- Mesh upload support
- LLMesh asset decoding and encoding (inc. LLPhysicsConvex, LLSkin, LLSubMesh) - Query inventory folder by type - onSelectedObject event - fetchInventoryItem command - Fix packing/unpacking of object shape - Time sync with SimulatorViewerTimeMessage - Changed several classes to a .from style rather than setting up in the constructor (exception friendly) - Whole bunch of other improvements - Object building
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@@ -65,4 +65,8 @@ export class Vector2 extends vec2
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{
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return '<' + this.x + ', ' + this.y + '>';
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}
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toArray()
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{
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return [this.x, this.y];
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}
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}
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