- Support specifying URL in loginParameters for connecting to OpenSim
- Patch some miscellaneous OpenSim related glitches - Add waitForRegionHandshake function - Add a concurrent promise queue - Fix xml writing of Vector3s - Fix asset downloading on grids without HTTP assets - Fix buildObject to properly orientate prims - Wrangled with CreateSelected all day and it turned out to be an OpenSim bug - LinkFrom function for faster linking - Updated LLSD library to fix LLMesh decoding
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@@ -97,6 +97,13 @@ export class Inventory
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invItem.inventoryType = parseInt(receivedItem['inv_type'], 10);
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invItem.type = parseInt(receivedItem['type'], 10);
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invItem.itemID = item;
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if (receivedItem['permissions']['last_owner_id'] === undefined)
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{
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// TODO: OpenSim glitch
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receivedItem['permissions']['last_owner_id'] = receivedItem['permissions']['owner_id'];
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}
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invItem.permissions = {
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baseMask: parseInt(receivedItem['permissions']['base_mask'], 10),
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nextOwnerMask: parseInt(receivedItem['permissions']['next_owner_mask'], 10),
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