- Mesh upload support
- LLMesh asset decoding and encoding (inc. LLPhysicsConvex, LLSkin, LLSubMesh) - Query inventory folder by type - onSelectedObject event - fetchInventoryItem command - Fix packing/unpacking of object shape - Time sync with SimulatorViewerTimeMessage - Changed several classes to a .from style rather than setting up in the constructor (exception friendly) - Whole bunch of other improvements - Object building
This commit is contained in:
630
lib/classes/public/LLMesh.ts
Normal file
630
lib/classes/public/LLMesh.ts
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@@ -0,0 +1,630 @@
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import {Utils} from '../Utils';
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import * as zlib from 'zlib';
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import * as LLSD from '@caspertech/llsd';
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import {UUID} from '../UUID';
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import {LLSubMesh} from './interfaces/LLSubMesh';
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import {Vector3} from '../Vector3';
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import {Vector2} from '../Vector2';
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import {LLSkin} from './interfaces/LLSkin';
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import {mat4} from '../../tsm/mat4';
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import {LLPhysicsConvex} from './interfaces/LLPhysicsConvex';
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export class LLMesh
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{
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version: number;
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lodLevels: {[key: string]: LLSubMesh[]} = {};
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physicsConvex: LLPhysicsConvex;
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skin?: LLSkin;
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creatorID: UUID;
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date: Date;
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static async from(buf: Buffer): Promise<LLMesh>
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{
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const llmesh = new LLMesh();
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const binData = new LLSD.Binary(Array.from(buf), 'BASE64');
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let obj = LLSD.LLSD.parseBinary(binData);
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if (obj['result'] === undefined)
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{
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throw new Error('Failed to decode header');
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}
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if (obj['position'] === undefined)
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{
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throw new Error('Position not reported');
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}
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const startPos = parseInt(obj['position'], 10);
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obj = obj['result'];
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if (!obj['version'])
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{
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throw new Error('No version found');
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}
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if (!obj['creator'])
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{
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throw new Error('Creator UUID not found');
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}
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if (obj['date'] === undefined)
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{
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throw new Error('Date not found');
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}
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llmesh.creatorID = new UUID(obj['creator'].toString());
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llmesh.date = obj['date'];
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llmesh.version = parseInt(obj['version'], 10);
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for (const key of Object.keys(obj))
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{
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const o = obj[key];
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if (typeof o === 'object' && o !== null && o['offset'] !== undefined)
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{
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const bufFrom = startPos + parseInt(o['offset'], 10);
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const bufTo = startPos + parseInt(o['offset'], 10) + parseInt(o['size'], 10);
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const partBuf = buf.slice(bufFrom, bufTo);
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const deflated = await this.inflate(partBuf);
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const mesh = LLSD.LLSD.parseBinary(new LLSD.Binary(Array.from(deflated), 'BASE64'));
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if (mesh['result'] === undefined)
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{
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throw new Error('Failed to parse compressed submesh data');
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}
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if (key === 'physics_convex')
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{
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llmesh.physicsConvex = this.parsePhysicsConvex(mesh['result']);
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}
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else if (key === 'skin')
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{
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llmesh.skin = this.parseSkin(mesh['result']);
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}
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else if (key === 'physics_havok' || key === 'physics_cost_data')
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{
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// Used by the simulator
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}
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else
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{
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llmesh.lodLevels[key] = this.parseLODLevel(mesh['result']);
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}
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}
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}
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return llmesh;
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}
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static parseSkin(mesh: any): LLSkin
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{
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if (!mesh['joint_names'])
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{
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throw new Error('Joint names missing from skin');
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}
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if (!mesh['bind_shape_matrix'])
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{
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throw new Error('Bind shape matrix missing from skin');
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}
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if (!mesh['inverse_bind_matrix'])
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{
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throw new Error('Inverse bind matrix missing from skin');
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}
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const skin: LLSkin = {
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jointNames: mesh['joint_names'],
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bindShapeMatrix: new mat4(mesh['bind_shape_matrix']),
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inverseBindMatrix: []
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};
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if (mesh['inverse_bind_matrix'])
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{
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skin.inverseBindMatrix = [];
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for (const inv of mesh['inverse_bind_matrix'])
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{
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skin.inverseBindMatrix.push(new mat4(inv));
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}
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}
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if (mesh['alt_inverse_bind_matrix'])
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{
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skin.altInverseBindMatrix = [];
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for (const inv of mesh['alt_inverse_bind_matrix'])
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{
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skin.altInverseBindMatrix.push(new mat4(inv));
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}
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}
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if (mesh['pelvis_offset'])
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{
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skin.pelvisOffset = new mat4(mesh['pelvis_offset']);
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}
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return skin;
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}
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static fixReal(arr: number[]): number[]
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{
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const newArr = [];
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for (let num of arr)
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{
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if ((num >> 0) === num && !((num === 0) && ((1 / num) === -Infinity)))
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{
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num += 0.0000000001;
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}
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newArr.push(num);
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}
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return newArr;
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}
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static parsePhysicsConvex(mesh: any): LLPhysicsConvex
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{
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const conv: LLPhysicsConvex = {
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boundingVerts: [],
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domain: {
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min: new Vector3([-0.5, -0.5, -0.5]),
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max: new Vector3([0.5, 0.5, 0.5])
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}
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};
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if (mesh['Min'])
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{
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conv.domain.min.x = mesh['Min'][0];
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conv.domain.min.y = mesh['Min'][1];
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conv.domain.min.z = mesh['Min'][2];
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}
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if (mesh['Max'])
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{
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conv.domain.max.x = mesh['Max'][0];
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conv.domain.max.y = mesh['Max'][1];
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conv.domain.max.z = mesh['Max'][2];
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}
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if (mesh['HullList'])
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{
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if (!mesh['Positions'])
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{
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throw new Error('Positions must be supplied if hull list is present');
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}
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conv.positions = this.decodeByteDomain3(mesh['Positions'].toArray(), conv.domain.min, conv.domain.max);
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conv.hullList = mesh['HullList'].toArray();
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if (conv.hullList === undefined)
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{
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throw new Error('HullList undefined');
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}
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else
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{
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let totalPoints = 0;
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for (const hull of conv.hullList)
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{
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totalPoints += hull;
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}
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if (conv.positions.length !== totalPoints)
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{
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throw new Error('Hull list expected number of points does not match number of positions: ' + totalPoints + ' vs ' + conv.positions.length);
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}
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}
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}
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if (!mesh['BoundingVerts'])
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{
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throw new Error('BoundingVerts is required');
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}
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conv.boundingVerts = this.decodeByteDomain3(mesh['BoundingVerts'].toArray(), conv.domain.min, conv.domain.max);
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return conv;
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}
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static parseLODLevel(mesh: any): LLSubMesh[]
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{
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const list: LLSubMesh[] = [];
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for (const submesh of mesh)
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{
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const decoded: LLSubMesh = {
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positionDomain: {
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min: new Vector3([-0.5, -0.5, -0.5]),
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max: new Vector3([0.5, 0.5, 0.5])
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}
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};
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if (submesh['NoGeometry'])
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{
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decoded.noGeometry = true;
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list.push(decoded);
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}
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else
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{
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decoded.position = [];
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if (!submesh['Position'])
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{
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throw new Error('Submesh does not contain position data');
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}
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if (decoded.positionDomain !== undefined)
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{
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if (submesh['PositionDomain'])
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{
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if (submesh['PositionDomain']['Max'] !== undefined)
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{
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const dom = submesh['PositionDomain']['Max'];
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decoded.positionDomain.max.x = dom[0];
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decoded.positionDomain.max.y = dom[1];
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decoded.positionDomain.max.z = dom[2];
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}
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if (submesh['PositionDomain']['Min'] !== undefined)
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{
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const dom = submesh['PositionDomain']['Min'];
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decoded.positionDomain.min.x = dom[0];
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decoded.positionDomain.min.y = dom[1];
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decoded.positionDomain.min.z = dom[2];
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}
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}
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decoded.position = this.decodeByteDomain3(submesh['Position'].toArray(), decoded.positionDomain.min, decoded.positionDomain.max);
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}
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if (submesh['Normal'])
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{
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decoded.normal = this.decodeByteDomain3(submesh['Normal'].toArray(), new Vector3([-1.0, -1.0, -1.0]), new Vector3([1.0, 1.0, 1.0]));
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if (decoded.normal.length !== decoded.position.length)
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{
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throw new Error('Normal length does not match vertex position length');
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}
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}
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if (submesh['TexCoord0'])
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{
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decoded.texCoord0Domain = {
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min: new Vector2([-0.5, -0.5]),
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max: new Vector2([0.5, 0.5])
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};
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if (submesh['TexCoord0Domain'])
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{
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if (submesh['TexCoord0Domain']['Max'] !== undefined)
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{
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const dom = submesh['TexCoord0Domain']['Max'];
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decoded.texCoord0Domain.max.x = dom[0];
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decoded.texCoord0Domain.max.y = dom[1];
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}
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if (submesh['TexCoord0Domain']['Min'] !== undefined)
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{
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const dom = submesh['TexCoord0Domain']['Min'];
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decoded.texCoord0Domain.min.x = dom[0];
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decoded.texCoord0Domain.min.y = dom[1];
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}
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}
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else
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{
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throw new Error('TexCoord0Domain is required if Texcoord0 is present');
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}
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decoded.texCoord0 = this.decodeByteDomain2(submesh['TexCoord0'].toArray(), decoded.texCoord0Domain.min, decoded.texCoord0Domain.max);
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}
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if (!submesh['TriangleList'])
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{
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throw new Error('TriangleList is required');
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}
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const indexBuf = new Buffer(submesh['TriangleList'].toArray());
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decoded.triangleList = [];
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for (let pos = 0; pos < indexBuf.length; pos = pos + 2)
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{
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const vertIndex = indexBuf.readUInt16LE(pos);
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if (vertIndex >= decoded.position.length)
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{
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throw new Error('Vertex index out of range: ' + vertIndex)
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}
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decoded.triangleList.push(vertIndex);
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}
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if (submesh['Weights'])
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{
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const skinBuf = new Buffer(submesh['Weights'].toArray());
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decoded.weights = [];
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let pos = 0;
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while (pos < skinBuf.length)
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{
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const entry: {[key: number]: number} = {};
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for (let x = 0; x < 4; x++)
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{
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const jointNum = skinBuf.readUInt8(pos++);
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if (jointNum === 0xFF)
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{
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break;
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}
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const value = skinBuf.readUInt16LE(pos); pos = pos + 2;
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entry[jointNum] = value;
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}
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decoded.weights.push(entry);
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}
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if (decoded.weights.length !== decoded.position.length)
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{
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throw new Error('Weight list differs in length from position list');
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}
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}
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list.push(decoded);
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}
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}
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return list;
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}
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static decodeByteDomain3(posArray: number[], minDomain: Vector3, maxDomain: Vector3): Vector3[]
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{
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const result: Vector3[] = [];
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const buf = new Buffer(posArray);
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for (let idx = 0; idx < posArray.length; idx = idx + 6)
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{
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const posX = this.normalizeDomain(buf.readUInt16LE(idx), minDomain.x, maxDomain.x);
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const posY = this.normalizeDomain(buf.readUInt16LE(idx + 2), minDomain.y, maxDomain.y);
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const posZ = this.normalizeDomain(buf.readUInt16LE(idx + 4), minDomain.z, maxDomain.z);
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result.push(new Vector3([posX, posY, posZ]));
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}
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return result;
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}
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static decodeByteDomain2(posArray: number[], minDomain: Vector2, maxDomain: Vector2): Vector2[]
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{
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const result: Vector2[] = [];
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const buf = new Buffer(posArray);
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for (let idx = 0; idx < posArray.length; idx = idx + 4)
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{
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const posX = this.normalizeDomain(buf.readUInt16LE(idx), minDomain.x, maxDomain.x);
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const posY = this.normalizeDomain(buf.readUInt16LE(idx + 2), minDomain.y, maxDomain.y);
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result.push(new Vector2([posX, posY]));
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}
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return result;
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}
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static normalizeDomain(value: number, min: number, max: number)
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{
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return ((value / 65535) * (max - min)) + min;
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}
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static inflate(buf: Buffer): Promise<Buffer>
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{
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return new Promise<Buffer>((resolve, reject) =>
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{
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zlib.inflate(buf, (error: (Error| null), result: Buffer) =>
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{
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if (error)
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{
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reject(error)
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}
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else
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{
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resolve(result);
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}
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})
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});
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}
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static deflate(buf: Buffer): Promise<Buffer>
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{
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return new Promise<Buffer>((resolve, reject) =>
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{
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zlib.deflate(buf, { level: 9}, (error: (Error| null), result: Buffer) =>
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{
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if (error)
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{
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reject(error)
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}
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else
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{
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resolve(result);
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}
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})
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});
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}
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private encodeSubMesh(mesh: LLSubMesh)
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{
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const data: {
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NoGeometry?: true,
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Position?: any, // LLSD.Binary
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PositionDomain?: {
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Min: number[],
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Max: number[]
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},
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Normal?: any, // LLSD.Binary
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TexCoord0?: any, // LLSD.Binary
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TexCoord0Domain?: {
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Min: number[],
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Max: number[]
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},
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TriangleList?: any, // LLSD.Binary
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Weights?: any // LLSD.Binary
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} = {};
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if (mesh.noGeometry === true)
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{
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data.NoGeometry = true;
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return data;
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}
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if (!mesh.position)
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{
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throw new Error('No position data when encoding submesh');
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}
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if (mesh.positionDomain !== undefined)
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{
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data.Position = new LLSD.Binary(Array.from(this.expandFromDomain(mesh.position, mesh.positionDomain.min, mesh.positionDomain.max)));
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data.PositionDomain = {
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Min: LLMesh.fixReal(mesh.positionDomain.min.toArray()),
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Max: LLMesh.fixReal(mesh.positionDomain.max.toArray())
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};
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}
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if (mesh.texCoord0 && mesh.texCoord0Domain !== undefined)
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{
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data.TexCoord0 = new LLSD.Binary(Array.from(this.expandFromDomain(mesh.texCoord0, mesh.texCoord0Domain.min, mesh.texCoord0Domain.max)));
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data.TexCoord0Domain = {
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Min: LLMesh.fixReal(mesh.texCoord0Domain.min.toArray()),
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Max: LLMesh.fixReal(mesh.texCoord0Domain.max.toArray())
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};
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}
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if (mesh.normal)
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{
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data.Normal = new LLSD.Binary(Array.from(this.expandFromDomain(mesh.normal, new Vector3([-1.0, -1.0, -1.0]), new Vector3([1.0, 1.0, 1.0]))));
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}
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if (mesh.triangleList)
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{
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const triangles = Buffer.allocUnsafe(mesh.triangleList.length * 2);
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let pos = 0;
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for (let x = 0; x < mesh.triangleList.length; x++)
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{
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triangles.writeUInt16LE(mesh.triangleList[x], pos); pos = pos + 2;
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}
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data.TriangleList = new LLSD.Binary(Array.from(triangles));
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}
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else
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{
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throw new Error('Triangle list is required');
|
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}
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if (mesh.weights)
|
||||
{
|
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// Calculate how much space we need
|
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let spaceNeeded = 0;
|
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for (const weight of mesh.weights)
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{
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const keys = Object.keys(weight);
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spaceNeeded = spaceNeeded + keys.length * 3;
|
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if (keys.length < 4)
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{
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spaceNeeded = spaceNeeded + 1;
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}
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}
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const weightBuff = Buffer.allocUnsafe(spaceNeeded);
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let pos = 0;
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for (const weight of mesh.weights)
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{
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const keys = Object.keys(weight);
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for (const jointID of keys)
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{
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weightBuff.writeUInt8(parseInt(jointID, 10), pos++);
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weightBuff.writeUInt16LE(weight[parseInt(jointID, 10)], pos); pos = pos + 2;
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}
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if (keys.length < 4)
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{
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weightBuff.writeUInt8(0xFF, pos++);
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}
|
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}
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data.Weights = new LLSD.Binary(Array.from(weightBuff));
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}
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return data;
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}
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private expandFromDomain(data: Vector3[] | Vector2[], domainMin: Vector3 | Vector2, domainMax: Vector3 | Vector2)
|
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{
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let length = 4;
|
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if (data.length > 0 && data[0] instanceof Vector3)
|
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{
|
||||
length = 6;
|
||||
}
|
||||
const buf = Buffer.allocUnsafe(data.length * length);
|
||||
let pos = 0;
|
||||
for (const c of data)
|
||||
{
|
||||
const coord: Vector3 | Vector2 = c;
|
||||
const sizeX = domainMax.x - domainMin.x;
|
||||
const newX = Math.round(((coord.x - domainMin.x) / sizeX) * 65535);
|
||||
|
||||
const sizeY = domainMax.y - domainMin.y;
|
||||
const newY = Math.round(((coord.y - domainMin.y) / sizeY) * 65535);
|
||||
buf.writeUInt16LE(newX, pos); pos = pos + 2;
|
||||
buf.writeUInt16LE(newY, pos); pos = pos + 2;
|
||||
if (coord instanceof Vector3 && domainMin instanceof Vector3 && domainMax instanceof Vector3)
|
||||
{
|
||||
const sizeZ = domainMax.z - domainMin.z;
|
||||
const newZ = Math.round(((coord.z - domainMin.z) / sizeZ) * 65535);
|
||||
buf.writeUInt16LE(newZ, pos); pos = pos + 2;
|
||||
}
|
||||
}
|
||||
return buf;
|
||||
}
|
||||
private async encodeLODLevel(name: string, submeshes: LLSubMesh[]): Promise<Buffer>
|
||||
{
|
||||
const smList = [];
|
||||
for (const sub of submeshes)
|
||||
{
|
||||
smList.push(this.encodeSubMesh(sub))
|
||||
}
|
||||
const mesh = LLSD.LLSD.formatBinary(smList);
|
||||
return await LLMesh.deflate(Buffer.from(mesh.toArray()));
|
||||
}
|
||||
private async encodePhysicsConvex(conv: LLPhysicsConvex): Promise<Buffer>
|
||||
{
|
||||
const llsd: {
|
||||
'HullList'?: any,
|
||||
'Positions'?: any,
|
||||
'BoundingVerts'?: any,
|
||||
'Min': number[],
|
||||
'Max': number[];
|
||||
} = {
|
||||
Min: LLMesh.fixReal(conv.domain.min.toArray()),
|
||||
Max: LLMesh.fixReal(conv.domain.max.toArray())
|
||||
};
|
||||
const sizeX = conv.domain.max.x - conv.domain.min.x;
|
||||
const sizeY = conv.domain.max.y - conv.domain.min.y;
|
||||
const sizeZ = conv.domain.max.z - conv.domain.min.z;
|
||||
if (conv.hullList)
|
||||
{
|
||||
if (!conv.positions)
|
||||
{
|
||||
throw new Error('Positions must be present if hullList is set.')
|
||||
}
|
||||
llsd.HullList = new LLSD.Binary(conv.hullList);
|
||||
const buf = Buffer.allocUnsafe(conv.positions.length * 6);
|
||||
let pos = 0;
|
||||
for (const vec of conv.positions)
|
||||
{
|
||||
buf.writeUInt16LE(Math.round(((vec.x - conv.domain.min.x) / sizeX) * 65535), pos); pos = pos + 2;
|
||||
buf.writeUInt16LE(Math.round(((vec.y - conv.domain.min.y) / sizeY) * 65535), pos); pos = pos + 2;
|
||||
buf.writeUInt16LE(Math.round(((vec.z - conv.domain.min.z) / sizeZ) * 65535), pos); pos = pos + 2;
|
||||
}
|
||||
llsd.Positions = new LLSD.Binary(Array.from(buf));
|
||||
}
|
||||
{
|
||||
const buf = Buffer.allocUnsafe(conv.boundingVerts.length * 6);
|
||||
let pos = 0;
|
||||
for (const vec of conv.boundingVerts)
|
||||
{
|
||||
buf.writeUInt16LE(Math.round(((vec.x - conv.domain.min.x) / sizeX)) * 65535, pos);
|
||||
pos = pos + 2;
|
||||
buf.writeUInt16LE(Math.round(((vec.y - conv.domain.min.y) / sizeY)) * 65535, pos);
|
||||
pos = pos + 2;
|
||||
buf.writeUInt16LE(Math.round(((vec.z - conv.domain.min.z) / sizeZ)) * 65535, pos);
|
||||
pos = pos + 2;
|
||||
}
|
||||
llsd.BoundingVerts = new LLSD.Binary(Array.from(buf));
|
||||
}
|
||||
const mesh = LLSD.LLSD.formatBinary(llsd);
|
||||
return await LLMesh.deflate(Buffer.from(mesh.toArray()));
|
||||
}
|
||||
private async encodeSkin(skin: LLSkin): Promise<Buffer>
|
||||
{
|
||||
const llsd: {[key: string]: any} = {};
|
||||
llsd['joint_names'] = skin.jointNames;
|
||||
llsd['bind_shape_matrix'] = skin.bindShapeMatrix.toArray();
|
||||
llsd['inverse_bind_matrix'] = [];
|
||||
for (const matrix of skin.inverseBindMatrix)
|
||||
{
|
||||
llsd['inverse_bind_matrix'].push(matrix.toArray())
|
||||
}
|
||||
if (skin.altInverseBindMatrix)
|
||||
{
|
||||
llsd['alt_inverse_bind_matrix'] = [];
|
||||
for (const matrix of skin.altInverseBindMatrix)
|
||||
{
|
||||
llsd['alt_inverse_bind_matrix'].push(matrix.toArray())
|
||||
}
|
||||
}
|
||||
if (skin.pelvisOffset)
|
||||
{
|
||||
llsd['pelvis_offset'] = skin.pelvisOffset.toArray();
|
||||
}
|
||||
const mesh = LLSD.LLSD.formatBinary(llsd);
|
||||
return await LLMesh.deflate(Buffer.from(mesh.toArray()));
|
||||
}
|
||||
async toAsset(): Promise<Buffer>
|
||||
{
|
||||
const llsd: {[key: string]: any} = {
|
||||
'creator': new LLSD.UUID(this.creatorID.toString()),
|
||||
'version': this.version,
|
||||
'date': null
|
||||
};
|
||||
let offset = 0;
|
||||
const bufs = [];
|
||||
for (const lod of Object.keys(this.lodLevels))
|
||||
{
|
||||
const lodBlob = await this.encodeLODLevel(lod, this.lodLevels[lod]);
|
||||
llsd[lod] = {
|
||||
'offset': offset,
|
||||
'size': lodBlob.length
|
||||
};
|
||||
offset += lodBlob.length;
|
||||
bufs.push(lodBlob);
|
||||
}
|
||||
if (this.physicsConvex)
|
||||
{
|
||||
const physBlob = await this.encodePhysicsConvex(this.physicsConvex);
|
||||
llsd['physics_convex'] = {
|
||||
'offset': offset,
|
||||
'size': physBlob.length
|
||||
};
|
||||
offset += physBlob.length;
|
||||
bufs.push(physBlob);
|
||||
|
||||
}
|
||||
if (this.skin)
|
||||
{
|
||||
const skinBlob = await this.encodeSkin(this.skin);
|
||||
llsd['skin'] = {
|
||||
'offset': offset,
|
||||
'size': skinBlob.length
|
||||
};
|
||||
offset += skinBlob.length;
|
||||
bufs.push(skinBlob);
|
||||
}
|
||||
bufs.unshift(Buffer.from(LLSD.LLSD.formatBinary(llsd).toArray()));
|
||||
return Buffer.concat(bufs);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user