAnchor.writeToBuffer(buf, pos, false);
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pos += 12;
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}
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return pos - startPos;
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@@ -196,9 +197,9 @@ export class ObjectUpdateMessage implements MessageBase
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RegionHandle: Long.ZERO,
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TimeDilation: 0
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};
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newObjRegionData['RegionHandle'] = new Long(buf.readInt32LE(pos), buf.readInt32LE(pos + 4));
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newObjRegionData.RegionHandle = new Long(buf.readInt32LE(pos), buf.readInt32LE(pos + 4));
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pos += 8;
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newObjRegionData['TimeDilation'] = buf.readUInt16LE(pos);
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newObjRegionData.TimeDilation = buf.readUInt16LE(pos);
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pos += 2;
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this.RegionData = newObjRegionData;
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if (pos >= buf.length)
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@@ -304,90 +305,90 @@ export class ObjectUpdateMessage implements MessageBase
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JointPivot: Vector3.getZero(),
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JointAxisOrAnchor: Vector3.getZero()
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};
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newObjObjectData['ID'] = buf.readUInt32LE(pos);
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newObjObjectData.ID = buf.readUInt32LE(pos);
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pos += 4;
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newObjObjectData['State'] = buf.readUInt8(pos++);
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newObjObjectData['FullID'] = new UUID(buf, pos);
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newObjObjectData.State = buf.readUInt8(pos++);
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newObjObjectData.FullID = new UUID(buf, pos);
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pos += 16;
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newObjObjectData['CRC'] = buf.readUInt32LE(pos);
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newObjObjectData.CRC = buf.readUInt32LE(pos);
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pos += 4;
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newObjObjectData['PCode'] = buf.readUInt8(pos++);
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newObjObjectData['Material'] = buf.readUInt8(pos++);
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newObjObjectData['ClickAction'] = buf.readUInt8(pos++);
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newObjObjectData['Scale'] = new Vector3(buf, pos, false);
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newObjObjectData.PCode = buf.readUInt8(pos++);
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newObjObjectData.Material = buf.readUInt8(pos++);
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newObjObjectData.ClickAction = buf.readUInt8(pos++);
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newObjObjectData.Scale = new Vector3(buf, pos, false);
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pos += 12;
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varLength = buf.readUInt8(pos++);
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newObjObjectData['ObjectData'] = buf.slice(pos, pos + varLength);
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newObjObjectData.ObjectData = buf.slice(pos, pos + varLength);
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pos += varLength;
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newObjObjectData['ParentID'] = buf.readUInt32LE(pos);
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newObjObjectData.ParentID = buf.readUInt32LE(pos);
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pos += 4;
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newObjObjectData['UpdateFlags'] = buf.readUInt32LE(pos);
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newObjObjectData.UpdateFlags = buf.readUInt32LE(pos);
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pos += 4;
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newObjObjectData['PathCurve'] = buf.readUInt8(pos++);
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newObjObjectData['ProfileCurve'] = buf.readUInt8(pos++);
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newObjObjectData['PathBegin'] = buf.readUInt16LE(pos);
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newObjObjectData.PathCurve = buf.readUInt8(pos++);
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newObjObjectData.ProfileCurve = buf.readUInt8(pos++);
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newObjObjectData.PathBegin = buf.readUInt16LE(pos);
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pos += 2;
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newObjObjectData['PathEnd'] = buf.readUInt16LE(pos);
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newObjObjectData.PathEnd = buf.readUInt16LE(pos);
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pos += 2;
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newObjObjectData['PathScaleX'] = buf.readUInt8(pos++);
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newObjObjectData['PathScaleY'] = buf.readUInt8(pos++);
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newObjObjectData['PathShearX'] = buf.readUInt8(pos++);
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newObjObjectData['PathShearY'] = buf.readUInt8(pos++);
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newObjObjectData['PathTwist'] = buf.readInt8(pos++);
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newObjObjectData['PathTwistBegin'] = buf.readInt8(pos++);
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newObjObjectData['PathRadiusOffset'] = buf.readInt8(pos++);
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newObjObjectData['PathTaperX'] = buf.readInt8(pos++);
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newObjObjectData['PathTaperY'] = buf.readInt8(pos++);
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newObjObjectData['PathRevolutions'] = buf.readUInt8(pos++);
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newObjObjectData['PathSkew'] = buf.readInt8(pos++);
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newObjObjectData['ProfileBegin'] = buf.readUInt16LE(pos);
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newObjObjectData.PathScaleX = buf.readUInt8(pos++);
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newObjObjectData.PathScaleY = buf.readUInt8(pos++);
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newObjObjectData.PathShearX = buf.readUInt8(pos++);
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newObjObjectData.PathShearY = buf.readUInt8(pos++);
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newObjObjectData.PathTwist = buf.readInt8(pos++);
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newObjObjectData.PathTwistBegin = buf.readInt8(pos++);
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newObjObjectData.PathRadiusOffset = buf.readInt8(pos++);
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newObjObjectData.PathTaperX = buf.readInt8(pos++);
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newObjObjectData.PathTaperY = buf.readInt8(pos++);
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newObjObjectData.PathRevolutions = buf.readUInt8(pos++);
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newObjObjectData.PathSkew = buf.readInt8(pos++);
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newObjObjectData.ProfileBegin = buf.readUInt16LE(pos);
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pos += 2;
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newObjObjectData['ProfileEnd'] = buf.readUInt16LE(pos);
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newObjObjectData.ProfileEnd = buf.readUInt16LE(pos);
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pos += 2;
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newObjObjectData['ProfileHollow'] = buf.readUInt16LE(pos);
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newObjObjectData.ProfileHollow = buf.readUInt16LE(pos);
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pos += 2;
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varLength = buf.readUInt16LE(pos);
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pos += 2;
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newObjObjectData['TextureEntry'] = buf.slice(pos, pos + varLength);
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newObjObjectData.TextureEntry = buf.slice(pos, pos + varLength);
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pos += varLength;
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varLength = buf.readUInt8(pos++);
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newObjObjectData['TextureAnim'] = buf.slice(pos, pos + varLength);
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newObjObjectData.TextureAnim = buf.slice(pos, pos + varLength);
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pos += varLength;
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varLength = buf.readUInt16LE(pos);
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pos += 2;
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newObjObjectData['NameValue'] = buf.slice(pos, pos + varLength);
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newObjObjectData.NameValue = buf.slice(pos, pos + varLength);
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pos += varLength;
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varLength = buf.readUInt16LE(pos);
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pos += 2;
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newObjObjectData['Data'] = buf.slice(pos, pos + varLength);
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newObjObjectData.Data = buf.slice(pos, pos + varLength);
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pos += varLength;
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varLength = buf.readUInt8(pos++);
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newObjObjectData['Text'] = buf.slice(pos, pos + varLength);
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newObjObjectData.Text = buf.slice(pos, pos + varLength);
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pos += varLength;
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newObjObjectData['TextColor'] = buf.slice(pos, pos + 4);
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newObjObjectData.TextColor = buf.slice(pos, pos + 4);
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pos += 4;
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varLength = buf.readUInt8(pos++);
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newObjObjectData['MediaURL'] = buf.slice(pos, pos + varLength);
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newObjObjectData.MediaURL = buf.slice(pos, pos + varLength);
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pos += varLength;
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varLength = buf.readUInt8(pos++);
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newObjObjectData['PSBlock'] = buf.slice(pos, pos + varLength);
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newObjObjectData.PSBlock = buf.slice(pos, pos + varLength);
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pos += varLength;
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varLength = buf.readUInt8(pos++);
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newObjObjectData['ExtraParams'] = buf.slice(pos, pos + varLength);
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newObjObjectData.ExtraParams = buf.slice(pos, pos + varLength);
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pos += varLength;
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newObjObjectData['Sound'] = new UUID(buf, pos);
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newObjObjectData.Sound = new UUID(buf, pos);
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pos += 16;
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newObjObjectData['OwnerID'] = new UUID(buf, pos);
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newObjObjectData.OwnerID = new UUID(buf, pos);
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pos += 16;
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newObjObjectData['Gain'] = buf.readFloatLE(pos);
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newObjObjectData.Gain = buf.readFloatLE(pos);
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pos += 4;
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newObjObjectData['Flags'] = buf.readUInt8(pos++);
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newObjObjectData['Radius'] = buf.readFloatLE(pos);
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newObjObjectData.Flags = buf.readUInt8(pos++);
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newObjObjectData.Radius = buf.readFloatLE(pos);
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pos += 4;
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newObjObjectData['JointType'] = buf.readUInt8(pos++);
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newObjObjectData['JointPivot'] = new Vector3(buf, pos, false);
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newObjObjectData.JointType = buf.readUInt8(pos++);
|
||||
newObjObjectData.JointPivot = new Vector3(buf, pos, false);
|
||||
pos += 12;
|
||||
newObjObjectData['JointAxisOrAnchor'] = new Vector3(buf, pos, false);
|
||||
newObjObjectData.JointAxisOrAnchor = new Vector3(buf, pos, false);
|
||||
pos += 12;
|
||||
this.ObjectData.push(newObjObjectData);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user